Remnant II
Endaira's end closed door
So there is a closed door in a big room, anyone know how to open it or get around?
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How?? I have pressed my face against every nook and cranny, i have found 4 different secrets trying to look for a way behind the door.
Messaggio originale di Fsindu:
Messaggio originale di Rew:
How?? I have pressed my face against every nook and cranny, i have found 4 different secrets trying to look for a way behind the door.
Maybe u should solve the riddle in the book? xD

I've discovered like 4 secrets, one was the labyrinth within with the invisible door at the end for a relic. The other one was a drop down that had a wall that could open for a mutator.. Which book exactly are you referring?
Messaggio originale di Rew:
Messaggio originale di Fsindu:
Maybe u should solve the riddle in the book? xD

I've discovered like 4 secrets, one was the labyrinth within with the invisible door at the end for a relic. The other one was a drop down that had a wall that could open for a mutator.. Which book exactly are you referring?
guess the book in the room before labirinth
Messaggio originale di Fsindu:
Messaggio originale di Rew:

I've discovered like 4 secrets, one was the labyrinth within with the invisible door at the end for a relic. The other one was a drop down that had a wall that could open for a mutator.. Which book exactly are you referring?
Since we talk about Endaira's end there is beside the main room with the two closed doors another small, yet open room. On the table is a book that has a explaination of the symbols and a riddle that tells u how the three mechanism must be placed to open both doors.

There's no riddle, it's one of those red one-way doors, i cannot find room that connects to it.
Messaggio originale di Noksy:
nvm i got it :D

how did u open it
For anyone else who visits, these are the secrets I've discovered here:
1. The pressure plate labyrinth that begins in the room with the book, at the dungeons end.
2. The invisible wall, located at the end of the labyrinth - before you jump back to the normal area. Shoot the walls and find the one that doesn't leave bullet holes.
3. The wind puzzle - the book with the answer is off to the right. You have to jump down off the map and slide through a crack to find it. You can do half this puzzle solo, second puzzle you need a partner.
4. The unopenable red door at the end. Requires a partner to stand on pressure plate in room with the 10 page book. This will open a wall next to the door. In the saw hallway, there is another plate - step on this to open two doors. Behind each door is a new plate. Step on both simultaneously until your doors close. Once done here, go back into the saw hallway and step on the one plate there. This will reveal a new exit at the end of the hallway. Complete!
Ultima modifica da Michael Swift; 22 lug 2023, ore 18:09
I guess it's one of those games that puzzles I won't be able to solve because I don't like playing with others, thank god there are no multiplayer achivements. Hopefully they patch this and allow solo players to finish the puzzle.
Messaggio originale di Michael Swift:
For anyone else who visits, these are the secrets I've discovered here:
1. The pressure plate labyrinth that begins in the room with the book, at the dungeons end.
2. The invisible wall, located at the end of the labyrinth - before you jump back to the normal area. Shoot the walls and find the one that doesn't leave bullet holes.
3. The wind puzzle - the book with the answer is off to the right. You have to jump down off the map and slide through a crack to find it. You can do half this puzzle solo, second puzzle you need a partner.
4. The unopenable red door at the end. Requires a partner to stand on pressure plate in room with the 10 page book. This will open a wall next to the door. In the saw hallway, there is another plate - step on this to open two doors. Behind each door is a new plate. Step on both simultaneously until your doors close. Once done here, go back into the saw hallway and step on the one plate there. This will reveal a new exit at the end of the hallway. Complete!
How to get to the wind puzzle?
Messaggio originale di Michael Swift:
For anyone else who visits, these are the secrets I've discovered here:
1. The pressure plate labyrinth that begins in the room with the book, at the dungeons end.
2. The invisible wall, located at the end of the labyrinth - before you jump back to the normal area. Shoot the walls and find the one that doesn't leave bullet holes.
3. The wind puzzle - the book with the answer is off to the right. You have to jump down off the map and slide through a crack to find it. You can do half this puzzle solo, second puzzle you need a partner.
4. The unopenable red door at the end. Requires a partner to stand on pressure plate in room with the 10 page book. This will open a wall next to the door. In the saw hallway, there is another plate - step on this to open two doors. Behind each door is a new plate. Step on both simultaneously until your doors close. Once done here, go back into the saw hallway and step on the one plate there. This will reveal a new exit at the end of the hallway. Complete!

