Remnant II

Remnant II

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👽Shini Sep 27, 2024 @ 9:29am
Is this like Helldivers 2 or Space Marine 2?
I love HD2 but hated SM2
Also hated Alien Team Elite and WWZ but loved L4D2.

Update: Played about 6 hrs, my impression is this game is like Diablo 3, but not as sleepy.
Last edited by 👽Shini; Oct 2, 2024 @ 10:52am
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Showing 1-15 of 20 comments
Kribmeister Sep 27, 2024 @ 10:10am 
It's literally like none of the games you listed. Not even a little bit.
Xaelon Sep 27, 2024 @ 10:13am 
Having played both of the games you've mentioned I would honestly say "neither". Remnant 2 is a Souls-like game so the overall pace is slower and evenly split between exploration and combat.

You are pretty much constantly under attack in HD2/SM2 VS Remnant 2 where you're free to take your time and explore.

Remnant 2 also allows you to customize your playstyle significantly as there are no restrictions on equipment. You have a ton of different options on how to build your character. You can make them focused on gunplay, ability spam or something in between. With the right equipment you can make just about anything work.

As a final note, I like this game a lot but I would not recommend it to someone looking for a story driven experience. The game does have a campaign but dialogue and any kind of character interaction is largely absent. You also will not be showered with loot either. Some places online claim this game is a "looter shooter" but I think that's incorrect. Remnant 2 lacks "ARPG" features like item rarity and random stats.

The best advice I can give you is to check out some gameplay online. It should be immediately apparent that Remnant 2 doesn't have much in common with SM2 or HD2.
Umie Sep 27, 2024 @ 10:14am 
I hate SM2. Love HD2 and R2. Does that help?
pcdeltalink Sep 27, 2024 @ 11:20am 
I know some people really hate it being called this but I’ve always thought of it as “Dark Souls with guns.”

Honestly, it was that very description I read in a random Steam thread that made me instantly buy the first game.
Bohdan36 Sep 27, 2024 @ 11:43am 
Space Marine 2 is based on the Warhammer universe (it is faithful to its story), it is a game built on the classic formula - unchanging location (in operations, and there are already 6 of them and that's not enough). All that changes in the location is that there may be an unexpected new enemy (but unlikely to surprise you later) or conditions, but the location and objectives itself remain the same. You gain experience by completing operations on different difficulties and invest it in weapon improvements (there are only 6 classes in the game), and you can never have too many weapons.
Remnant 2 is a game that is based on replayability and procedural generation - this is when with each new pass of a repetitive location you will see a part of new branches of smaller locations (like the same constructor models, but differently assembled, somewhere the model is repeated, somewhere different, but in general it is a different object) - this is its strength, new bosses and get new loot. The number of classes is more than 10, weapons are more.
These are very different games in spirit. If in Space Marine 2 the emphasis is on close combat (spamming tyranids and their kills - reminiscent of spamming zombies in World War Z, then in Remnant 2 the emphasis is more on ranged combat and greater flexibility in builds. Remnant 2 is full of non-obvious secrets, attempts to surprise the appearance of certain characters and interactions with them, and even puzzles.
Traltwin Sep 27, 2024 @ 12:17pm 
You're basically asking about "Tick-Tack-Toe" and went "Is this like fighting in the Marines or Running Your own Business?" ...

That's how different your question is...
Shrapnel Sep 27, 2024 @ 12:47pm 
Yea.
No.
A lil bit.
HeartCollector Sep 27, 2024 @ 1:07pm 
I would definitely say this is definitely a game that feels closest to a souls type experience. It's a great game with lots of replay-ability as well.
Dylon Sep 27, 2024 @ 2:39pm 
what a weird post to post bro. Watch a video online like we all do. that will tell you what kind of game it is. I dont understand why you even took the time to make this post.
Noop Sep 27, 2024 @ 4:00pm 
This isn't a horde shooter like these games or warframe or payday. It's more like a soulslike, although it has a lot of stuff soulslikes usually dont.
I'd say the only thing which you could potentially count as somewhat similiar between SM2 and Remnant 2 is a bit of the mindset/approach on combat by mixing ranged weapons with a melee combat on a very fluid way. Still even there are some differences due SM2 is kinda parry heavy, (with dodging as an legit option) while remnant is pretty much about dodging, tho due class-skills and weaponmods(skills you get via weapons) you have a few shield/blocking/healing stuff as defense option.

