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Remember that the archetypes they've shown off are just the *starter* ones, not the whole set.
So yeah, handler is not summoner, but we likely have both as archetypes.
this was the link from the other discussion I mentioned. again can't confirm or deny if this is the right one or not.
https://www.gamespot.com/articles/remnant-2-how-to-unlock-the-summoner-archetype/1100-6516058/#:~:text=How%20to%20unlock%20the%20Summoner%20archetype%20in%20Remnant,orbs%20you%27ll%20see%20flying%20around%20Yaesha%27s%20overworld%20areas
I believe 8 have been spotted so far (5 starters + Alchemist, Explorer, and Summoner).
I do hope that there are more than the 8 we know of, but I understand that designing an entire class and balancing it isn't the easiest task.
Nothing to say they can't release another one or two as part of their dlc plans either.
I'm good w/ what we've got, but I feel like some popular playstyles from R1 aren't supported by the archetypes they've shown so far (like Labyrinth armor-style caster builds or agile dodge-based melee builds, for example).
I'll make do with what's there either way, but was just hoping to see a little more variety. The Explorer and Alchemist seem like styles that were wayyyy less popular in R1 than what's missing lol.