Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So the Dev's said - Nope we just want BIG DPS DMG in our game... So now I have to go level up Archetypes just to do High DPS so I can down the mobs quick enough so not to die at the same rate my tank does... LOL what was the point in that?
Even basic mobs 2-3 shot you now in apoc.
Did they fix the damage reduction stuff going beyond 80% total DR?
You don't have to max every Archetype to do that.. LUL
I'm running alch/medic
Leto's mark 1
Tranquil Heart with health / DR / armor relic fragments
Rusted Navigator's Pendant
Restriction Cord / Ring of Crisis / Hardened Coil / Reverse Boosting Gem
Wrangler +20 / Stonebreaker +10 / Enigma +10
Concoctions are: Bark / Cider / Tonic / Root Water
Traits: Fortify / Regrowth / Swiftness / Vigor / Barkskin / Shadeskin all maxed / Spirit level 8
I usually swap out the pendant or hardened coil if I need something else. Swiftness can also be replaced. I have over 200 hp and 110% total DR. I have over 100 effective hp with restriction cord on. I also just killed the Red Prince first try on apoc with this build with 50 hp because of the curse stacks.
https://youtu.be/Y9u6IVU2SZg
Dev's already mentioned this isn't intentional. Devs don't post here. This is the land of the trolls. Look elsewhere for their comments.