Outside of that nah, HD2 and SM2 both are missionsbased type of games where the focus is to beat the mission without dying. This Game is more of a traditional campaignbased concept (tho very soulslike inspired) with checkpoint/campfire to respawn and such. It adds replaybility by allowing rerolling the campaign which generates some stuff, but again it's not strictly missionbased.
Uvirith Sep 27, 2024 @ 11:13pm 
Originally posted by Dylon:
what a weird post to post bro. Watch a video online like we all do. that will tell you what kind of game it is. I dont understand why you even took the time to make this post.
Because he wanted to talk to real players who like the game instead of watching some sweaty Streamer do his "yo whats up Bros this is your booooooi <insertrandomgamertag> bit.
Thornburst Sep 28, 2024 @ 12:59am 
more like old resident evil 4 )
👽Shini Sep 28, 2024 @ 1:08am 
Originally posted by Xaelon:
Having played both of the games you've mentioned I would honestly say "neither". Remnant 2 is a Souls-like game so the overall pace is slower and evenly split between exploration and combat.

You are pretty much constantly under attack in HD2/SM2 VS Remnant 2 where you're free to take your time and explore.

Remnant 2 also allows you to customize your playstyle significantly as there are no restrictions on equipment. You have a ton of different options on how to build your character. You can make them focused on gunplay, ability spam or something in between. With the right equipment you can make just about anything work.

As a final note, I like this game a lot but I would not recommend it to someone looking for a story driven experience. The game does have a campaign but dialogue and any kind of character interaction is largely absent. You also will not be showered with loot either. Some places online claim this game is a "looter shooter" but I think that's incorrect. Remnant 2 lacks "ARPG" features like item rarity and random stats.

The best advice I can give you is to check out some gameplay online. It should be immediately apparent that Remnant 2 doesn't have much in common with SM2 or HD2.

Ive seen a lot of gameplays online and they look like good co-op fun.
I loved Hunt Showdown but hated how tense it was since i had to compete against real veterans. Thats why i love co-op games but dont like mindlessly hack and slashing in SM2.
Ive never played a soulslike. R2 reminds me of Hunt showdown as a co-op game.
Guess i'll just have to try it. Should i get the ultimate edition or standard?
Hows coop with strangers? I never play with friends .i just like to drop in and out when im available .
Thanks
Last edited by 👽Shini; Sep 28, 2024 @ 1:15am
👽Shini Sep 28, 2024 @ 1:11am 
Originally posted by TheLightningYu | Mike:
I'd say the only thing which you could potentially count as somewhat similiar between SM2 and Remnant 2 is a bit of the mindset/approach on combat by mixing ranged weapons with a melee combat on a very fluid way. Still even there are some differences due SM2 is kinda parry heavy, (with dodging as an legit option) while remnant is pretty much about dodging, tho due class-skills and weaponmods(skills you get via weapons) you have a few shield/blocking/healing stuff as defense option.

Outside of that nah, HD2 and SM2 both are missionsbased type of games where the focus is to beat the mission without dying. This Game is more of a traditional campaignbased concept (tho very soulslike inspired) with checkpoint/campfire to respawn and such. It adds replaybility by allowing rerolling the campaign which generates some stuff, but again it's not strictly missionbased.
I thought r2 was mission based.
How does co-op with strangers work?
Im hoping r2 is like hunt showdown but co-op mode and with lots of armor/weapon selection.

Is communication necessary in coop w strangers?
I will need to play in asia servers
Last edited by 👽Shini; Sep 28, 2024 @ 1:13am
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Date Posted: Sep 27, 2024 @ 9:29am
Posts: 20