To elaborate on #4 (just did this with a friend), you just need one player to stand on the pressure plate in the middle of the saws in the saw room while the other player checks out all three rooms. The one on the left has a chest, the one on the right is empty, and the one straight ahead has a ring "Captain's Insignia". "Increase Revive Speed and Relic Consume Speed by 25% per downed or dead ally. Max 2 stacks."
Messaggio originale di Rumaan:
Messaggio originale di Michael Swift:
For anyone else who visits, these are the secrets I've discovered here:
1. The pressure plate labyrinth that begins in the room with the book, at the dungeons end.
2. The invisible wall, located at the end of the labyrinth - before you jump back to the normal area. Shoot the walls and find the one that doesn't leave bullet holes.
3. The wind puzzle - the book with the answer is off to the right. You have to jump down off the map and slide through a crack to find it. You can do half this puzzle solo, second puzzle you need a partner.
4. The unopenable red door at the end. Requires a partner to stand on pressure plate in room with the 10 page book. This will open a wall next to the door. In the saw hallway, there is another plate - step on this to open two doors. Behind each door is a new plate. Step on both simultaneously until your doors close. Once done here, go back into the saw hallway and step on the one plate there. This will reveal a new exit at the end of the hallway. Complete!

To elaborate on #4 (just did this with a friend), you just need one player to stand on the pressure plate in the middle of the saws in the saw room while the other player checks out all three rooms. The one on the left has a chest, the one on the right is empty, and the one straight ahead has a ring "Captain's Insignia". "Increase Revive Speed and Relic Consume Speed by 25% per downed or dead ally. Max 2 stacks."
Do u know how to get to the wind puzzle #3?
Messaggio originale di Rumaan:
Messaggio originale di Michael Swift:
For anyone else who visits, these are the secrets I've discovered here:
1. The pressure plate labyrinth that begins in the room with the book, at the dungeons end.
2. The invisible wall, located at the end of the labyrinth - before you jump back to the normal area. Shoot the walls and find the one that doesn't leave bullet holes.
3. The wind puzzle - the book with the answer is off to the right. You have to jump down off the map and slide through a crack to find it. You can do half this puzzle solo, second puzzle you need a partner.
4. The unopenable red door at the end. Requires a partner to stand on pressure plate in room with the 10 page book. This will open a wall next to the door. In the saw hallway, there is another plate - step on this to open two doors. Behind each door is a new plate. Step on both simultaneously until your doors close. Once done here, go back into the saw hallway and step on the one plate there. This will reveal a new exit at the end of the hallway. Complete!

To elaborate on #4 (just did this with a friend), you just need one player to stand on the pressure plate in the middle of the saws in the saw room while the other player checks out all three rooms. The one on the left has a chest, the one on the right is empty, and the one straight ahead has a ring "Captain's Insignia". "Increase Revive Speed and Relic Consume Speed by 25% per downed or dead ally. Max 2 stacks."

I have been all over this place and have no idea where the "saw room" is can you direct me to it?
Messaggio originale di Asphyxiated UwU:
Messaggio originale di Rumaan:

To elaborate on #4 (just did this with a friend), you just need one player to stand on the pressure plate in the middle of the saws in the saw room while the other player checks out all three rooms. The one on the left has a chest, the one on the right is empty, and the one straight ahead has a ring "Captain's Insignia". "Increase Revive Speed and Relic Consume Speed by 25% per downed or dead ally. Max 2 stacks."

I have been all over this place and have no idea where the "saw room" is can you direct me to it?
if you stand in the room with the presure plate where the closed door is a wall will open next to it . you can then open the door from the other side to have shortcut . the room leads to the saw tunnel in it theres 3 doors one of them leads to a ring (you need 2 players for this)
there is alsoa hidden room with an archers ring. you have to jump against an invisible wall to climb over a small step
Messaggio originale di blutact:
there is alsoa hidden room with an archers ring. you have to jump against an invisible wall to climb over a small step
What does the wall look like? Does it look like something you can jump over? I've scoured my map and I don't see any like climbable looking wall.
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Data di pubblicazione: 22 lug 2023, ore 13:58
Messaggi: 34