Remnant II

Remnant II

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Suggestion for adjusting Failsafe mutator.
When using a mod with multiple charges that is activated via a toggle state, when you use it with only one charge remaining, it will automatically toggle off and the weapon will revert to its regular fire mode. No problem with that.

However, this can feel cumbersome when used in conjunction with the Failsafe Mutator, which at level 10, grants a 15% chance to not consume a mod charge. If the effect triggers when you have a single charge left, the mod will still toggle off, forcing you to reactivate it if you want to use the extra charge.

I think it would be better if the auto-deactivation was done only if there is actually zero mod charges remaining, instead of preemptively doing it at one charge. I know Its a minor thing all things considered, but I think every little bit of QoL adjustments helps.
Date Posted: Dec 2, 2023 @ 6:40pm
Posts: 0