Remnant II

Remnant II

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Xariann Jul 29, 2023 @ 11:42pm
Spoilers Alert: Last boss sensory overload
There is probably nothing that can be done about this now that the game is out, but I will mention it anyway, maybe it can.

I understand the artistic direction and decisions for this boss. I do think that swapping between the world you see and the digital glitch is cool.

I am prepared to be in the minority, but I find it rather hard due to the amount of visuals and flashy stuff happening on screen. I would be happy for the boss to have the same mechanics it has now, but just don't switch so often. Maybe you could have one phase where the boss in one state, one phase where the boss is another state, keep the full moveset of both.

To be clear, I am not asking for it to be easier, as I explained above, I'd be happy to keep the current moveset. I think a boss fight can be made hard without shifting the visuals on the player so much.

I am prone to getting motion sick and such, so I am probably one of few people who have a problem. But if it makes me not want to try the campaign again, because I know I can't finish it.
Last edited by Xariann; Jul 29, 2023 @ 11:46pm
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Showing 1-7 of 7 comments
Gul Bjorn Jul 29, 2023 @ 11:44pm 
It's a hard fight to learn. That's basically it. all of the attack cues come with sound cues. That's a big part of it. Watching is just as important as listening.
Xariann Jul 29, 2023 @ 11:45pm 
Originally posted by Morty Smith:
It's a hard fight to learn. That's basically it. all of the attack cues come with sound cues. That's a big part of it. Watching is just as important as listening.
You are not understanding what I am saying, did you read the post or stopped at the title?
Moonfear Jul 29, 2023 @ 11:55pm 
he stopped at title, and i have the same issue with that fight, i have no motion sicness or anything else, but i can definitely imagine someone getting it from that, its too much optical clutter.
Sid Jul 30, 2023 @ 12:08am 
the visuals are overwhelming.
you could try running something like reshade to make it not red either via hue or saturation (much less strain on the eyes).
Ryvaku Jul 30, 2023 @ 12:18am 
Maybe it needs less graphical changes on transcension between states.
It confused me at first until I got used to it and the pattern.
squarecirclex Jul 30, 2023 @ 12:24am 
It is very confusing especially in the "other" phase. Things happen so quickly that your reaction times need to be on point. It's a great fight when you get it down. Must just say that the music is soooooo good during this fight. GG GG. ;)
tissue Jul 30, 2023 @ 12:33am 
due to the final boss I will probably not be rerolling the campaign like I did several times in From the Ashes
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Showing 1-7 of 7 comments
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Date Posted: Jul 29, 2023 @ 11:42pm
Posts: 7