Remnant II

Remnant II

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Naewyng Nov 30, 2023 @ 2:34am
Monarch gun bugged
So basically, every weapon in this game gains 200% more dmg at max level, so regular weapons that go to +20 gain 10% per level, and special weapons that go to +10 gain 20% per level.

But monarch only gets 10% per level and has 10 levels, so from 12 base it goes to 24 max (whereas merciless for example starts with 13 base and ends with 39 max).
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Showing 1-8 of 8 comments
Neyreyan_Youtube Nov 30, 2023 @ 3:24am 
No gun is bugged in this game, they are hard capped until the devs balance them.
I am not sure if people noticed but many guns have some weird stats to them or interactions that don't work.
The most obvious example is the Anguish wich is hard capped, the same as the Miasma skill.

If the Monarch did 20% more damage, it would already be OP or even fun to play so too many people would use it. It's too easy to use on lower difficulties as well.
Sparkfire has an extremly low ammo capacity while other guns have low weakpoint damage or differences in crit chances
Naewyng Dec 3, 2023 @ 1:31pm 
Originally posted by Neyreyan_Youtube:
No gun is bugged in this game, they are hard capped until the devs balance them.
I am not sure if people noticed but many guns have some weird stats to them or interactions that don't work.
The most obvious example is the Anguish wich is hard capped, the same as the Miasma skill.

If the Monarch did 20% more damage, it would already be OP or even fun to play so too many people would use it. It's too easy to use on lower difficulties as well.
Sparkfire has an extremly low ammo capacity while other guns have low weakpoint damage or differences in crit chances
The monarch is underpowered and only good as a gimmick weapon.

This is still a bug though, I have checked many weapons already and all of them get a 2x bonus at max level, with regular ones getting +10% per level for a total of +200% at lvl 20, and luminite weapons getting +20% per level for a total of +200% at lvl 10.

Monarch is an outlier here and needs to be buffed.

EDIT:
Somebody on reddit even compiled a list of pre-dlc weapon (actually close to launch) and their damage numbers, and other than the aphelion (which got 20% per level for 20 levels, for a total of +400% dmg, which was a bug and later nerfed, similar to the recent abyssal hook problem) every weapon precisely follows this formula, max level dmg = base dmg * 3 (base dmg +200%).
https://www.reddit.com/r/remnantgame/comments/15f18cr/remnant_2_weapons_damage_dps_and_a_few_curiosities/

So the monarch getting only +100% dmg is an obvious bug and needs to be addressed.
Last edited by Naewyng; Dec 3, 2023 @ 1:36pm
Vexillarius Dec 3, 2023 @ 1:59pm 
Monarch was the first boss weapon i got and was so excited when i maxed it out. Ten minutes later i was back on my Bonesaw because feels like it does twice as much damage. To be fair Bonesaw seems to outperform most boss weapons but with Monarch it seems particularly bad.
LittleEtherKitty Dec 3, 2023 @ 4:39pm 
This isn't an argument but an information thing: the monarch is the only gun that you can 100% guarantee every shot will hit its target.
Empukris Dec 3, 2023 @ 5:05pm 
It is really underwhelming. The only gimmick probably you can score weakspot hit consistently with it not that easy to do too or shoot from behind the cover since it had auto homing feature. Other than that almost every weapon will out DPS this gun with some deal double if not triple than what this weapon do. I tried this and I really dont see how this gun is good.
Neyreyan_Youtube Dec 3, 2023 @ 7:29pm 
Originally posted by LittleEtherKitty:
This isn't an argument but an information thing: the monarch is the only gun that you can 100% guarantee every shot will hit its target.
unless the boss is immune to damage or leaves the arena
Naewyng Dec 4, 2023 @ 1:39am 
Originally posted by Empukris:
It is really underwhelming. The only gimmick probably you can score weakspot hit consistently with it not that easy to do too or shoot from behind the cover since it had auto homing feature. Other than that almost every weapon will out DPS this gun with some deal double if not triple than what this weapon do. I tried this and I really dont see how this gun is good.
Seems like the shots don't go towards where the anchor shot the enemy, they instead seem to go towards the enemy's center mass.

It's not an issue for humanoid enemies with the head as a weakspot, since you can just aim up and the shots will 95% hit their head, but for an enemy with a weird model and weird weakspot placement, it'll rarely hit the weakspot.
Empukris Dec 4, 2023 @ 2:03am 
Originally posted by Naewyng:
Originally posted by Empukris:
It is really underwhelming. The only gimmick probably you can score weakspot hit consistently with it not that easy to do too or shoot from behind the cover since it had auto homing feature. Other than that almost every weapon will out DPS this gun with some deal double if not triple than what this weapon do. I tried this and I really dont see how this gun is good.
Seems like the shots don't go towards where the anchor shot the enemy, they instead seem to go towards the enemy's center mass.

It's not an issue for humanoid enemies with the head as a weakspot, since you can just aim up and the shots will 95% hit their head, but for an enemy with a weird model and weird weakspot placement, it'll rarely hit the weakspot.
No wonder I cant seems to get weakspot hit to work to many bosses. I dont really see the use of this when any basic weapon is just straight away will out DPS this even considering you shoot this thing nonstop.
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Date Posted: Nov 30, 2023 @ 2:34am
Posts: 8