Remnant II

Remnant II

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Archer 16 Agu 2023 @ 10:43am
Does "Fire rate" affect Bows ?
Like draw speed , or spam shots fire rate ?
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Jinx 16 Agu 2023 @ 10:52am 
I think reload speed is the big thing for bows, I want to think there is something that increases charge rate or something so that might be relevant.
Suzaku 16 Agu 2023 @ 10:54am 
If it does, it would be nearly irrelevant. You want things that benefit weapon charge speed and reload speed.
mintieman 16 Agu 2023 @ 11:10am 
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Suzaku 16 Agu 2023 @ 11:14am 
Diposting pertama kali oleh mintieman:
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Supercharger mutator increases charge speed by another 10-30%.

Personally, I run Slayer mutator instead. 20% more damage after every shot, and 15% faster reload speed.
Northstrider 16 Agu 2023 @ 12:07pm 
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)
Funpire 16 Agu 2023 @ 12:09pm 
Diposting pertama kali oleh Archer:
Like draw speed , or spam shots fire rate ?

No. There is a mod you get in Root Earth that increases charge speed. Otherwise, you are looking for charge speed/trate. This is BIS for dps.
Atma 16 Agu 2023 @ 4:39pm 
Diposting pertama kali oleh Northstrider:
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)

All of you say this, but the Crescent Bow's mod specifically enhances fire rate (among other things), so I think it's a fair question.

Is this confirmed somewhere, or is this an assumption we are all making because fire rate did not affect single-shot weapons in Remnant 1?

Seems like an odd design choice for a mod that is locked to a bow that is designed to enhance a bow to specifically boost a stat that does not affect bows.
Paulie 16 Agu 2023 @ 5:46pm 
The crescent bow's built in mod increases reload and firing speed so yeah... it does.
Terakhir diedit oleh Paulie; 16 Agu 2023 @ 5:46pm
Suzaku 16 Agu 2023 @ 6:13pm 
So I decided to do some more testing with fire rate and reload speeds, using the Crescent Moon bow. Over a period of 27 seconds (3 seconds to get myself lined up on target, then firing until the timer hit 30 seconds), I counted the number of uncharged shots I could fire as quickly as possible.

Default test with no fire rate or reload speed boosts: 20 shots

For increased fire rate, there wasn't many options that also didn't require kills or other special conditions. Gunslinger charm and gunslinger archtype passve for 30% total increased fire rate. Roughly 22.5 shots.
For reduced fire rate, I used Burden of the Follower. -15% fire rate: 19 shots.

For increased reload speed, I used Void Idol, Outcast Ring, Blackout Ring, Wind Hollow Circlet, Gunslinger's Ring, and Slayer mutator. Total 97% increased reload speed: 27 shots.
Postman Pat 16 Agu 2023 @ 8:06pm 
I don't see why fire rate is relevant on bows when their entire purpose is high-damage single shots and ammo economy based on that.

Supercharger or Slayer and as much +damage or +crit damage or +crit chance is what you're after. Does that mean Crescent Moon basically has an irrelevant boost on it? Yeah, pretty much, but it's not the only item in the game like that. In fact, that's one of the reasons people were so drawn to Enigma and Fingerblaster (heh) - because those weapons have excellent and flexible self-synergies that aren't wasted or don't require use of some other convoluted mechanic to make work. The game is chock full of useless ♥♥♥♥ items that increase damage, for example, but only on kill, for 2%, stacking x times, for 2 seconds. What boss fight can you keep those topped in and useful during?

Just terrible design choices all over this game, even though I really like it. Everything comes down to detonation trigger or bleed or crit builds, basically. So many options are completely useless during boss encounters as to make them irrelevant.

Yeah, I've got like 50 rings, but maybe 15 of them are actually useful in any given scenario.
Atma 16 Agu 2023 @ 8:09pm 
Diposting pertama kali oleh Postman Pat:
I don't see why fire rate is relevant on bows when their entire purpose is high-damage single shots and ammo economy based on that.

You don't see why firing high-damage single shots faster might be relevant to people?

Ammo is barely a consideration in this game.
Archer 17 Agu 2023 @ 5:27am 
Diposting pertama kali oleh Suzaku:
Diposting pertama kali oleh mintieman:
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Supercharger mutator increases charge speed by another 10-30%.

Personally, I run Slayer mutator instead. 20% more damage after every shot, and 15% faster reload speed.
Cant wait to get my hands on supercharger .
I run slayer too for now and upgrading it to get to that 15% reload speed .

So in conclusion "Fire rate" does not affect bows ? Only reload speed , Charge speed , ect ?
Archer 17 Agu 2023 @ 5:29am 
Diposting pertama kali oleh Atma:
Diposting pertama kali oleh Northstrider:
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)

All of you say this, but the Crescent Bow's mod specifically enhances fire rate (among other things), so I think it's a fair question.

Is this confirmed somewhere, or is this an assumption we are all making because fire rate did not affect single-shot weapons in Remnant 1?

Seems like an odd design choice for a mod that is locked to a bow that is designed to enhance a bow to specifically boost a stat that does not affect bows.
This is exactly why I started this post , the moon bow Built in mod specifically says "fire rate" which led me to believe there are some Scaling to overall arrow to arrow speed increase with "Fire rate" increase
Suzaku 17 Agu 2023 @ 5:30am 
Diposting pertama kali oleh Archer:
So in conclusion "Fire rate" does not affect bows ? Only reload speed , Charge speed , ect ?
Fire rate does affect bows to some degree. See my earlier post doing comparisons with changes to reload speed and fire rate bonuses.
Archer 17 Agu 2023 @ 5:31am 
Diposting pertama kali oleh Suzaku:
So I decided to do some more testing with fire rate and reload speeds, using the Crescent Moon bow. Over a period of 27 seconds (3 seconds to get myself lined up on target, then firing until the timer hit 30 seconds), I counted the number of uncharged shots I could fire as quickly as possible.

Default test with no fire rate or reload speed boosts: 20 shots

For increased fire rate, there wasn't many options that also didn't require kills or other special conditions. Gunslinger charm and gunslinger archtype passve for 30% total increased fire rate. Roughly 22.5 shots.
For reduced fire rate, I used Burden of the Follower. -15% fire rate: 19 shots.

For increased reload speed, I used Void Idol, Outcast Ring, Blackout Ring, Wind Hollow Circlet, Gunslinger's Ring, and Slayer mutator. Total 97% increased reload speed: 27 shots.
Seems like fire rate does affect hip shotting arrows , but not as much as reload speed ?
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Tanggal Diposting: 16 Agu 2023 @ 10:43am
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