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By the way we have 2 mod summons and one of them is atrociously bad.
Now summons are strong, stay as long as they're not killed, don't take your mod slot, and you actually have to care about them to make them stronger instead of just "I summon them and re-summon whenever available and they do their thing on their own"
They're no longer just "fire and forget", which is good
Too bad the dog's damage output was nerfed, but at least it opens up some synergies.
This game, which crashes every 5 minutes, has been mostly just a frustrating experience. Nothing but fun in the first one. I'm really disappointed. I'm not sure I'm going to bother with this game anymore, it doesn't even run properly. ugh.
bosses are more fun in 2.
But 1 had way more fun weapons and mods, the zones are also a bit more, well i dont know what to call it, but looks better.
The only thing i personally liked the most was the class skills, they are seperate and doesnt require a weapon to be used in R2 unlike in R1 where you had to choose to use a class mod, or a weapon mod instead.
2 as far as story, is equal.
Mechanics wise however, 2 is a solid F tier game.
They gutted too much.
Enemy types are more interesting in R2
World building/tile variation is better in R2
Bosses are generally better in R2
Character balance/limits is far better in R2 (you might prefer crazy broken tho...)
Secrets, puzzles and hidden stuff is far, far, far superior in R2
Remnant From The Ashes is still a very fun game. I always keep it installed because I get the urge to attempt a Hardcore run every so often.
I played the first game hundreds of hours across two platforms. This game? Done after maybe 30. It was a good experience until I killed the final boss and had hit the trait point cap.
My favorite is still Remnant 1.
Bosses aren't just an endless trash mob waves. You get actual mechanics, one of which is mob wave(singular) to give you ammo. It cycles to other mechanics before throwing a mob wave at you to recover ammo.
If you dislike this, the old game is right there for you to play. If you're here complaining, it means you like the game overall enough to be playing this instead of the "superior" older one.
It's clearly not the same. The fun part about traits in R1 was long-term progression. Archetypes are good too, but they are something that is both easier to level up and isn't "on" all the time, you only have some of it at a time.
They went all out for build variety, which is fun too, but they did it at the cost of something else.
At the end of the day, it's about how much fun it feels to play, and for me the fun was way more front-loaded in this one, and it felt much less fun after hitting the trait cap.
This is a thread about someone liking the first game better, which IMO is totally legitimate discussion to have here, even if you don't like it.
I am following R2 from the sidelines because I actually do think they will be improving it in the time to come, and I will probably want DLCs if they make them. I don't hate the game at all, you see.