Remnant II

Remnant II

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Toon 2/ago./2023 às 0:38
Engineer + Alchemist Immortal Build?
Had a guy running a build in my game and he was legit immortal. I thought it was cheats but I recreated the build (from what I could tell he had) and I tested it and figured out it was legit. Only problem is : the immortality seems to kind of only be active while you have stone mist active so my question is : How was he maintaining stone mist at all times?

Build(?)
Amulet : (Unsure)
Ring(s) : Restriction Cord, Hardened Coil, Amber Moonstone, Rusted Heirloom
Classes : Engineer(Heavy Weapon : Vulcan) + Alchemist(Stone Mist)

Note : Armor didn't seem to matter (he was wearing full realmwalker) and unsure of his weapons / mods
Última edição por Toon; 2/ago./2023 às 0:39
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Exibindo comentários 3145 de 53
Toon 2/ago./2023 às 2:36 
Escrito originalmente por Moriibund:
10% DR amulet (there are two options)
10% DR Restriction cord
15% DR Hardening coil
11% DR Rusted coil
25% DR Amber moonstone
10% DR Barkskin trait
5% DR Mythic damage reduction rune
15% DR Magnetic coil perk (engineer turret)

101 Total DR. Because it is all none armor DR it bypasses the 80% cap making you invincible, the issues I have found are...
1. You can't use your turret, since once it runs out you are vulnerable again, so your DPS is a joke.
2. Your ability to revive is limited since you have to put down the turret and it will auto fire emptying itself making you vulnerable.
3. You can't dodge, jump, roll, crouch... So movement becomes a pain.
4. Your melee is very short range.
5. 100% DR does not stop one shot bs grabs.

You can also do the same thing with the dog or alchemist and have limited invincibility. Basically their respective DR buffs would make you invincible for the time of their buffs. The down side would be running low health and not being invincible most of the time. But this could be a great build the make you invincible during revives for example.
♥♥♥♥ man, this without the stone mist even?
Schalimah 2/ago./2023 às 2:55 
Escrito originalmente por Moriibund:
10% DR amulet (there are two options)
10% DR Restriction cord
15% DR Hardening coil
11% DR Rusted coil
25% DR Amber moonstone
10% DR Barkskin trait
5% DR Mythic damage reduction rune
15% DR Magnetic coil perk (engineer turret)

101% Total DR.

Because it is all none armor DR it bypasses the 80% cap making you invincible, the issues I have found are...

1. You can't use your turret, since once it runs out you are vulnerable again, so your DPS is a joke.
2. Your ability to revive is limited since you have to put down the turret and it will auto fire emptying itself making you vulnerable.
3. You can't dodge, jump, roll, crouch... So movement becomes a pain.
4. Your melee is very short range.
5. 100% DR does not stop one shot bs grabs.

You can also do the same thing with the dog or alchemist and have limited invincibility. Basically their respective DR buffs would make you invincible for the time of their buffs. The down side would be running low health and not being invincible most of the time. But this could be a great build the make you invincible during revives for example.
1) What are those amulets since scanning the wiki I could not find any that gave damage reduction
2) What is rusted coil?
3) you can't dodge? heavy weapon dodge has the most i-frames of any dodge in the game. Not that it matters to much when you have 100% DR, but i-frames do prevent one-shot mechanics as well.
jumping is also no problem with the heavy weapon out.
Toon 2/ago./2023 às 2:59 
Escrito originalmente por Schalimah:
Escrito originalmente por Moriibund:
10% DR amulet (there are two options)
10% DR Restriction cord
15% DR Hardening coil
11% DR Rusted coil
25% DR Amber moonstone
10% DR Barkskin trait
5% DR Mythic damage reduction rune
15% DR Magnetic coil perk (engineer turret)

101% Total DR.

Because it is all none armor DR it bypasses the 80% cap making you invincible, the issues I have found are...

1. You can't use your turret, since once it runs out you are vulnerable again, so your DPS is a joke.
2. Your ability to revive is limited since you have to put down the turret and it will auto fire emptying itself making you vulnerable.
3. You can't dodge, jump, roll, crouch... So movement becomes a pain.
4. Your melee is very short range.
5. 100% DR does not stop one shot bs grabs.

