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You always get atleast an epic and legendary after a certain amount of rolls.
If that amount of rolls is fair to you or not is up to you.
The benefit of this system is that it resets every time you get an epic/legendary, and then starts counting down again so its not limited.
Yeah, I know the rules.
Most gacha systems have soft pity, a "breakpoint" where the chance to get the featured item rises from ~0.5% to ~20% or so, and increases until you reach hard pity/guarantee, which is at 80 rolls here.
My question was about the soft pity, since that does not exist in every game, it's never open info and can be different between those that do have it.