Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
am sure I must just triggered the timer to start, haven't thoroughly tested it yet.
I came back during the evening at least one day later and I was able to get the moon to show up again after zoning in and out a few times.
I too had horrible luck getting the Moon to show up.
I never had it show up a single time during normal play. I got it the first time because I zoned in and out of the cathedral a bunch of times. The weather opening secret doors is a cool concept but the idea is so badly executed. They really should have included some kind of secret way to force the moon to spawn.
There was a rumor flying around for a bit that killing the Doe would force a permanent Blood Moon. Which isn't honestly a bad idea. Maybe they could have given us another seed to plant in the Ward which gives you a fruit that forces a Blood Moon when eaten.
I had a really good time playing this game but this is easily the worst mechanic in the whole game. If it only gated a few fluff items it would be one thing but it blocks access to maybe the most unique ring in the entire game AND an archetype. They need to tweak it somehow. You should get at least a single Blood Moon each time you visit Yaesha.
The blood moon only happens on the second map of yaesha and thats where you can farm them.
It does require you to enter a yellow door or die(might happen naturally as well) to trigger it but it's a cooldown timer, it happens every 90 minutes.
And you can farm it by running in a straight line to the closest yellow door, enter and come back
People like you are insufferable lmfao
Everything I posted in my OP was after hours of testing within my own roll of the campaign. The time is not 90 minutes for me, it's 30 minutes. It doesn't show up in the second map, it shows up in any overworld map on Yaesha.
If you have a different experience then instead of telling me that the actual experience I actually had and tested myself and confirmed it actually works that way in my roll of the campaign is "nonsense:)" and "simply not true", explain your conditions for your roll and we can get a better idea of how the system works, because as I already said - Multiple People Have Already Reported Different Conditions For Triggering A Blood Moon.
And even so, the wisps don't spawn on any overworld map or spawn in too little quantity like having a map with 3 wisps is not worth it.
I previously thought the limit for farming was about 15 wisps but then i tried more and i got about 22 so its definetly not worth farming them anywhere except the big map. you need 65 in total but i guess it can good for scrap farming as well.
how did you get a blood moon every 30 minutes? they might have changed it in a shadow patch but i just stood in the same spot and waited for the blood moon to happen, it happened normally, when i died or when i went through a yellow door but never faster than 90 minutes.
Yeah, experience may vary but giving people false information just wastes a lot of time for them, especially since people and "streamers" said that it's randomised between 15-50 minutes wich is stupid.
you might as well farm wisps on adventure on easiest difficulty just by going to the second map in that case since it will always be faster
I'm not giving them false information.
I'm giving them the information that is true for my roll of the campaign.
What part of "different people are reporting different conditions for consistent spawning" do you not understand?
Many of the blood moons during adventure mode had 0 wisps, some had 4, and one had the usual amount. On campaign there were usually ~8 wisps, maybe more, I didn't really count. It seems like if you are farming wisps its better to do it in campaign.
I did not bother messing with clocks, though I can confirm that altering the computer clock did work for speeding up the transition of the N'erud to Alepsis Taura, so if the blood moon is linked to clocks it wouldn't be strange to find that you manipulate it by changing the time/date on your computer's clock.
(overall the best way I've found to spot blood moons is warping to the map with the altar whenever I'm done doing something elsewhere, then seeing if the area's got funky purple light or not, and if there's purple light, drop everything and go on a wisp-slaying rampage)