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Starting on a 2 second char it takes 50hours + xp cheat to get a nice prism.
If u dont understand it 100% and dont do it right 100% the prism system say: "NO ♥♥♥♥ U START OVER ♥♥♥♥♥♥♥♥"
The overall UI design also doesnt make it easier, in contrary - the ♥♥♥♥♥♥♥ chance is build into the very basic design - not playtested at all or used at all - maybe by the big brain nerd that designed this, but not by anyone who just plays this
Usually, i was often roaming around from time to time, helping random people out for fun.
But the whole grinding and RNG dependency turn me off big time.
That system indeed sucks.
That's the Point! If i have to spend X hours for it to become fun ... it isn't!
Grind for grinds sake isn't fun. It's a reason not to play a game because it has no respect for time.
It's a decent end game hook.
That was all wrong.
To get a good prism, you go on the wiki, pick four fusions you like, then make sure you have those fragments. You'll need nine mythic fragments for a complete prism. To buy Mythic fragments, rest at the world stone in an apocalypse world, then go back and buy them from Dwell.
Now, with a fresh new prism (I had to buy Greed for this) you feed the first five fragments; feed them in fuseable pairs so you can free slots when those fusions come up. Start levelling and at least one of the fragments you fed is guaranteed to roll every time. Once you've picked all five, simply level them until a fusion comes up.
When you pick a fusion, a slot gets opened, so feed another fragment. Repeat until you have four fusions and one lone fragment.
I agree the XP requirement is pretty heavy for what are kind of minor buffs. I'm using a modded Sagestone, set to 900% for nice easy levelling. You want levels to come one at a time, as the rolls are set at level up, not upon picking. If you level all the way to 50 in one go, you probably won't get what you want.
You don't need Mythic tier fragmentss to do it... you can feed multiple lower tier Fragments to increase the chance.
I never minded grinding in Remnant 2 until now haha. The amount of EXP i need to get for a decent prism with prime perk for different builds killed my desire to play this game. Usually theory crafting builds and trying to get cool builds help me play for hours, but good lord the tedious exp requirements outweigh the enjoyment. I can't imagine doing this FOR 6 PRISMS, good lord.
I mean you can literally load a fresh APOC world and spend all your relic money without doing anything to easily get mythic fragments. They are already dirty easy to get.
The game is dead for me... prism is decent addition to the game, but... not in the end of game... the mount of exp it needs to level up is just insane, not to mention if you fail whatever lvl you are you need to start all over again???? i would understand reset 1-3lvls, but fully? start from 0??? have one prism which i levelled without reading about it... levelled like 40 and after research its done for... levelled second one, got two merges.. third i messed up and it forces me choose what i don't need.. again prism is done for.. started third one.. but dont have anymore patience to level it up nor i find it fun anymore.. its not just 51 with last level in need of tremendous amount of exp, but after merges you need to level it up even more.. thats just pain. I am so done with this nonsense.. not to mention i grinded game so much that it seems Rush doesnt give me any items.. so to do it for "naked" prism than most likely it will be reason i will fail and gain 2-3 lvls after couple hours playing? Horrible
Oh and not to mention.. its not supposed to be so difficult that you would need to checl excel files, youtube videos and google it on the top to comprehend how it works.. and i tried to explain it "the easier way" to someone else and i understood thet didn't make things any easier and basically other person will have to fail first prism himself
Same for the Boss rush mode. Part of the patch, not of the DLC.
So, by your logic, it's more the boss rush that is intended to be used to level up the prisms.
Anyway, prisms and boss rush are both meant for players that already have done everything, have nothing more to look forward in the game, and now have another way to engage in the game and a long term progression system for them to not feel they are playing for nothing.
The randomness and the late respec were meant to encourage players to try new builds that would fit the prism instead of trying to get a prism that would fit their build. Because their build don't need the prism anyway. The game is not balanced around having a prism, even less an optimised one.
But the devs didn't take into account the frustration it would represent for the players. For something with a slow progression, they should have gone for something without RNG (or at least with less RNG or with RNG that disappear over time - like bonuses that are unlocked in a random order but at the end you have all bonuses maxed).
The game already had too much RNG. >.>