Remnant II

Remnant II

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Y'all think it's DX12 that's garbage, or UE5?
Certainly not a good look for the engine, but I'm wondering if DX12 is causing even more issues, because running in that mode makes every game released in the last five years perform poorly. Thoughts?
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Beiträge 3145 von 46
Ursprünglich geschrieben von Polantaris:
Ursprünglich geschrieben von pirate135246:
there are plenty of games that run great on DX12

This game is one of them.

Except the game ending the loading screen before it's really done loading (and causing low framerates for the first few seconds after load), the game runs fine. No major stuttering, no random loss of framerate while playing, nothing that would be indicative of poor optimization.

Anyone who is experiencing performance issues needs to lower their settings, upgrade their drivers, or upgrade their hardware. Plenty of people don't upgrade their hardware for a decade and expect the same machine to run modern games at max settings on their now-potato. That's not how it works.
you just have low standards, I have a 3080ti and need dlss performance to keep decent framerates in combat, it looks like ass
Ursprünglich geschrieben von pirate135246:
Ursprünglich geschrieben von Polantaris:

This game is one of them.

Except the game ending the loading screen before it's really done loading (and causing low framerates for the first few seconds after load), the game runs fine. No major stuttering, no random loss of framerate while playing, nothing that would be indicative of poor optimization.

Anyone who is experiencing performance issues needs to lower their settings, upgrade their drivers, or upgrade their hardware. Plenty of people don't upgrade their hardware for a decade and expect the same machine to run modern games at max settings on their now-potato. That's not how it works.
you just have low standards, I have a 3080ti and need dlss performance to keep decent framerates in combat, it looks like ass

Game runs fine on my 3080Ti without DLSS on. I get at least 90fps at all times, except directly after loading something (which I mentioned as an issue on my post). Looks great too.

As an aside, I just want to point out that performance is also more than your GPU. If the rest of your specs are bad, your GPU isn't holding anything up, everything else is. People put a lot of expectations on the GPU but it doesn't run a game alone.
Zuletzt bearbeitet von Polantaris; 23. Juli 2023 um 20:37
FarRisk 23. Juli 2023 um 20:50 
Ursprünglich geschrieben von EpicNameGuy:
Put DLSS on. Put post processing to low and everything else to high. I'm running 1440p 100fps+ looks great. 3070 ti.
Meaning to say Post Processing is the culprit ?
Ursprünglich geschrieben von FarRisk:
Ursprünglich geschrieben von EpicNameGuy:
Put DLSS on. Put post processing to low and everything else to high. I'm running 1440p 100fps+ looks great. 3070 ti.
Meaning to say Post Processing is the culprit ?
Not only that, the shadows as well and who knows what else.
This whole engine is the problem. lol
The shadows on low gave him 41+ FPS

Ursprünglich geschrieben von Mobbie:
Ursprünglich geschrieben von DeadlyKitten:
Unreal 5 is a really bad optimized engine.
Dead Island 2 uses Unreal 4 and DirectX12.
Here its Unreal5 and Dx12, it really looks like it's just horrible in its current state and needs a lot more work optimizing it.

Since had started all over again due to bloody profile corruption. i get to test this area again with shadows on low max settings one is with FSR and one is without https://steamcommunity.com/sharedfiles/filedetails/?id=3009000910 < no FSR low shadows > with FSR low shadows https://steamcommunity.com/sharedfiles/filedetails/?id=3009000929 Seems issue could be a shadows issue killing fps?
Zuletzt bearbeitet von DeadlyKitten; 23. Juli 2023 um 20:54
Xzi 23. Juli 2023 um 21:42 
Ursprünglich geschrieben von Polantaris:
Ursprünglich geschrieben von Xzi:
I get 65 to 72 FPS at 1080p on a GTX 1080ti, medium-low settings. If Epic thinks they're gonna pawn that off on us as "acceptable performance" they're dead wrong, I'll simply avoid UE5 games from here on out. Optimization is sure to improve over time for this game in particular, but it's gonna be a long while until the majority of the industry has enough collective experience with the engine to avoid such problems at launch.

I'd rather most developers move to RE Engine instead.

A 1080Ti is a seven year old GPU...

Not meaning to call you out specifically but that's exactly the mindset I'm talking about in my previous post. It's a seven year old GPU and you expect it to perform like it did seven years ago on games made this year. It's completely unreasonable. Technology has evolved. Games made today reasonably make use of modern rendering methodologies which take advantage of technology advancements made in the last seven years.
Yeah it's a seven year old GPU, and I expect this game to run no worse on it than other games released in the last two or three years. I got over 100% better performance and at a higher resolution in Hogwart's Legacy at launch, FFS.

As I already said previously in the thread, ALL hardware is under-performing in Remnant 2. "Just upgrade" isn't a solution for that. "Just optimize," however, is. There's no reason to lower our expectations to appease Epic, especially if their engine is the only one running like hot garbage.

