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appreciate the help, but I've tried all things, on off, lowest, highest, the DLC areas gain 0 fps from lowest to highest
Should not really be that drastic, but your issue looks like a classic CPU limit. Can you check GPU utilisation? If it is below 95-99 % you have for sure a CPU limit there. If the CPU is limiting you can lower graphic options all you want, the FPS will not go up by much (if at all). It might be that something in the DLCs is hitting older CPUs very hard (whatever the reason). Frame gen and so on will also not help then since Framegen is CPU demanding on its own.
Remnant 2 is at 17:30 here:
https://www.reddit.com/r/intel/comments/1gb4tfx/intel_core_ultra_9_285k_review_its_a_mess/
This will be the base game for the test, but otherwise probably new data and in a CPU demanding area. It is quite clear that Remnant 2 is relatively demanding, even for (almost) top of the line CPUs. An older 12600K can only get about 100 FPS max (which is not really that much as a cap nowadays with 144 hz+ monitors) when the game gets demanding. Your CPU is not in there anymore, but is probably similar to a Ryzen 3600 so.... . Well in any case 30 FPS seems really low, this is very likely DLC specific. Check the GPU load, if you want to find out more.
exactly, and this game it doesn't, it shoots wildly around anywhere from 30% to 85 and seems to acutally be locked in the hub areas and it rarely goes above 70
Everything you wrote confirms this.
I cannot tell you why you have such a heavy CPU limit in certain situations, but if I did not misunderstand, you also do not reach 100 % GPU useage in the hub or anywhere else in the game. This then means that the game is always CPU limited for you, just not as heavy as in the DLC portions of the game. Newer games are generally quite CPU taxing, especially some UE5 ones. This might be also bad optimization, at least partially, but sadly this does not help if the devs do not make (or know how to) it better.