Remnant II

Remnant II

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Archer Aug 16, 2023 @ 10:43am
Does "Fire rate" affect Bows ?
Like draw speed , or spam shots fire rate ?
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Showing 1-15 of 20 comments
Jinx Aug 16, 2023 @ 10:52am 
I think reload speed is the big thing for bows, I want to think there is something that increases charge rate or something so that might be relevant.
Suzaku Aug 16, 2023 @ 10:54am 
If it does, it would be nearly irrelevant. You want things that benefit weapon charge speed and reload speed.
mintieman Aug 16, 2023 @ 11:10am 
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Suzaku Aug 16, 2023 @ 11:14am 
Originally posted by mintieman:
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Supercharger mutator increases charge speed by another 10-30%.

Personally, I run Slayer mutator instead. 20% more damage after every shot, and 15% faster reload speed.
Northstrider Aug 16, 2023 @ 12:07pm 
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)
Funpire Aug 16, 2023 @ 12:09pm 
Originally posted by Archer:
Like draw speed , or spam shots fire rate ?

No. There is a mod you get in Root Earth that increases charge speed. Otherwise, you are looking for charge speed/trate. This is BIS for dps.
Atma Aug 16, 2023 @ 4:39pm 
Originally posted by Northstrider:
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)

All of you say this, but the Crescent Bow's mod specifically enhances fire rate (among other things), so I think it's a fair question.

Is this confirmed somewhere, or is this an assumption we are all making because fire rate did not affect single-shot weapons in Remnant 1?

Seems like an odd design choice for a mod that is locked to a bow that is designed to enhance a bow to specifically boost a stat that does not affect bows.
Paulie Aug 16, 2023 @ 5:46pm 
The crescent bow's built in mod increases reload and firing speed so yeah... it does.
Last edited by Paulie; Aug 16, 2023 @ 5:46pm
Suzaku Aug 16, 2023 @ 6:13pm 
So I decided to do some more testing with fire rate and reload speeds, using the Crescent Moon bow. Over a period of 27 seconds (3 seconds to get myself lined up on target, then firing until the timer hit 30 seconds), I counted the number of uncharged shots I could fire as quickly as possible.

Default test with no fire rate or reload speed boosts: 20 shots

For increased fire rate, there wasn't many options that also didn't require kills or other special conditions. Gunslinger charm and gunslinger archtype passve for 30% total increased fire rate. Roughly 22.5 shots.
For reduced fire rate, I used Burden of the Follower. -15% fire rate: 19 shots.

For increased reload speed, I used Void Idol, Outcast Ring, Blackout Ring, Wind Hollow Circlet, Gunslinger's Ring, and Slayer mutator. Total 97% increased reload speed: 27 shots.
Postman Pat Aug 16, 2023 @ 8:06pm 
I don't see why fire rate is relevant on bows when their entire purpose is high-damage single shots and ammo economy based on that.

Supercharger or Slayer and as much +damage or +crit damage or +crit chance is what you're after. Does that mean Crescent Moon basically has an irrelevant boost on it? Yeah, pretty much, but it's not the only item in the game like that. In fact, that's one of the reasons people were so drawn to Enigma and Fingerblaster (heh) - because those weapons have excellent and flexible self-synergies that aren't wasted or don't require use of some other convoluted mechanic to make work. The game is chock full of useless ♥♥♥♥ items that increase damage, for example, but only on kill, for 2%, stacking x times, for 2 seconds. What boss fight can you keep those topped in and useful during?

Just terrible design choices all over this game, even though I really like it. Everything comes down to detonation trigger or bleed or crit builds, basically. So many options are completely useless during boss encounters as to make them irrelevant.

Yeah, I've got like 50 rings, but maybe 15 of them are actually useful in any given scenario.
Atma Aug 16, 2023 @ 8:09pm 
Originally posted by Postman Pat:
I don't see why fire rate is relevant on bows when their entire purpose is high-damage single shots and ammo economy based on that.

You don't see why firing high-damage single shots faster might be relevant to people?

Ammo is barely a consideration in this game.
Archer Aug 17, 2023 @ 5:27am 
Originally posted by Suzaku:
Originally posted by mintieman:
Archers crest ring speeds it up so perfect shot quicker to achieve so more DPS.
Not sure about traits other rings
Supercharger mutator increases charge speed by another 10-30%.

Personally, I run Slayer mutator instead. 20% more damage after every shot, and 15% faster reload speed.
Cant wait to get my hands on supercharger .
I run slayer too for now and upgrading it to get to that 15% reload speed .

So in conclusion "Fire rate" does not affect bows ? Only reload speed , Charge speed , ect ?
Archer Aug 17, 2023 @ 5:29am 
Originally posted by Atma:
Originally posted by Northstrider:
fire rate does not affect the bow. The stat you are looking for is charge rate (there is a ring and a mutator which allows you to boost the charge rate up to 55%)

All of you say this, but the Crescent Bow's mod specifically enhances fire rate (among other things), so I think it's a fair question.

Is this confirmed somewhere, or is this an assumption we are all making because fire rate did not affect single-shot weapons in Remnant 1?

Seems like an odd design choice for a mod that is locked to a bow that is designed to enhance a bow to specifically boost a stat that does not affect bows.
This is exactly why I started this post , the moon bow Built in mod specifically says "fire rate" which led me to believe there are some Scaling to overall arrow to arrow speed increase with "Fire rate" increase
Suzaku Aug 17, 2023 @ 5:30am 
Originally posted by Archer:
So in conclusion "Fire rate" does not affect bows ? Only reload speed , Charge speed , ect ?
Fire rate does affect bows to some degree. See my earlier post doing comparisons with changes to reload speed and fire rate bonuses.
Archer Aug 17, 2023 @ 5:31am 
Originally posted by Suzaku:
So I decided to do some more testing with fire rate and reload speeds, using the Crescent Moon bow. Over a period of 27 seconds (3 seconds to get myself lined up on target, then firing until the timer hit 30 seconds), I counted the number of uncharged shots I could fire as quickly as possible.

Default test with no fire rate or reload speed boosts: 20 shots

For increased fire rate, there wasn't many options that also didn't require kills or other special conditions. Gunslinger charm and gunslinger archtype passve for 30% total increased fire rate. Roughly 22.5 shots.
For reduced fire rate, I used Burden of the Follower. -15% fire rate: 19 shots.

For increased reload speed, I used Void Idol, Outcast Ring, Blackout Ring, Wind Hollow Circlet, Gunslinger's Ring, and Slayer mutator. Total 97% increased reload speed: 27 shots.
Seems like fire rate does affect hip shotting arrows , but not as much as reload speed ?
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Date Posted: Aug 16, 2023 @ 10:43am
Posts: 20