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and if you mess up and have to reset a Prism like i did 3 times well you are in for a long day. so I had to stop playing for a few days then started to save scumming the game Just so I don't feel like i wasted a whole day on Leveling just to start over because i accidentally clicked on the wrong choice. Then spending to much time on Boss Rush mode with it's little Experience just to fix the Prism. Woo-hoo how fun now I see why some do it a fast way
You missed the point of the post. Shooting the corner of the Asylum should not net you more prism exp then Gauntlet Boss Rush. Not everyone has TV, and those same folks without TV may only have one small screen... i.e. myself.
Survivor Gauntlet takes roughly 40-45min and rewards 1000xp per boss defeated (19,000 in total) and 76,000 upon successful completion of the gauntlet for a total of 95,000xp. This is not okay.
They need to do away with the completion reward and divide the 95,000 between all the bosses netting 5,000 per boss cleared. This would greatly enhance Boss Rush making it no longer a colossal waste of time upon an untimely demise.
P.S. Star Shot is much faster and more efficient for the Asylum.
Ritualist+Summoner
Echo Chamber
SageStone (can be swapped)
Band of Fanatic
Red Ring of Death
Shadow of Misery
Amplification
Scholar
Also that is some good news to hear.
This needs to happen. It's not just the deaths, connection issues are worse cause you get nothing. I've been near completion and it either disconnects or I've have the host quite and it's a waste of an hour of time.