Y'all got any more of those RE Engine games?
Zuletzt bearbeitet von Xzi; 23. Juli 2023 um 21:43
Ursprünglich geschrieben von EpicNameGuy:
Put DLSS on. Put post processing to low and everything else to high. I'm running 1440p 100fps+ looks great. 3070 ti.
DLSS doesn’t populate for my card at least I didn’t se it only the intel one and FSR
Stop trying to push your hardware. If the game isn't running well dial back the settings. Having a few options south of ULTRA won't decrease your e penis size. Griping in Steam forums will.
Ursprünglich geschrieben von Spacebard:
Stop trying to push your hardware. If the game isn't running well dial back the settings. Having a few options south of ULTRA won't decrease your e penis size. Griping in Steam forums will.
I mean I didn’t buy an expensive setup to play everything on low. Maybe your referring to lower spec PCs, in which case disregard lmao.
Xzi 23. Juli 2023 um 22:19 
Ursprünglich geschrieben von iLoveHerLiezZ:
Ursprünglich geschrieben von Spacebard:
Stop trying to push your hardware. If the game isn't running well dial back the settings. Having a few options south of ULTRA won't decrease your e penis size. Griping in Steam forums will.
I mean I didn’t buy an expensive setup to play everything on low. Maybe your referring to lower spec PCs, in which case disregard lmao.
It's a piss-poor excuse no matter what hardware he's referring to, because EVERYBODY is having to dial back settings and resolution if they want to play without an upscaler.

I get wanting to defend the game, it's great OTHER than the poor performance. Ultimately I think that can be fixed, but it shouldn't be ignored.
Kai 23. Juli 2023 um 22:22 
Ursprünglich geschrieben von Enoch:
Ursprünglich geschrieben von pirate135246:
there are plenty of games that run great on DX12

The issue with DX12 is that it offloads a lot of pipeline optimization to the developer side of things, no longer able to be de-facto multithreaded via API like the work Nvidia did on DX11.
Game developers are crap programmers you mean.

Makes sense, if you are a good programmer you'd work for a 70k to 200k a year salary in IT and cyber securities.
Zuletzt bearbeitet von Kai; 23. Juli 2023 um 22:23
Zyarra 23. Juli 2023 um 22:31 
Ursprünglich geschrieben von Trainwreck:
Ursprünglich geschrieben von Morbid:
no one listing their specs at all in any thread they just same game bad no run good.

Let me guess: it's running great on your rig because you're using DLSS.

How'd I do?
200 fps NO dlss(+dlaa ON), all ultra 1440p
another pc 120 fps fix dlss quality all ultra 3440x1600

its not the game, its your old rig mate
BEEP! 23. Juli 2023 um 22:39 
Ursprünglich geschrieben von Zyarra:
Ursprünglich geschrieben von Trainwreck:

Let me guess: it's running great on your rig because you're using DLSS.

How'd I do?
200 fps NO dlss(+dlaa ON), all ultra 1440p
another pc 120 fps fix dlss quality all ultra 3440x1600

its not the game, its your old rig mate
It's almost like it isn't the devs did make a pinned post for a reason & there already benchmarks out there & there's even 4090s struggling & being forced to use DLSS there's something wrong with the game that's why there's hundreds of post of people complaining about the gane stop being wilfully ignorant & ignoring the biggest issue the game has if you have good performance good for you.
Zuletzt bearbeitet von BEEP!; 23. Juli 2023 um 22:40
Buster 26. Jan. 2024 um 9:17 
Ursprünglich geschrieben von Morbid:
no one listing their specs at all in any thread they just same game bad no run good.
I have got...
5800x3d
32gb ram @3200
3080 10gb
SSD

Resolution 2880x1620(DL DSR) 100%

An example I ran squad on the same server switching between dx 11 and 12,
Game settings are a mix of medium / high
my findings is that
FPS varies quite a lot from 120fps (capped) mostly while I was indoors looking inside and down to low 40s while looking down a street. This is using dx 12

Via rtss graph it a mix of low performance patches along with spikes / stutter like when I fire a gun and other critical points during gameplay. Along with ads with pip
Along playing with dlss
Off = ~40 FPS (100%)
Auto = 120-40fps (67%) or lower

However while using dx 11 my frame rate stayed above a constant 100 FPS on all scenes perhaps down to 80s during heavy firefights.
At native!!
Off =120-80 FPS (100%)
Auto =120-100 (67%) or lower

And many other games Ive seen the same case of poor optisimation however I feel like most games don't take advantage of the tools/performance at hand.

On the other side of the coin I enjoy cyberpunk and we'll I think it's graphically the best looking game in my library simply from the lighting with pathtraceing and material texture that can be demonstrated in that game. Truly a feast for the eyes but it comes with a hit but that hit at times I feel like is worth it for that presentation. Along with the fact it at least dares to stride for visual presentation.

I go back and play battlefield 3/4 and they honestly look better than squad and run far better at this day and age. 1660/1060 can run bf4 at 4k 144fps on high.
Grizzly 26. Jan. 2024 um 10:07 
it just feels like they all aim at output but not all all at a balance of the performance, aka they dont care how good your PC need to be to run it, they will just make it look better.
MrSatan 26. Jan. 2024 um 14:12 
Dude let DX11 go. All the new features only run on DX12. The reason performance sucks is UE5 is not optimized so unless you have a newer computer it is gonna struggle. It is just the state of the engine right now.
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