Remnant II

Remnant II

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Which class?
So I started a new game recently, having never played this before, and went with the handler class. I play solo so like the idea of having a “helper”. Just curious as to who you guys like best and why?
Last edited by DapperDeeds; Dec 3, 2024 @ 8:03am
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Showing 1-10 of 10 comments
Kappa Dec 3, 2024 @ 7:55am 
I suggest you the handler because is new players friendly ( autoress every 2 mins, if you still have a relic to use, and a howl which gives hp regen ).

You'll also be confident with ressing mechanics ( if you'll ever going to play co-op ).

Have Fun!
DapperDeeds Dec 3, 2024 @ 8:05am 
Originally posted by Kappa:
I suggest you the handler because is new players friendly ( autoress every 2 mins, if you still have a relic to use, and a howl which gives hp regen ).

You'll also be confident with ressing mechanics ( if you'll ever going to play co-op ).

Have Fun!

Awesome, thank you but quick questions. What do you mean by autoress? I’m still very early and new into this game so unsure what this means
Kappa Dec 3, 2024 @ 8:12am 
Originally posted by DapperDeeds:
Originally posted by Kappa:
I suggest you the handler because is new players friendly ( autoress every 2 mins, if you still have a relic to use, and a howl which gives hp regen ).

You'll also be confident with ressing mechanics ( if you'll ever going to play co-op ).

Have Fun!

Awesome, thank you but quick questions. What do you mean by autoress? I’m still very early and new into this game so unsure what this means

Every class ( archetype ), if it's your main, will also give you a prime perk.
On your character sheet you'll see 2 archetype slots. one on the left ( prime ) and one on the right( your starting archetype will be put in the prime slot, and you'll unlock the second slot after some hours of playing ).

The handler prime perk allows the pet to revive the owner once every 2 minutes and only if the owner has a relic to use ( it will consume a relic upon use ).

You can also use it to ress downed allies instead ( if you want to keep doing dps while your pet resses ).
Last edited by Kappa; Dec 3, 2024 @ 8:12am
Xaelon Dec 3, 2024 @ 8:23am 
It depends on the build I'm running.

I like DoT effects so I use Ritualist a lot. What I pair that with varies. Generally it'll be Ritualist + Gunslinger, Engineer or Invoker. I swap around which class is in the left slot depending on what prime perk I want. Vile is great for clearing lots of weak enemies but isn't great VS boss so I tend to swap to the other class.

Otherwise Warden + Engineer is an obvious choice since they both have the same style of skill resource.

Engineer + Summoner for turret + pets. Engineer + Medic for lots of safety (though Warden's shield drone is probably better for pure survivability, at the cost of losing the turret).

Invoker giving double skill charges with it's prime perk is generally very strong when paired with any other class.

And as a reminder you can equip a second class as soon as you unlock it now VS at launch where there was a condition. Just buy one of the weird items from a vendor for 1500 scrap and take it to the guy in the crane with 5 white crystals.
DapperDeeds Dec 3, 2024 @ 10:39am 
Thank you guys for the responses, definitely a lot of build variety which is nice. Can I start a second character with different perks/traits and continue the story where I left off or will I need to make another save/game? Ie - in forever winter you can switch between characters within the same saved game. Also is melee any good in this game or is it mostly used a second/last resort?
Kappa Dec 3, 2024 @ 12:09pm 
the game is meant to be completed more than once.

consider that along with the 3 dlc, each biome ( world/zone ) has 3 possible story path ( 3 different endgame bosses ) and on the way 2 among 8 different side bosses can occur.

You can play whatever you want and restart when you are done ( or take a break from campaign and do an "adventure" if you feel comfortable with that ).

melee is not pretty good imo, but the game is not meant for melee ( though there are melee build that may do a good job, but requires a lot of equipment ). If you want to alternate between melee and ranged while playing ( even for ssaving ammunition ) it's pretty ok. just remember bosses are usually meant to be done ranged.
Caramel_Clown Dec 3, 2024 @ 12:38pm 
I picked challenger as my starting class and had a great time with it. Considering how many enemies want to rush you having ability to wear some of the best armor at the start, have medium encumbrance, and having incredibly powerful starting weapon does wonders for comfort of play. You're tanky, mobile, have self resurrect, great damage. And it's a solid class to pair with other classes that are easy to unlock early.
Last edited by Caramel_Clown; Dec 3, 2024 @ 1:45pm
DapperDeeds Dec 3, 2024 @ 12:49pm 
Perfect, sounds like good replay value as well. I didn't know there were unlockable classes.... ya know I'm just gonna start playing more and see where that goes. I never played the first game and haven't researched anything about it so feel in the dark (which I prefer). Thanks!
Dapper you are in for an experience! There aren't other games out there which are like R1 and R2. Have fun.

If you get to a point in the game where you want to start finding certain items, over worlds, or dungeons, download Remnant Save Guardian from github. It makes backups of your save file (very important since people have lost their save files) and analyzes your campaign or adventure roles, showing you all the places you can go and any items they have which you haven't yet collected.
Aye I picked challenger when I first started at release because it looked and felt like a rusty apocalypse Doom Slayer type class, with an auto-shotgun in tow and being able to revive once for free after dying which then goes on a long cool-down (literally being too angry to die) yeah, wrecking stuff with that brute class was fun when I started out.

The reasons included by this player also go into more depth about the usefulness and utilities that the class offered:

Originally posted by Caramel_Clown:
Considering how many enemies want to rush you having ability to wear some of the best armor at the start, have medium encumbrance, and having incredibly powerful starting weapon does wonders for comfort of play. You're tanky, mobile, have self resurrect, great damage. And it's a solid class to pair with other classes that are easy to unlock early.
Last edited by Unforgivable Toon Fun; Dec 4, 2024 @ 6:31pm
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Date Posted: Dec 3, 2024 @ 7:35am
Posts: 10