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Relatar um problema com a tradução
2) What is rusted coil?
3) you can't dodge? heavy weapon dodge has the most i-frames of any dodge in the game. Not that it matters to much when you have 100% DR, but i-frames do prevent one-shot mechanics as well.
jumping is also no problem with the heavy weapon out.
1. As someone else said, Effigy Pendant or Indignant Fetish. I run Indignant Fetish because this means your DR is not tied to the use of a relic, thus it won't run out if you run out of relic charges.
2. Yea, Rusted Heirloom, sorry.
3. When I try to dodge it does a tiny 'hop' like when you dodge in deep water, if that has the most i-frames of all the dodges, that is news to me. But it is also about the movement for me, the ability to get away from a grab or any other one shot.
Nope. I got to total DR 146% and I was still taking damage and could be killed. (By my friend).
Admittedly enemies were having a very hard time killing me before I regen my life back up.
But the point is. Even at 146% I was still taking damage. Unless the total shown was false.
As I mentioned to someone else just as moment ago, at 146% total DR I was still taking damage and could be killed.
So they better not nerf that into the ground. They just need to fix whatever wonkinesss is going on with the grey life build. (Which im not using)
I think it's a combination of me not really liking Nerud as a world to play on and the fact I'm not fond of combing the edge of the map to try and find stuff when it slows you down everywhere and kills you.
That class is fairly useful, wish I could have gotten it earlier in my run time honestly.
Well this is 100% incorrect. If the game was about evades they wouldn't have bothered putting in heavy armor and trinketss that give DR and resistances. Because they would simply expect you to never get hit. Especially heavy armor that makes dodging nearly impossible.
Now, they do have a problem where some bosses have more than 1, 1 shot ability which does screw over heavy armor builds.
I have only one question to the TS: why do you waste equipment slots and traits on survivability when you can just press the "evade" button? I don't think the second game is so hard. Also, bosses don't focus summons except AOE hits.
I don't like heavy armor. Is Leto Mark 1 heavy enough? I can use light armor, do 5 evades and recover stamina in 1-2 seconds. By the way, Nightweaver is one of the simplest bosses in co-op because she focuses only one target and doesn't have AOE. Nightweaver has only one instakill move is easy to avoid, the second one just does high damage.
I don't know what problem to see a boss' hit. I play on a controller and do not have the issue.
It's your choice, let's say, to face tank one shot of Corruptor or all hits of other bosses. Most of the bosses are a joke compare to the first game. Dream Eater and Iskal Queen are my favorite one.
Using a relic restocks part of the turret's ammo. Also overdrive is unlimited ammo for duration. Its possible to keep the turret out for a very, very long time with proper juggling.