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It is no longer a charge rifle but a 50 round machine gun. With a laser as its mod ability,
I wonder If "Fetid Wounds" + "Stone of Malevolence" would offset the mod power drain enough to keep it at max RoF without the use of Archon.
Guess I gotta beat veteran hardcore at some point so I can tinker with that gun.
It's actually what the Fusion Rifle was in Remnant: From The Ashes. Something I've wanted to see again, so this is a very welcoming add to Remnant 2 ^^ Not to mention, you can just buy Rem2's Savior back from the weapons guy again anyway if you wanted the old one back (though you will have to upgrade it again)
I think campaign weapon unlocks behave kinda like a checklist where every world in a campaign is a box that gets checked off when a character is present for a boss kill on a given difficulty.
My character would need to complete each world in an entire veteran hardcore campaign in other words.
Technically you can just kill each world boss and annihilation and it should get unlocked.