Remnant II

Remnant II

Statistieken weergeven:
These Yaesha puzzles suck!
They're all convoluted and give you no useful information to actually solve them.

This is how you DON'T make puzzles in video games.
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1-15 van 20 reacties weergegeven
Most Yeasha puzzles are music, so for me, a music ignorant, they are impossible. I had to wiki those, like in the first game with the bells. The blood moon and temple puzzles were doable though.
Origineel geplaatst door Sgt.JESUS:
Most Yeasha puzzles are music, so for me, a music ignorant, they are impossible. I had to wiki those, like in the first game with the bells. The blood moon and temple puzzles were doable though.
The music part of them are always explained and shown on a book nearby with each symbol for each notes , You just have to remember the correct pattern or take a screen shot
Laatst bewerkt door Monke-Cat; 24 dec 2023 om 22:15
Origineel geplaatst door Hitodama:
Origineel geplaatst door Sgt.JESUS:
Most Yeasha puzzles are music, so for me, a music ignorant, they are impossible. I had to wiki those, like in the first game with the bells. The blood moon and temple puzzles were doable though.
The music part of them are always explained and shown on a book nearby with each symbol for each notes , You just have to remember the correct pattern or take a screen shot
There's at least one music puzzle that you have to do by ear or look up.
Origineel geplaatst door LittleEtherKitty:
Origineel geplaatst door Hitodama:
The music part of them are always explained and shown on a book nearby with each symbol for each notes , You just have to remember the correct pattern or take a screen shot
There's at least one music puzzle that you have to do by ear or look up.

There's a puzzle that requires 2 players but it's never explained. Had to look it up.
There's a segmented trap room that has seemingly no solution.
There's an invisible walkway puzzle with no hint or riddle.


They just do a terrible job of explaining what to do.
The segmented room is solved just by going through the entire thing. The invisible platform puzzle's hint is that there's no way your character should be able to make the jumps, so you have to look for something else. The two person "wind tower" puzzle is explained in the book you find close to it.

You haven't even found the toughest Yaesha puzzle yet!

This game is designed for you to put a lot of time into it. The puzzles aren't supposed to be easy to solve. But as you found out, if you just want the loot you can look up the solutions.
boohoo. This isn't third grade, if you put time and thought into it you'd be surprised at how your brain can process stuff to help you figure it out
Origineel geplaatst door Rod, of eight toes:
The segmented room is solved just by going through the entire thing. The invisible platform puzzle's hint is that there's no way your character should be able to make the jumps, so you have to look for something else. The two person "wind tower" puzzle is explained in the book you find close to it.

You haven't even found the toughest Yaesha puzzle yet!

This game is designed for you to put a lot of time into it. The puzzles aren't supposed to be easy to solve. But as you found out, if you just want the loot you can look up the solutions.
What's the purpose of the glowing symbols hanging from the ceiling in the segmented rooms? They don't seem to mean anything...

Also the wind puzzle book doesn't explain anything. It just shows the notes to hit, then the second page shows two rows of notes to hit, but never explained that it requires 2 players.
Laatst bewerkt door JackieTheDemon; 25 dec 2023 om 10:39
The single row of notes shows that you solve the puzzle with one person. The double rows of notes indicates you need two people. The clues do communicate the thing you say they don't, you just aren't seeing it.

I don't mean to be rude, but you're blaming the design when you should be blaming yourself. You didn't see how to figure it out. There's nothing wrong with that, but you can't blame the game for it. Lots of folks figure these out on their own.
Origineel geplaatst door JackieTheDemon:
Origineel geplaatst door LittleEtherKitty:
There's at least one music puzzle that you have to do by ear or look up.

There's a puzzle that requires 2 players but it's never explained. Had to look it up.
There's a segmented trap room that has seemingly no solution.
There's an invisible walkway puzzle with no hint or riddle.


They just do a terrible job of explaining what to do.
To be fair, the game is meant to be a community effort thing as even one of the archetypes required datamining (or being extremely lucky) just to unlock.
Origineel geplaatst door Rod, of eight toes:
The single row of notes shows that you solve the puzzle with one person. The double rows of notes indicates you need two people. The clues do communicate the thing you say they don't, you just aren't seeing it.

I don't mean to be rude, but you're blaming the design when you should be blaming yourself. You didn't see how to figure it out. There's nothing wrong with that, but you can't blame the game for it. Lots of folks figure these out on their own.
I'm not even gonna bother explaining it. You don't teach a player how to do it one way, then expect them to do it another way. That's just bad design.
Origineel geplaatst door Rod, of eight toes:
The segmented room is solved just by going through the entire thing. The invisible platform puzzle's hint is that there's no way your character should be able to make the jumps, so you have to look for something else. The two person "wind tower" puzzle is explained in the book you find close to it.

You haven't even found the toughest Yaesha puzzle yet!

This game is designed for you to put a lot of time into it. The puzzles aren't supposed to be easy to solve. But as you found out, if you just want the loot you can look up the solutions.
that "book" doesn't explain ♥♥♥♥. You and a teammate have to step on your respective "spot" at the same time i unison. The "book" does next to nothing to explain that.

these puzzle are so ass, they are worse then puzzle that require the player to "can you guess what I'm (the puzzle master) is thinking".

There's logic puzzles, abstract logic puzzles, and then this crap.
Origineel geplaatst door Clockeye:
Origineel geplaatst door Rod, of eight toes:
The segmented room is solved just by going through the entire thing. The invisible platform puzzle's hint is that there's no way your character should be able to make the jumps, so you have to look for something else. The two person "wind tower" puzzle is explained in the book you find close to it.

You haven't even found the toughest Yaesha puzzle yet!

This game is designed for you to put a lot of time into it. The puzzles aren't supposed to be easy to solve. But as you found out, if you just want the loot you can look up the solutions.
that "book" doesn't explain ♥♥♥♥. You and a teammate have to step on your respective "spot" at the same time i unison. The "book" does next to nothing to explain that.

these puzzle are so ass, they are worse then puzzle that require the player to "can you guess what I'm (the puzzle master) is thinking".

There's logic puzzles, abstract logic puzzles, and then this crap.
Not to mention the invisible walkway puzzle (: Nothing nearby explains it and the symbols on the floor don't mean ♥♥♥♥. Friend and I fell to our deaths about 15 times because we were jumping from platform to platform (game forcing us to roll after landing and getting us killed.)
Yaesha bosses are funny tho
https://www.youtube.com/watch?v=OF1eOWy6NO4
Laatst bewerkt door Grizzly; 25 dec 2023 om 17:07
Clockeye, the book that shows what spots players are supposed to stand on doesn't tell you anything about where players are supposed to stand? That's a strange position for you to take, but okay.

As far as having to stand on those notes at the same time goes, if you just pay attention you'll notice that standing on them at the same time produces a specific sound and particle effects in the building, but that doesn't happen if players step on them out of sync.
use a 100% save file to skip all that trash then come back and just play Online pub runs for fun
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Geplaatst op: 24 dec 2023 om 19:03
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