Remnant II

Remnant II

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Khardan Jul 25, 2023 @ 2:24pm
1920 x 1200 resolution bugs
Bug #1: My monitor is 1920*1200 pixels in size. If I set the game to borderless fullscreen, then the left and right side of the screen gets outside the monitor. Cannot read the weapon stats, for example.

Bug #2: If, as a workaround, I set the resolution to 1920*1080 full-screen, then I cannot click on any dialog options anymore. The mouse coordinates seem to be wrong. Clicking below or above the GUI items doesn't help either. The only option is ALT-F4, and then switching to windowed mode. But I don't like playing in windowed mode.

Any workaround tips? Any chance of fixing these?

Feature request: Also, it would be nice if it was not required to manually move the game to the monitor I want to play it on, every time. My primary monitor has another role, it is not for gaming. It would be nice if the game remembered where was it started; and / or having a monitor selector in the settings for fullscreen and borderless fullscreen modes.

Thanks for any help.
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Showing 1-5 of 5 comments
Hebo Jul 25, 2023 @ 3:03pm 
I have this issue as well. The best workaround I've found so far is running the game at 1920x1080 full screen, and setting "No scaling" in the Nvidia Control Panel (causing it to have black bars on the top and bottom edges rather than stretching out).

Note that I also had to enable "Override the scaling mode set by games..." and "Perform scaling on: GPU" in the same Nvidia control panel window.
Sydju Jul 25, 2023 @ 4:26pm 
I have the same bug #1. Haven't found a fix yet =(
Luckily I can still equip mods and such but I cant read the full descriptions sadly.

Windowed mode, changing resolution, ALT+Enter, nothing works.
I run the game on 2560*1600. Performance wise I have 0 issues, smooth as butter.
Tahl Jul 25, 2023 @ 5:11pm 
Yep, me too. Most menus are fine and the HUD seems fine but weapon description/inspection menus are sliding offscreen.
Khardan Jul 26, 2023 @ 3:17pm 
Thank you, Hebo.

It took me some time to figure out that these are monitor-related settings. First I thought they were app related ones, and there indeed is a scaling option per app. For other readers: look inside NVIDIA Control Panel -> Display -> Adjust display size and position. In the end I managed to get an acceptable rendering, with the compromise of having black bars at the top and bottom.

Unfortunately though, the mouse input collision boxes remain at their original, scaled positions, and not where they are actually rendered. Or something like that. It is a pain in the back to click anything. Some things even seem to be not clickable at all.

This mouse issue once disappeared after a restart, so with a single monitor it might be manageable. Or playing on the primary monitor. However, as the only way to move the app to my desired monitor is to switch back to windowed mode, move the window, and then switch back to fullscreen, the mouse bug reappears at every start. So, I am going back to the windowed mode until the devs don't fix it. Any devs here?
Muad'deek Jul 29, 2023 @ 9:44am 
I have this issue as well :steamdeadpan:
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Date Posted: Jul 25, 2023 @ 2:24pm
Posts: 5