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We are in 2023. Just GET 6400mhz plu sticks
400 dollars + more expensive motherboard for 5-8fps increase at most with a slower First Word Response time..
I'll use what I already got.
Probably using his old DDR4 memory, instead of switching to DDR5?
So in other words what you're asking devs to do is build games that don't use all the features of your very expensive high-end graphics card.
Render at lower resolution then use algorithms to fill in fake data so make a coherent and sharper image, which is why, just like smooth motion and similar tech on TV's, you have artifacting, blurring and so forth.
The point still stands is that a game shouldn't only run well with these techs enabled.
Especially considering the majority of people on this platform still can't even use DLSS and FSR(even at 2.1) is still horrendously blurry and shadows are atrocious.
Upscaling and AI tech should definitely be there but the baseline should be viable on modern hardware without it.
Clearly this game does not do this.
I personally can't stand the extra noise creates from generative sampling be it frames, interlaced, checkerboard, etc. It's never a clean image like it is without. This must be the baseline, always.
But it definitely made lots of developers lazy in terms of performance.
Render at lower resolution then use algorithms to fill in fake data so make a coherent and sharper image, which is why, just like smooth motion and similar tech on TV's, you have artifacting, blurring and so forth.
The point still stands is that a game shouldn't only run well with these techs enabled.
Especially considering the majority of people on this platform still can't even use DLSS and FSR(even at 2.1) is still horrendously blurry and shadows are atrocious.
Already said what it is.