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I had the same problem.
Also, anyone had increased fps after turning off the map tilt?
Do people just randomly say stupid crap nowadays for no reason? I don't agree with OP but you people saying "skill issue" and "git gud" about topics not even related to difficulty makes me wonder about your mental capacity.
Closer to a node graph, it seems. Warframe's map generator is a tree, because no path ever loops back to areas you've visited. The map only ever branches, but never merges. Remnant seems to have some capacity for merging path back together since it typically generates loops.
With that said, actual map layout is incredibly simple. You have a main path, one or two loops and one or two branches. As long as you can recognise where the tiles begin and end, it's pretty simple. You'll notice that even larger maps rarely have more than ~ 9 tiles.
Each world also has a few distinct tile sets. Losomn has Fei hallways, Dran city and Dran sewer. N'erud has desert, underground facility, spire facility. Yesha has overworld forest, a different kind of forest and underground temple. Locations are comprised of tiles from that set.
Not true.
UI/UX should take the user in consideration, and there have been several complaints for what concerns the map. Meaning there's a lot of room for improvement.
But it's not right to put the blame on the player.
they need to add a "minimap always points north" feature cuz a spinning minimap in a game like this IS the nightmare. Who the hell ever thought a spinning minimap is good? Like what purpose does that serve for anyone? Those are the same people who get frickin lost driving in the city.
The only time that it might be a little unclear where to go is after finishing the labyrinth or maybe when you first arrive at the hub. Though it seems most people probably figured out that the key goes to the doors or looked at their map.
I don't think many people think the game is perfect but your tantrum does warrant skill issue comments. You're not exactly asking for help
Given the choice between "begging for help" or "complaining," I will always choose to complain.
Elitists get hard/wet at begging, but at complaining they are so annoyed, they need to rally up and celebrate each other.
Just kidding
maybe
I get you, but i mean cmon "this game is trash, ♥♥♥♥ the devs and i want to refund now"? I think i'm an advocate for constructive conversation, but it's one thing to complain and another to say stuff like this.