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If you manage to make it work, then it certainly seems to be one way to play. Probably just another reason why there are a few one shots and grab kills in the game also. So that people can't just heal tank everything.
Players will always want to dodge because enemy attacks can easily drop you to half health in 1 hit and also combo you dead with stagger quite easily. The healing you provide will allow people some breathing room in the event they take a hit but dont have the time to use a relic or other form of self heal. Basically, you are providing assurance to the team that in the event something bad happens (missing a dodge, stepping in aoe, etc) there is something to help recover.
If i was playing with randoms and had you in my team providing that support. i would not consider it "bad"
Medic life, is best life.
If your team mates are too squishy and you have to ress rather than heal, you will run out of relics in no time.
I agree with Xankrieg when it comes down to play with randoms, as you can ease their time making a hard encounter not frustrating and fun ( the randoms will obviously try to survive their best, dodging ).
ps: burden of the divine gives 10% DR, while restriction cord gives another 10%. Then you have another ring and amulet that don't give DR, and one last ring ( i don't know which one ). How do you hit 70% DR?
pps: did you manage to unlock revivalist? Mine seems to be bugged no matter how many times I ress.
There is no amount of healing in the world that can save someone being dumb. Even trash mobs WILL destroy you for being stupid. It only gives you chances to fix your dumb mistakes.