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At best we will get a hoarde mode where we fight randomised waves coming at us for the same rewards as survival mode
I think they could make it work if they made it similar to POE and WOW do discovery modes. Think, no archetypes but you can either choose from a random 'slot machine' of three skills from all archetypes 1 every 5 levels. Up to 4 total and then you can replace some or take a free trait point instead.
Relics would all be scaled at the pace of the world difficulty climbing from cracked to mythic and randomly dropped from elites or chests.
Weapons and armor can work the same.
I think it could work. Biggest hurdle is the archetypes. Could even be simpler if you just choose a starting one at the beginning of the match, then get to choose a second at level 5 or so. But I think the roulette would be more interesting and play into the "get what you get" idea.
They got limited resources, and I'd prefer they'd spend them on core game, maybe season 2 DLCs after the initial ones, similar to how owlcat did it.