Remnant II

Remnant II

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Shinrok Dec 24, 2024 @ 12:02am
liking from the ashes so far
all i wanna ask is if this game is an improvement over the first one and with as many if not even more secrets compared to the first one
Last edited by Shinrok; Dec 24, 2024 @ 12:10am
Originally posted by Kappa:
1) You can call it an improvement, as they moved from from the old idea of generic archetypes to real ones.

This means that while in RftA you had starting equip ( mod, armor, weapons ) that suggested the idea of different archetypes, in R2 there are true archetypes ( with specific skills, perks and an exclusive prime perk ).

You can have active 1 primary and one secondary one ( the primary will be the one using the prime perk ).

They also got rid of the useless tome farm though they recently added the prism system, which offers unnecessary grind for those who want to spend time grinding the game, but the last difficulty can be easily beaten even without prism.

Another thing that changed is that while RftA was harder in solo and easier in co-op ( apart from the bugged laser boss whose scaling was broken in co-op ), R2 is easier in solo and slightly harder in co-op.

2) It has way, way more secrets compared to the first one, but several of them has no real logic behind ( and also you might have to reroll several time to get the right spawn in DIFFERENT biomes at the same time, which might be boring ).

Also, some secrets ( items and traits) are locked behind co-op ( most of them are co-op items, but it might be frustrating for grinders/completionists ).

Luckily, there's the save guardian that saves the day.

The biggest issue is, anyway, the game performance ( bad fps, high GPU usage for nothing ) and lack of co-op QoL ( not being ablle to reconnect on a boss rush, for example ).

Anyway, great game so far ( especially in co-op ).

My only complaint is ( luckily my fps are good enough to play the game with no issue ) that they nerfed bosses over and over and now the game is kinda trivial no matter the difficulty.
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:< Dec 24, 2024 @ 12:36am 
huge improvement over RFtA (with the exception of performance LMFAO). lots of QoL changes e.g. infinite stamina out of combat. no armor upgrade and bonuses.
don't know the exact number of secrets in RFtA but it feels like there are more in R2.
The author of this thread has indicated that this post answers the original topic.
Kappa Dec 24, 2024 @ 12:40am 
1) You can call it an improvement, as they moved from from the old idea of generic archetypes to real ones.

This means that while in RftA you had starting equip ( mod, armor, weapons ) that suggested the idea of different archetypes, in R2 there are true archetypes ( with specific skills, perks and an exclusive prime perk ).

You can have active 1 primary and one secondary one ( the primary will be the one using the prime perk ).

They also got rid of the useless tome farm though they recently added the prism system, which offers unnecessary grind for those who want to spend time grinding the game, but the last difficulty can be easily beaten even without prism.

Another thing that changed is that while RftA was harder in solo and easier in co-op ( apart from the bugged laser boss whose scaling was broken in co-op ), R2 is easier in solo and slightly harder in co-op.

2) It has way, way more secrets compared to the first one, but several of them has no real logic behind ( and also you might have to reroll several time to get the right spawn in DIFFERENT biomes at the same time, which might be boring ).

Also, some secrets ( items and traits) are locked behind co-op ( most of them are co-op items, but it might be frustrating for grinders/completionists ).

Luckily, there's the save guardian that saves the day.

The biggest issue is, anyway, the game performance ( bad fps, high GPU usage for nothing ) and lack of co-op QoL ( not being ablle to reconnect on a boss rush, for example ).

Anyway, great game so far ( especially in co-op ).

My only complaint is ( luckily my fps are good enough to play the game with no issue ) that they nerfed bosses over and over and now the game is kinda trivial no matter the difficulty.
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Date Posted: Dec 24, 2024 @ 12:02am
Posts: 2