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If you rush the game, don't explore anything and play with the base archetypes/gears/traits, this is almost normal you are getting destroyed.
There are litteraly tons of fun and surprising builds around that revolves on different mechanics.
This game is designed so that not everything can be done in one go, since in a new campaign you'll get different maps/locations/bosses, which leads the way to more build components.
I would recommend you to try again considering the above.
The difficulty is absolutely "kick to the balls" cheapshot feeling, and unless you are using a specific build you can't even progress proper.
They keep giving out melee damage rings and amulets when they perfectly know that by design, melee is hopelessly useless in their boss fight design.
combine that with piss poor performance and I have no clue what brings people to that game.
Man, imagine being so blinded by fanboyism that you make a fool of yourself in a steam forum.
also devs have said that the trait system "isnt set in stone and subject to change" and that "the people actually complaining are a very very very small group"
Man, imagine being so blinded by rage that you make a food of yourself in a steam forum.
I guess he is biased by the fact many others games (like diablo, PoE, mmo's, ...) throw you tons of mats and junk in the face all the time. I love it's not the fact in remnant 2 because that means no boring inventory management.
Do you have ibs, is that where are this uncontrollable farting about comes from?
You should know by now that fresh out of the oven games are full of annoyances.
Stop buying them at launch.
Nope, you are straight up wrong about "abundance of materials". Having some more scrap in the early game may trivialize encounters in that early game if you over-upgrade to current zones, but very quickly the game would catch up and you eventually hit the maxed-out wall. Also you are strawmaning, I'm not asking to be able to buy and upgrade everything, just to have some slack while I figure out my build. It's not abundance but just reasonable amounts of materials.
About trait cap, in an interview they stated that while playtesting half players sayed would like more than what they got, other half sayed they wouldn't mind having less. Even then, it's still within reason to debate it, not to try and fail to sound cool by calling others bad at the game. Very easy to talk sh*t to strangers behind a forum in you mum's basement. Go outside and touch some grass.
I'm 50+hrs in and I'm still getting unique weapons, build changing rings, amulets, mutators, relics, relic shards,...etc.
My current build is focused around the machine gun (challenger, and gunslinger class), and focuses on ammo conservation, fire rate, reload speed and weakpoint damage. At this point (2nd playthrough) I'm pretty much rambo if his machine gun had infinite ammo, and the fire rate got faster after every kill along with my two skills both of which boost fire rate while active. Its probably the most fun I've had in Remnant even the first game.
Also from the TONS of rings/weapons I have gotten, I already see crazy build potential, from explosion (AOE) builds (I have found both a main and side arm grenade launcher), elemental builds using melee weapons or various weapon mods (fire, shock, slow, posion...etc.), crit/sniper builds that focus on single shot damage, ranged melee focused build (throwing spear weapon)...etc.
If you say there is no build variety then you either have not found the cool stuff or your imagination is pretty bland and is unable to see the tons of synergies one can make with the gear you find in this game.
Yeah you are right on that last one. I let the hype take over and buy on release when I should've waited longer. Never again. But even then, so what? That doesn't excuse the as*hol* behavior these keyboard warriors have.
all i see in your line of text is "WAAAAAAAA I SUCK AT THIS GAME PLS GIVE ME SCRAP"
Read it again, it is soaking disgust, distrust and anger, it was only a matter of time before things escalate and peoples start to throw sh:t at each other.
Next time you'll want to vent on steam, think twice.