Remnant II

Remnant II

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vitshez Oct 26, 2023 @ 12:38pm
Bright Steel Ring nerf?
It should "Gives the wearer the fastest evade roll regardless of their Armor Encumbrance". But now it "Improove dodges by 1 wieght class" and called Dull steel ring

There is nothing about that in patch notes
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Showing 1-13 of 13 comments
jjj0309 Oct 26, 2023 @ 12:41pm 
Feels sad man, it was the best ring in the game. RIP, press F to pay respect
Vin Oct 26, 2023 @ 12:42pm 
finally they addressed the elephant in the room that was breaking the importance of encumbrance class.
Q1 Oct 26, 2023 @ 12:45pm 
When literally everyone is running around in super heavy armor with that ring, something is wrong and unbalanced.
Gorem Oct 26, 2023 @ 12:49pm 
Yes, it was in the dev notes they posted on reddit (lol) where they "Justified" a ton of nerfs to a coop/single player game.

They realised that because they are terrible at balancing games and need to rely on a badly designed scaling mechanic that shouldn't exist they needed to address the fact that everyone was running around in max tier armour with the best dodge roll.

So instead of making their game better, they decided to just nerf everyone who was using this strat.
Skenjin Oct 26, 2023 @ 1:28pm 
Originally posted by Gorem:
Yes, it was in the dev notes they posted on reddit (lol) where they "Justified" a ton of nerfs to a coop/single player game.

They realised that because they are terrible at balancing games and need to rely on a badly designed scaling mechanic that shouldn't exist they needed to address the fact that everyone was running around in max tier armour with the best dodge roll.

So instead of making their game better, they decided to just nerf everyone who was using this strat.

You obviously didnt play much of the first game. They will keep fine tuning things until almost everything is viable rather then having to rely on one or two meta builds to have real success.

Sadly in the meantime that does mean that sometimes your favorite things will get nerfed a bit.
jjj0309 Oct 26, 2023 @ 1:38pm 
I feared heavy armors got nerfed badly after reading the patch note, since it says like there was some kind of big nerf to heavy armors across the board, but I checked the game and my DR stayed almost same and I wear Leto Mk2. It's just the Bright Steel ring, almost every other survivability items got significant buff.
I know nerfs in singleplayer/co-op game is silly policy and often makes the game unfunny and hurts enjoyment, shrink playerbase, but the Bright Steel Ring single handily used to make the whole Encumbrance system obsolete. They shouldn't have include this ring in the game first place, what were they thinking?
Skenjin Oct 26, 2023 @ 1:44pm 
Originally posted by jjj0309:
I feared heavy armors got nerfed badly after reading the patch note, since it says like there was some kind of big nerf to heavy armors across the board, but I checked the game and my DR stayed almost same and I wear Leto Mk2. It's just the Bright Steel ring, almost every other survivability items got significant buff.
I know nerfs in singleplayer/co-op game is silly policy and often makes the game unfunny and hurts enjoyment, shrink playerbase, but the Bright Steel Ring single handily used to make the whole Encumbrance system obsolete. They shouldn't have include this ring in the game first place, what were they thinking?

They were thinking it was worth trying, and balanced it later once they had enough evidence that it was a terrible decision?
Haks Oct 26, 2023 @ 2:01pm 
Верните старое кольцо!!!!!!!
Grimzy Oct 26, 2023 @ 2:35pm 
Originally posted by jjj0309:
I feared heavy armors got nerfed badly after reading the patch note, since it says like there was some kind of big nerf to heavy armors across the board, but I checked the game and my DR stayed almost same and I wear Leto Mk2. It's just the Bright Steel ring, almost every other survivability items got significant buff.
I know nerfs in singleplayer/co-op game is silly policy and often makes the game unfunny and hurts enjoyment, shrink playerbase, but the Bright Steel Ring single handily used to make the whole Encumbrance system obsolete. They shouldn't have include this ring in the game first place, what were they thinking?

