Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Nightmare was a pretty ♥♥♥♥♥♥ boss, but at least it was easy so I didn't have to spend much time with him. It's pretty easy to figure out you're doing something wrong when you're dealing literally no damage to him.
Nightmare was chilling no matter the difficulty, but me and friends had issues with Harsgaard apo difficulty ( last phase ) because the boss oneshotted with a single attack ( we even tried with a tank build, but nothing changed. Looking at videos we've seen that in solo any streamer could tank some hits before going down, so idk ).
and yes i can destroy all of them all the time even if id be the only one shooting them in a 3 man lobby. generally speaking, its a lot less difficult to destroy all orbs in time if you are not alone tbh. your team mates must sleep otherwise
also a few corrections, there is two times where he will attack with the red balls, once in the first form and once in the second form. in the first form he will drag his sword back, summon them in line and after a little delay, which is the time you use to destroy them, shoot them at you. in the second one, he will fill the room with balls and other stuff but only the balls are dangerous. this one gives you way more time to make up for the balls being all over the place and sometimes difficult to see with the other stuff. you can even stagger the boss by destroying all of them in time.
they will all start coming at you at the same time, but the difference in distance that they have is what makes them inpact differently on you. if you manage to destroy all but 2 that are close, its still relatively easy to dodge them
As I said in the description, we were low level and one had a melee build.
The other thing you can do, if you anticipate that you're not going to be able to destroy enough of them, is to brace yourself for impact with things like the Shielded Heart relic or the Medic's Healing Shield skill.
Making it that far I find it hard to believe nobody had any of a number of mods or skills that wouldn't make quick work of the orbs and if nobody was willing to do some quick changes to adapt, well... that doesn't make a boss bad.
A funny thing about not having played the game for a thousand hours on your first run is that you have only so much equipment. We didn't start an adventure because we already had the materials to simply upgrade another weapon, craft another mod and switch. That same gear was perfectly fine on every other boss.
I'm seeing a lot of elitist mentality here that you see in souls games. It's not a good fight just because it's beatable.