Remnant II

Remnant II

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XxX GH0ST XxX Aug 5, 2023 @ 12:46am
Team Ravager vs Team Doe
The cupcakes will save the doe. Ravagers will blast Bambi to bits.
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Showing 1-15 of 17 comments
Skenjin Aug 5, 2023 @ 1:01am 
If only I could be on Team kill both.
Its a game mechanic, there are no teams. At the end everyone will kill and save the doe ;-)
Last edited by Grim@FU_BARRACUDA; Aug 5, 2023 @ 1:16am
SNUBBIRTH13 Aug 5, 2023 @ 1:15am 
That staff was better fight me bro.
Vahnkiljoy Aug 5, 2023 @ 1:47am 
Sorry team doe all the way, had to kill that damn wolf in the first one, now that it's pulsing with root, yeah, put the mutt down.
Dootslayer Aug 5, 2023 @ 1:49am 
I'm on team common sense, not team edgelords and turncoats so Doe for me!
Kill the doe. Behead the doe. Roundhouse kick the doe into the forbidden grove. Slam-dunk a doe baby into the lament. Crucify the filthy doe. Defecate into the doe's food. Launch the doe into the red moon. Stir-fry the doe in a wok. Toss the doe into active volcanoes. Urinate into the doe's gas tank. Judo throw the doe into a wood chipper. Twist the doe's head off. Report the doe to the IRS. Karate chop the doe in half. Curb stomp the pregnant doe. Trap the doe in a blighted status effect. Trap the doe in the trash compactor. Liquefy the doe in a vat of acid. Eat the doe. Dissect the doe. Exterminate the doe in the gas chamber. Stomp the doe's head with steel-toe boots. Cremate the doe in the oven. Lobotomize the doe. Mandatory abortions for the doe. Grind doe fetus' in the garbage disposal. Drown the doe in fried chicken grease. Vaporize the doe with star shot. Kick old doe down the stairs. Feed the doe to hollows. Slice the doe with a steel katana.
Succumbing to Root the mutt shows how "strong" and "vicious" it realy is. Weak psych, weak mind, weak body.
Velmoria Aug 5, 2023 @ 2:25am 
I healed the Doe and kill the Ravager.
But I murder all the deers I met along the way.
Aria Athena Aug 5, 2023 @ 2:40am 
I am on the team whose item I don't have yet.
XxX GH0ST XxX Aug 5, 2023 @ 3:34pm 
Originally posted by Skenjin:
If only I could be on Team kill both.
You can kill both, or at least have them both die. Mid fight he's stop to eat the doe, then he uses his spinning attack afterwards. If you let him finish eating the doe, it gives you a different item.
Cutlass Jack Aug 5, 2023 @ 3:45pm 
Originally posted by Velmoria:
I healed the Doe and kill the Ravager.
But I murder all the deers I met along the way.

This is the way.
derw4tz Aug 5, 2023 @ 3:48pm 
Originally posted by Velmoria:
I healed the Doe and kill the Ravager.
But I murder all the deers I met along the way.
my man
Player Zer01 Aug 5, 2023 @ 3:50pm 
Originally posted by Skenjin:
If only I could be on Team kill both.
you can, reject the ravager so you fight him and then kill the doe before he gets to you or during the battle.
SkyNet Aug 5, 2023 @ 3:55pm 
I feel like the choice is Ravager. The Ravager has so much more to say and the Doe won't even chuck out a "help me paxultek." Like word one from you so I know you're more than just a large deer and I've got your back, but this multi-eyed demon wolf is offering me immortality or something to *checks notes* hunt a generic piece of wildlife. The pan worship this thing?
Mesond Aug 5, 2023 @ 4:11pm 
Originally posted by HdF Almut Grete:
Succumbing to Root the mutt shows how "strong" and "vicious" it realy is. Weak psych, weak mind, weak body.

This is actually a good point. I wanted an option of the player saying something like "You're a slave to the root" or something. Ravager also said "You can't kill me." when he's defeated. While also stating all things, even gods, die. It could be neat if the upcoming DLC brings Ravager back with some way to do a quest with them. Other then the doe. Which in turn can result in the outcome of the Ravager either breaking free (which may or may not lead to his death, but at least not enslaved to the root) or having to fight against him while he's loyal to the root.

The choice between the doe and Ravager is interesting, but it seems a bit too black and white. True, Ravager makes some valid points about how all things die. But when it comes right down to it there's no lasting consequences afterwards if siding with Ravager. What I described above can be done in a way that does consequences with wrapping things up quickly, regardless of player choice. What the devs tried (but ultimately only half succeeded in doing) with the doe was make it have a lasting impact. Except that's only done when siding with the doe. If killing the doe then the "pact" with Ravager... just stops being mentioned ever again? So what's the point beyond a item reward? Putting the pieces together Ravager needs someone else to kill the doe or they'll just come back again. So I understand why the pact is made. But if there's no consequence for siding with Ravager then it comes across as a bit flat. Meanwhile the player can save the doe and get to see the result of their actions while it's grazing at a tree. And it's talked about after being saved.

Basically Ravager would have more of an impact if NPCs mentioned the consequences somehow when siding with Ravager. This is basically a god we're talking about. So it makes no sense that none would mention what happens when the doe dies. Ravager is more then just another root. He just happens to already allign with the roots goals. The root don't need to "brainwash" him. The transformation itself happened after "the wanderer" from Remnant 1 deafeated Ravager. So I can understand why it happens. If Ravager was challenged with the logic of "The root only saved you to enslave you" though then I think it would get them thinking at least. Likewise other NPCs could do with saying more about Ravager and the doe after the player sides with Ravager.

The devs got a lot of things right. But they don't seem to have mastered meaningful consequences quite yet. With a bit more TLC in that area I think they can manage it though. Maybe have an NPC say something like "You killed the doe and destroyed out way of life". And how exactly does killing the doe make the player "eternal"? It's never elaborated on. So we're kind of stuck here scratching our heads when siding with Ravager. The player can't question it in game so ultimately the doe comes across as the objectively more appealing outcome because people will at least know the outcome. With Ravager it's coming across as "half finished". Or at least half left unsaid. The player is already reviving after being killed as well. So what's with the whole pact thing?
Last edited by Mesond; Aug 5, 2023 @ 4:50pm
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Date Posted: Aug 5, 2023 @ 12:46am
Posts: 17