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I quit one of them & never looked back....it did have something akin to a SL system. The 1 where his arm is all possessed.
It's a good game and you'd enjoy it if you don't mind trying something spicier, but maybe Asterigos would be more along the lines of what you're used to.
But you'll still need to be good at maneuvering the environment regardless of mode.
Jedi Survivor is only Sekiro level when you ramp up the difficulty. Other than that silly toad boss that is just awful to fight.
While this game have 4 difficulty modes, the first one will still pose a challenge on the first run. The boss in Lonsoom(Aka London area) with 2 phases is actually pretty hard with the limited health flask.
If the game runs smoothly on your machine, I'd definitely give it a shot!
Popular definition of a "soulslike" tends to be:
- third person action game
- designed to be challenging
- limited, restockable heals
- checkpointed progression
- dodge roll.
Fallen Order fits that description, as does Kena from what I can read. Ninja gaiden is a tougher sell, but it's a series of famously difficult third person action games so OP was probably trying to paint a better picture of what he's looking for given that he's got limited experience in the genre.
Soulslikes tend to have all or most of these:
Action RPGs
Custom Builds
Heals restock at checkpoints
Enemies Respawn when you use a check point
XP doubles as currency and drops on death, with one chance to retrieve it
single player and multiplayer are tied together in various ways
tough-but-fair design philosophy