Just a note:
It is completely irrelevant whether a game is single player a co-op game or a pumpkin.
If it is not how the creators of the game wanted it, it will get buffed / nerfed / deleted or reworked. Simple as that. People need to abandon this flawed mindset of "why nerf things in a single player game".
Vin Oct 26, 2023 @ 2:57pm 
Originally posted by Grimzy:
Originally posted by jjj0309:
I feared heavy armors got nerfed badly after reading the patch note, since it says like there was some kind of big nerf to heavy armors across the board, but I checked the game and my DR stayed almost same and I wear Leto Mk2. It's just the Bright Steel ring, almost every other survivability items got significant buff.
I know nerfs in singleplayer/co-op game is silly policy and often makes the game unfunny and hurts enjoyment, shrink playerbase, but the Bright Steel Ring single handily used to make the whole Encumbrance system obsolete. They shouldn't have include this ring in the game first place, what were they thinking?

Just a note:
It is completely irrelevant whether a game is single player a co-op game or a pumpkin.
If it is not how the creators of the game wanted it, it will get buffed / nerfed / deleted or reworked. Simple as that. People need to abandon this flawed mindset of "why nerf things in a single player game".
its one thing if its a single player game where it doesnt matter at all and they shouldnt. its another if the game has coop and they absolutely should or else it ruins the experience for people playing together.
jjj0309 Oct 26, 2023 @ 3:06pm 
Originally posted by Grimzy:
Originally posted by jjj0309:
I feared heavy armors got nerfed badly after reading the patch note, since it says like there was some kind of big nerf to heavy armors across the board, but I checked the game and my DR stayed almost same and I wear Leto Mk2. It's just the Bright Steel ring, almost every other survivability items got significant buff.
I know nerfs in singleplayer/co-op game is silly policy and often makes the game unfunny and hurts enjoyment, shrink playerbase, but the Bright Steel Ring single handily used to make the whole Encumbrance system obsolete. They shouldn't have include this ring in the game first place, what were they thinking?

Just a note:
It is completely irrelevant whether a game is single player a co-op game or a pumpkin.
If it is not how the creators of the game wanted it, it will get buffed / nerfed / deleted or reworked. Simple as that. People need to abandon this flawed mindset of "why nerf things in a single player game".
You're talking like production and service quality like it's some kind of individual's choice of lifestyle. Your point would just barely comprehensible only if Remnant 2 was Gunfire Games' own backyard at their home; except Remnant 2 is a product on sale to make profits, and it's updates are service itself and matter of quality of life. As Gunfire Games has their own rights to alter their product and services, it's us up to customers to make choice to purchase, refund, not to buy or play, and criticize the product they bought and it's services.
Explain why provider's freedom regarding services of product is related with argument of "nerf things in a single player game is not good for the product" being invalid. Two are entirely different subject. Or are you insisting some kind of Mandate of Heaven logic, in a free market, at 21st century?
Freedom has consequences. Choice has responsibility. Last time I checked the whole Dark Age Mandate of Heaven style 'Ruler has every rights to do anything in their lands thus any criticism is invalid' thing only brought us pain and remorse in history. While you speaking nonsense in the forum, insisting a logic that is outdated, proven to be wrong; the game might losing it's profits and customers in real life, real time.
Remnant 2 isn't some kind of artist's painting in the room; it's a product. I've seen too many cases in video games history that developers busy making every popular tactics weak instead of making contents or make the game enjoyable, and it eventually took away all the fun and bleed playerbase. Although in this case the nerf is justified; it's totally, 100% valid and legit argument that developers should take seriously.
If criticism is considered as flawed mindset, there would be no progress, advancement or evolution.
lailaamell Oct 26, 2023 @ 3:53pm 
its still to strong they should just removed the ring and made encumbrance and dodge always stay to class of armor without exception
Last edited by lailaamell; Oct 26, 2023 @ 3:54pm
Atma Oct 26, 2023 @ 4:14pm 
Originally posted by Gorem:
Yes, it was in the dev notes they posted on reddit (lol) where they "Justified" a ton of nerfs to a coop/single player game.

They realised that because they are terrible at balancing games and need to rely on a badly designed scaling mechanic that shouldn't exist they needed to address the fact that everyone was running around in max tier armour with the best dodge roll.

So instead of making their game better, they decided to just nerf everyone who was using this strat.

1 slight nerf, literally everything else is a buff. And honestly, nerfing the Bright Steel Ring IS making the game better overall.

Sorry you don't feel the same, but at least you got to use it while it was still busted.
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Date Posted: Oct 26, 2023 @ 12:38pm
Posts: 13