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Note that I also had to enable "Override the scaling mode set by games..." and "Perform scaling on: GPU" in the same Nvidia control panel window.
Luckily I can still equip mods and such but I cant read the full descriptions sadly.
Windowed mode, changing resolution, ALT+Enter, nothing works.
I run the game on 2560*1600. Performance wise I have 0 issues, smooth as butter.
It took me some time to figure out that these are monitor-related settings. First I thought they were app related ones, and there indeed is a scaling option per app. For other readers: look inside NVIDIA Control Panel -> Display -> Adjust display size and position. In the end I managed to get an acceptable rendering, with the compromise of having black bars at the top and bottom.
Unfortunately though, the mouse input collision boxes remain at their original, scaled positions, and not where they are actually rendered. Or something like that. It is a pain in the back to click anything. Some things even seem to be not clickable at all.
This mouse issue once disappeared after a restart, so with a single monitor it might be manageable. Or playing on the primary monitor. However, as the only way to move the app to my desired monitor is to switch back to windowed mode, move the window, and then switch back to fullscreen, the mouse bug reappears at every start. So, I am going back to the windowed mode until the devs don't fix it. Any devs here?