Remnant II

Remnant II

View Stats:
How exactly is damage reduction calculated?
My current setup has

Damage reduction: +36.3%
Armor DR: 44.6%
Total DR: 80.7%

But it acts like only 50% ~ 60% damage reduction. A damage of about 70 (while without armor, trinkets or traits) would actually deal 32-ish damage under the setup mentioned above. Can anyone explain how it actually works?

Edit:

As a conclusion of current discussions, the twisted idol seems to be bugged, and isn't applying the effect of "increases armor effectiveness by 30%" correctly.
Last edited by Your Average Joe; Jul 29, 2023 @ 4:56pm
< >
Showing 1-15 of 23 comments
Des Jul 29, 2023 @ 8:01am 
I think it's hard capped at 80% and I'm almost fairly sure it's a dark souls type deal where the enemy's will always deal a certain % of health dmg depending on the move.

I've gone over 125% DR and still got chunked by an one of those horde boss spawns.
Your Average Joe Jul 29, 2023 @ 8:18am 
Originally posted by Des:
I think it's hard capped at 80% and I'm almost fairly sure it's a dark souls type deal where the enemy's will always deal a certain % of health dmg depending on the move.

I've gone over 125% DR and still got chunked by an one of those horde boss spawns.

Yeah, but even if it's hard capped at 80%, it wouldn't explain what was happening. The actual damage reduction was at about 50% ~ 60% even when the 80% cap was reached.
Des Jul 29, 2023 @ 8:20am 
Oh I know. Like I said, I'm fairly sure most if not all the attacks deal % dmg and not value.
that dmg reduction just works on physical damage most bosses also deal different damage
Des Jul 29, 2023 @ 8:41am 
Originally posted by Troja:
that dmg reduction just works on physical damage most bosses also deal different damage
I think that's armor, DR is supposed to be all dmg.

I could be very wrong though.
Your Average Joe Jul 29, 2023 @ 8:43am 
Originally posted by Troja:
that dmg reduction just works on physical damage most bosses also deal different damage

Oh, I meant physical damage, not elemental damage or blights.
Originally posted by Des:
Originally posted by Troja:
that dmg reduction just works on physical damage most bosses also deal different damage
I think that's armor, DR is supposed to be all dmg.

I could be very wrong though.
armor and elemental resists are seperat you can try that by using the white fire enemys in the castle the ones with the big mouth stomache im at 80% and it still deletes me in 4 seks same as if you dont wear any armor
Originally posted by Your Average Joe:
Originally posted by Troja:
that dmg reduction just works on physical damage most bosses also deal different damage

Oh, I meant physical damage, not elemental damage or blights.
jea if you dont wear armor almost everything above veteran is going to delete you with 1 hit i have quit healing completly and im just working on schilds and if i get hit lifereg and my 6% lifesteal
Des Jul 29, 2023 @ 8:50am 
Originally posted by Troja:
Originally posted by Your Average Joe:

Oh, I meant physical damage, not elemental damage or blights.
jea if you dont wear armor almost everything above veteran is going to delete you with 1 hit i have quit healing completly and im just working on schilds and if i get hit lifereg and my 6% lifesteal
Yeah that's why I said that would be armor. DR is another defense stat that's supposed to be all dmg. You can get the DR stat to 100% 125% with the other necklace. You're supposed to not take dmg at that point, Some one on redit has a thing on it. But when I tinkered with it I still got chunked. I'm pretty sure I had 100% DR not Armor.
BeefJerkyHunter Jul 29, 2023 @ 8:51am 
Yeah, the damage reduction stuff seems funny to me. I tried maxing out damage reduction and it didn't seem as effective as I thought it would be.
Originally posted by Des:
Originally posted by Troja:
jea if you dont wear armor almost everything above veteran is going to delete you with 1 hit i have quit healing completly and im just working on schilds and if i get hit lifereg and my 6% lifesteal
Yeah that's why I said that would be armor. DR is another defense stat that's supposed to be all dmg. You can get the DR stat to 100% 125% with the other necklace. You're supposed to not take dmg at that point, Some one on redit has a thing on it. But when I tinkered with it I still got chunked. I'm pretty sure I had 100% DR not Armor.
no dr is calculated from your armor and the stats from rings/necklaces and traits and thats capped at 80%
Des Jul 29, 2023 @ 8:56am 
Originally posted by Troja:
Originally posted by Des:
Yeah that's why I said that would be armor. DR is another defense stat that's supposed to be all dmg. You can get the DR stat to 100% 125% with the other necklace. You're supposed to not take dmg at that point, Some one on redit has a thing on it. But when I tinkered with it I still got chunked. I'm pretty sure I had 100% DR not Armor.
no dr is calculated from your armor and the stats from rings/necklaces and traits and thats capped at 80%

DR as a whole is supposed to be capped. But it's two different stats. Heres the reddit link.

https://www.reddit.com/r/remnantgame/comments/15b8ke2/remnant_2_invincibility_with_100_damage_reduction/
Kappa Jul 29, 2023 @ 8:59am 
I have the feel that, starting from the armor, the DR might be increasing depends the old percentage.

For example, normally you would take 100% damage.
Wearing an armor might give you 35% DR.
Now you are stuck with 65% damage.
If you put a ring that gives 10% DR, you are going to apply that to the 65%, getting not 10% DR but 6.5 DR ( 57.5% damage remains ).
And so on.
Your Average Joe Jul 29, 2023 @ 9:00am 
If I had to guess, I'd say something is wrong about how Armor DR is calculated. The Armor DR value in the tool tip seems to follow the formula:

Armor DR = Armor / (Armor + 150)

But judging the actual damage reduction from testing, it's closer to something like:

Armor DR = Armor / (Armor + 450)

It might also be how non-Armor DR and Armor DR stacks. The tool tip would suggest that they're additive, but even if they were multiplicative, it still wouldn't fully explain the discrepancy between tool tip and actual DR values.
Last edited by Your Average Joe; Jul 29, 2023 @ 9:04am
Originally posted by Des:
Originally posted by Troja:
no dr is calculated from your armor and the stats from rings/necklaces and traits and thats capped at 80%

DR as a whole is supposed to be capped. But it's two different stats. Heres the reddit link.

https://www.reddit.com/r/remnantgame/comments/15b8ke2/remnant_2_invincibility_with_100_damage_reduction/
it`s not going to stick long first big patch will fix exploits like that
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Jul 29, 2023 @ 7:57am
Posts: 23