You can also do the same thing with the dog or alchemist and have limited invincibility. Basically their respective DR buffs would make you invincible for the time of their buffs. The down side would be running low health and not being invincible most of the time. But this could be a great build the make you invincible during revives for example.
1) What are those amulets since scanning the wiki I could not find any that gave damage reduction
2) What is rusted coil?
3) you can't dodge? heavy weapon dodge has the most i-frames of any dodge in the game. Not that it matters to much when you have 100% DR, but i-frames do prevent one-shot mechanics as well.
jumping is also no problem with the heavy weapon out.
I believe he means rusted heirloom, gives you 2 bulwark when you're at 50% max health. As for the amulets, Effigy Pendant if you have grey health present and Indignant Fetish which reduces all incoming damage by 10% if you get hit, lasts 20 seconds
Toon 2/ago./2023 às 3:02 
Yep, works perfectly man. This is exactly what he was running, no doubt. Appreciate the response
Toon 2/ago./2023 às 3:03 
Escrito originalmente por Schalimah:
Escrito originalmente por Moriibund:
10% DR amulet (there are two options)
10% DR Restriction cord
15% DR Hardening coil
11% DR Rusted coil
25% DR Amber moonstone
10% DR Barkskin trait
5% DR Mythic damage reduction rune
15% DR Magnetic coil perk (engineer turret)

101% Total DR.

Because it is all none armor DR it bypasses the 80% cap making you invincible, the issues I have found are...

1. You can't use your turret, since once it runs out you are vulnerable again, so your DPS is a joke.
2. Your ability to revive is limited since you have to put down the turret and it will auto fire emptying itself making you vulnerable.
3. You can't dodge, jump, roll, crouch... So movement becomes a pain.
4. Your melee is very short range.
5. 100% DR does not stop one shot bs grabs.

You can also do the same thing with the dog or alchemist and have limited invincibility. Basically their respective DR buffs would make you invincible for the time of their buffs. The down side would be running low health and not being invincible most of the time. But this could be a great build the make you invincible during revives for example.
1) What are those amulets since scanning the wiki I could not find any that gave damage reduction
2) What is rusted coil?
3) you can't dodge? heavy weapon dodge has the most i-frames of any dodge in the game. Not that it matters to much when you have 100% DR, but i-frames do prevent one-shot mechanics as well.
jumping is also no problem with the heavy weapon out.
Make sure to run the Reprocessed Heart so you can lower your health and keep the grey health for effigy pendant
Moriibund 2/ago./2023 às 3:36 
Escrito originalmente por Schalimah:
1) What are those amulets since scanning the wiki I could not find any that gave damage reduction
2) What is rusted coil?
3) you can't dodge? heavy weapon dodge has the most i-frames of any dodge in the game. Not that it matters to much when you have 100% DR, but i-frames do prevent one-shot mechanics as well.
jumping is also no problem with the heavy weapon out.

1. As someone else said, Effigy Pendant or Indignant Fetish. I run Indignant Fetish because this means your DR is not tied to the use of a relic, thus it won't run out if you run out of relic charges.
2. Yea, Rusted Heirloom, sorry.
3. When I try to dodge it does a tiny 'hop' like when you dodge in deep water, if that has the most i-frames of all the dodges, that is news to me. But it is also about the movement for me, the ability to get away from a grab or any other one shot.
Xeowolf 2/ago./2023 às 7:38 
Escrito originalmente por Schalimah:
I heard about this.
It seems that there are basically two kinds of damage reduction.
Armor: only works against physical damage and caps at 80%
Other: Rings, amulets, Barkskin, relic fragments, ... and they don't seem to cap
So if you manage to get 100% DR from other sources you can apparently achieve invulnerability.

Nope. I got to total DR 146% and I was still taking damage and could be killed. (By my friend).
Admittedly enemies were having a very hard time killing me before I regen my life back up.
But the point is. Even at 146% I was still taking damage. Unless the total shown was false.
Xeowolf 2/ago./2023 às 7:41 
Escrito originalmente por Kappa:
IIRC, they said that the DR cap is meant to be 80%, so if a character happens to nullify 100% of the incoming damage, is something not meant and that's going to be addressed in the future.

As I mentioned to someone else just as moment ago, at 146% total DR I was still taking damage and could be killed.

