Remnant II

Remnant II

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Jarsonne Jun 3, 2024 @ 10:30pm
SPOILERS What types of secret mechanics are used?
I found some secrets but read there's plenty and wondered if I missed many. For me one problem is know the game design, and know what type of mechanics are used is a fine spoiler for me.

Example I quoted:

- Wall allowing move through, that one can feel weird because you can wonder if you need bump all walls which would be annoying. But I admit there was clues to make want try go through, but I don't remind which one.
- Plate moving a wall of something else, the hint here was more the sound, but fir sure visual can apply too.
- Clear puzzles, really no ambiguity.
- Text, that one can be rude and diverse, or trivial if you notice and make the links.
- A mildly hidden path, in general the map will give a hint you didn't explored some corner.
- Ladder, those going to bottom can be not easy to quote, but the map can also show them more clearly.
- Map showing a chest when you moved close enough, the game is kind to show it, but sometimes it looks like a hint for a place harder to reach.
- Climb up, Just move isn't enough you need move and jump, but sometimes it's not fully intuitive you can so a bit a secret.
- Mysterious items to buy in shop (or found), frankly I have no idea how guess the use, for me it's notice the item and make,a search, ooops.
- Talk long enough with a NPC.

So for example, I didn't quote any example of:
- jump to cross a chasm (and find some secret), that looks weird so i wonder if I miss something about that.
- jump down, I quoted a case tempting but haven't tried yet because the fall was looking quite too high.
- Break with weapon some stuff to find something behind.
- Roll to go under something and find something behind.
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Showing 1-8 of 8 comments
Velmoria Jun 3, 2024 @ 11:00pm 
I thought the secret mechanics are like switching shoulder-aim view or stealth.
Jarsonne Jun 3, 2024 @ 11:40pm 
Originally posted by Velmoria:
I thought the secret mechanics are like switching shoulder-aim view or stealth.
Mmm ok thanks, I quoted the shortcut command for shoulder so need try, but failed quote anything about stealth. Not really about finding secrets in game, but yes, stuff in game more secrets. :-)
☣ Minoumimi ☣ Jun 4, 2024 @ 12:34am 
watch for crystals such has statue eyes
invisible walls make a clear portal like sound
alot of ledges that seems very straight or narrow often has drop downs
Killing Deer's makes MiniBoss Spawn
And the most often used
Wear X Amulet Near X Statue Opens Secret Passage
Or the Red Prince Crown
And talking to NPC's using specific helms etc
Grimzy Jun 4, 2024 @ 2:49am 
Wait till you find out certain combination of Items you equip have special bonuses / effects that are not listed on items.
Xaelon Jun 4, 2024 @ 7:04am 
There are multiple elevators in the game that have a doorway somewhere in the shaft, requiring you to jump off early.

Some quest items have multiple uses.

The Nightweaver's web will consume pretty much any quest item. A few things even give unique equipment. I recommend just checking the list of stuff you can trade in. There are honestly some things you'd never expect to work.

Lastly there are the super hidden weapons and archetype. Which are so deeply buried you'd likely never discover them through normal play.
Jarsonne Jun 4, 2024 @ 10:34am 
Cool and thanks to all.
Jarsonne Jun 5, 2024 @ 2:11am 
Originally posted by ☣ Minoumimi ☣:
alot of ledges that seems very straight or narrow often has drop downs
The case I suspected was one of those case and the fall suspected rather high was wrong, some cornice hidden by the angle view just made it multiple small jump down.

And I hadn't notice two other cases, the suspected case involved two named enemies, I suppose mini boss. Two other cases had cool stuff and one an important book for a puzzling.

I suppose a trick is if the map shows only black, you can't jump down to it, I quoted a case, it's instadeath even when the fall isn't that high.

For max jump down I can't say yet, seems it does grey HP damages rather fast, I tried one case in standard areas.
Last edited by Jarsonne; Jun 5, 2024 @ 2:16am
Jarsonne Jun 5, 2024 @ 4:21am 
Originally posted by ☣ Minoumimi ☣:
invisible walls make a clear portal like sound
Not clear why it's a portal sound, but a sound that's clear. It's no way that which attracted my attention for first wall to move through I found.

But I found a second inside a secret area, and have the sound thing in mind certainly contribute help make me notice and find the wall to move through.
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Date Posted: Jun 3, 2024 @ 10:30pm
Posts: 8