Remnant II

Remnant II

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The Agony of Anguish
Getting your hands on Anguish is no small feat after hours of rerolling, fighting and hoping to get the correct events to have it drop is a nightmare on it's own..

But I'm here to discuss the underwhelming damage this gun at +10.. there is not amount of rings, classes or mutators to save this handguns abysmal damage.
Its 3 guns in one, the worst shotgun, its charge shot dose less damage then the hand crossbow, and it's rapid fire mod is so bad that its only useful to harass your friends to stun lock them.

When reading the description of "molten slag" and the charge is some "heavy spike" I personally thought "woah mini fire shotgun and bleed spikes like Remnant 1 on one gun" at least it would of compensated for the crap damage.

what do you think of Anguish?
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Showing 1-9 of 9 comments
Tao314zdin Dec 12, 2023 @ 2:09pm 
Originally posted by BigBoofyWalter:
what do you think of Anguish?

I use it on my burden-build that does not use health - kinda fun, also the explosions are helpful with mobbing.

Power-wise the piece is mediocre of course, but so are most of the equipment in the game (aka more than half) if you compare them with meta.
Malidictus Dec 12, 2023 @ 4:02pm 
I thought the Anguish was pretty good. Damage is decent - the issue is its horrendous spread. I've taken to charging the weapon part-way. If you don't charge it all the way to the rocket shot, it fires in a narrow spread that's good for a bit of added range. I personally wish the weapon didn't have the rocket shot at all, but rather that it just got to some narrower spread for longer-range shots.

The sticky micromissiles mod is very awkward to use, but it hits pretty hard if you don't let the enemy get in your face. That's where your own missiles will stagger you. It's not the best mod in the game, but it's serviceable.

Honestly, I don't know how the Anguish compares to "meta" weapons, but I thought it was pretty fun to use.
Urazz Dec 12, 2023 @ 4:11pm 
Both Anguish and Monarch need a buff to their damage for sure. Both are too mediocre otherwise.
I've seen this complaint about Anguish quite a bit. You're not wrong, it does feel underpowered. But if this gun was a world or boss drop, rather than the reward of a LONG quest, I don't think we'd be complaining.

I think the quest sets up the player to have reasonable expectations which the gun itself doesn't meet. It's kind of a bummer, and an "own-goal" on Gunfire's part.
Xaelon Dec 12, 2023 @ 6:19pm 
My experiments with it have lead me to believe that the mod is the strongest part of the weapon.

it does decent damage if you run it with Detonation Trigger and the mod recharges very fast with Archon primary class and Stone of Malevolence.

I tried running builds focused on the primary fire (charged and non-charged) but it fell flat because of the low mag size and slower reload.

I think the main problem with the gun does ranged damage, explosive damage and mod damage. No matter how you build you'll end up neglecting one of the weapon's fire modes. Considering the flavor text says the weapon "fires molten slag" I'm surprised the weapon doesn't do fire damage innately rather than just physical. That or the primary fire needs to do explosive damage too.
Malidictus Dec 13, 2023 @ 3:38am 
Originally posted by Xaelon:
I think the main problem with the gun does ranged damage, explosive damage and mod damage. No matter how you build you'll end up neglecting one of the weapon's fire modes. Considering the flavor text says the weapon "fires molten slag" I'm surprised the weapon doesn't do fire damage innately rather than just physical. That or the primary fire needs to do explosive damage too.

Yeah, I personally feel the design team tried a little too hard with this weapon. The "hold to turn shot into sticky rocket" aspect of the weapon feels very tacked on. Personally, I feel it would have done better AS the weapon's mod, rather than being attached to the end of a charged shot. That way, the explosive damage could entirely be mod damage, while the weapon's regular fire would be all regular damage.

For whatever reason, the Gunfire team like overcomplicating basic game mechanics seemingly for the sake of it.
RunForRest Aug 18, 2024 @ 1:53pm 
Hmmm what do i think of this? Pretty easy to answer - 455hole gamedesign, like many other item unlocks in this game
Luno Aug 20, 2024 @ 9:00am 
Let me start by saying that very few guns are good without you building for them. Some examples of always good guns are the Sparkfire Shotgun, the AR-47, and of course the Chicago Typewriter. But anything else? It needs a build to be good.
So? Hobble on over here, because I am about to tell you how you can unleash true Anguish all over your enemies. Here is what you have to do.

Archetypes: Archon and Summoner
Amulet: Detonation Trigger

Relic: Profane Heart
-Relic fragments-
Mod Damage
Fire Rate
Elemental Damage

-Rings-
Blasting Cap Ring
Anastasija's Inspiration
Burden of the Destroyer
Cartographer's Jewel

Sub Weapon
Anguish, Bulletweaver

Melee
Up to you

Main weapon options
Twisted Arbalest, Feedback/Spirit Feeder
Corrupted Arbalest, Feedback/Spirit feeder
Sparkfire Shotgun, Helix, Mealstrom

--

With this build, Anguish's mod becomes your problem solver as soon as anything tough spawns, such as aberrations or bosses. For anything else, you use your main gun, which there are a few good options. I suggest trying them all out and choose which one you like the most. And the neat extra? It technically will run on infinite ammo while being a rapid fire gun. What's not to love?

TA is good for when you wanna play safe with others. Hits quite hard too, and I like its mod sound.
CA is stronger, but do mind that its mod will kill you and anyone else too close to an enemy. Can work in multiplayer, but only if you pay attention.
SS is your safest option, and Helix is wonderful for dealing with both strong and many enemies. Tremor, Blood Draw, Flying Bomb Trap and Rotten Arrow are of course also options, but they lack either the ability to hit flying enemies, range, or are difficult to make full use of in some cases. Still. There are more Weapon Mod options if you need them.

Oh! And if you have the scrap for it, buy some Rocket Fuel to further boost Anguish's fire rate for critical moments.

Is Anguish the best weapon in the game with this build? Probably not. But it has a DPS of about 2.4k on non weakspots and without crits, and that is absolutely shreds big bosses, regardless of their difficulty level.
Last edited by Luno; Aug 20, 2024 @ 10:05am
Traltwin Aug 20, 2024 @ 11:38pm 
I think it's more of a "Look at this gun I got!" "How is it?" "Eh ... I use my primary weapon instead, just looks cool on my hip."
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Date Posted: Dec 12, 2023 @ 1:23pm
Posts: 9