So they better not nerf that into the ground. They just need to fix whatever wonkinesss is going on with the grey life build. (Which im not using)
Ronin Gamer 2/ago./2023 às 7:41 
Engineer is still the one I haven't gotten yet. Leveling explorer to get that one ability to make it simpler.
I think it's a combination of me not really liking Nerud as a world to play on and the fact I'm not fond of combing the edge of the map to try and find stuff when it slows you down everywhere and kills you.
That class is fairly useful, wish I could have gotten it earlier in my run time honestly.
Xeowolf 2/ago./2023 às 7:43 
Escrito originalmente por i2um1:
Escrito originalmente por Toonsie:
Those builds would die instantly, along with the summons from summoner on Apocalypse. I'm not talking about Veteran difficulty.
The game is about evades. You should not care about health, health regen, armor or damage reduction on Apoc. Armor is useless in the game. I don't know why you want to use the stone mist if it lasts 15 secs and the cooldown is 72 secs.

Well this is 100% incorrect. If the game was about evades they wouldn't have bothered putting in heavy armor and trinketss that give DR and resistances. Because they would simply expect you to never get hit. Especially heavy armor that makes dodging nearly impossible.

Now, they do have a problem where some bosses have more than 1, 1 shot ability which does screw over heavy armor builds.
Última edição por Xeowolf; 2/ago./2023 às 7:43
i2um1 2/ago./2023 às 9:24 
Escrito originalmente por Xeowolf:
Well this is 100% incorrect.
Armor is a trap if you play on Apoc. Actually, I don't know what problem you have. The first game (before patches) was harder.

I have only one question to the TS: why do you waste equipment slots and traits on survivability when you can just press the "evade" button? I don't think the second game is so hard. Also, bosses don't focus summons except AOE hits.

I don't like heavy armor. Is Leto Mark 1 heavy enough? I can use light armor, do 5 evades and recover stamina in 1-2 seconds. By the way, Nightweaver is one of the simplest bosses in co-op because she focuses only one target and doesn't have AOE. Nightweaver has only one instakill move is easy to avoid, the second one just does high damage.

I don't know what problem to see a boss' hit. I play on a controller and do not have the issue.

It's your choice, let's say, to face tank one shot of Corruptor or all hits of other bosses. Most of the bosses are a joke compare to the first game. Dream Eater and Iskal Queen are my favorite one.
Combat_Jack(TM) 2/ago./2023 às 20:19 
Escrito originalmente por Moriibund:
10% DR amulet (there are two options)
10% DR Restriction cord
15% DR Hardening coil
11% DR Rusted coil
25% DR Amber moonstone
10% DR Barkskin trait
5% DR Mythic damage reduction rune
15% DR Magnetic coil perk (engineer turret)

101% Total DR.

Because it is all none armor DR it bypasses the 80% cap making you invincible, the issues I have found are...

1. You can't use your turret, since once it runs out you are vulnerable again, so your DPS is a joke.
2. Your ability to revive is limited since you have to put down the turret and it will auto fire emptying itself making you vulnerable.
3. You can't dodge, jump, roll, crouch... So movement becomes a pain.
4. Your melee is very short range.
5. 100% DR does not stop one shot bs grabs.

You can also do the same thing with the dog or alchemist and have limited invincibility. Basically their respective DR buffs would make you invincible for the time of their buffs. The down side would be running low health and not being invincible most of the time. But this could be a great build the make you invincible during revives for example.


Using a relic restocks part of the turret's ammo. Also overdrive is unlimited ammo for duration. Its possible to keep the turret out for a very, very long time with proper juggling.
Última edição por Combat_Jack(TM); 2/ago./2023 às 20:49
Arngrim 2/ago./2023 às 21:22 
Escrito originalmente por Xeowolf:
Escrito originalmente por Schalimah:
I heard about this.
It seems that there are basically two kinds of damage reduction.
Armor: only works against physical damage and caps at 80%
Other: Rings, amulets, Barkskin, relic fragments, ... and they don't seem to cap
So if you manage to get 100% DR from other sources you can apparently achieve invulnerability.

Nope. I got to total DR 146% and I was still taking damage and could be killed. (By my friend).
Admittedly enemies were having a very hard time killing me before I regen my life back up.
But the point is. Even at 146% I was still taking damage. Unless the total shown was false.
What did you use that let you have 146%?
verarticus 2/ago./2023 às 21:32 
Escrito originalmente por Xeowolf:
Nope. I got to total DR 146% and I was still taking damage and could be killed. (By my friend).
Admittedly enemies were having a very hard time killing me before I regen my life back up.
But the point is. Even at 146% I was still taking damage. Unless the total shown was false.
It specifically has to be DR solely from armor, or from non-armor sources (rings, traits, amulets, bulwark,etc). The 80% cap is working correcting for limiting the two types working together, but not for if you get one of the two types above 80% by itself.
Is the meta out already ? ......... Pffff hahahaha xD
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