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Kinda hard to argue they're underpowered if you're trying to compare them against the damage potential of Hunter/Gunslinger, because of course they will be. That's not where their strength lies.
However, I don't think alchemist is bad as it is. It's one of the few classes with universal damage and the frenzy vial is crazy good.
Explorer...yeah, I dunno. It feels like you should start as an explorer and then unlock the real archetypes.
[Edit] There is also the Hyperconductor amulet that gives you double skill charges if that's what you're really looking for.
Alchemist you need to embrace the joy of relic chugging. There is a reason some of the best players consider Glutton is mandatory trait.
Explorer movement speed and stamina bonus from its skills are surprisingly great to let you roll and dodge and weave a lot of attacks, its utility is truly great definetly not a powerhouse but its not meant to be.
explorer is great at its speed boost to explore maps that cuts down time. I don't see what's so bad about either of them.
wish my glutton trait unlocked, i beat the boss but no trait come there after.... am sad...
On top of that all 3 of these skills are area effects that you can apply to allies. If you play solo, you might not realise it's full potential, if you play in group, there is no archetype that is stronger.
You need to "eat" a coop partner during the fight... it`s impossible to get solo