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I started with this class myself, love it but those glaring issues are making me think about swapping it, Summoner has good options going for itself, once u get handler to 10 and unlock its Perk, its almost pointless having it :( and id love to just run Handler + Summons cuz well bulwark and so on :O
Dog was doing great early on, i seen him dodge quite alot and deals nice dmg BUT recently i noticed he stops dodging as much :/ i dunno what thats about.
I do feel like Handler needs some tweaks, in comparison to other classes he does seem to lack after playing abit ;/
OP's name checks out.
The Handler is great in co-op, saves us frequently from would be wipes and can be dispatched to revive others in a pinch.
The dog revives quicker the more you level no? The dog certainly revives far faster than a non-handler player does.
Cope and seethe, people have different perspectives and reads on balance.
Melee focused builds seems like something only a sadist would do in this game ngl.
Yeah you get faster revive built into the class, some passive perk. Revive speed increased by 30%, dog and handler take 50% less damage when reviving.
I'm sorry but it is pretty obvious to most people that from a factual point of view and not a feelings sort of view that handler is the best archetype in the game and it isn't even close.
Now if you had said challenger I'd have been here to lend you a shoulder to cry on, lol.
Is this something like a late post game drop off, or playing on nightmare or something?
I feel like an overwhelming majority of the bosses my dog has been completely useless other than providing passive buffs, in which case I feel like any other archetype would be better except for melee exclusive ones. Faelin, N'Erud, (Can hit arms at least.. Dies to every suck in unless I tell it to move away which isn't worth the effort IMO.) Labyrinth Boss, Fae Imposter, many other flying bosses and minibosses I can't think of, just feels wack.
I suppose the passives are strong, but are they any stronger than other Archetypes on their own? Wouldn't think so, other than the free rez.
Factual, like randomly insulting a person based on their steam username lmfao. Ironic considering your name is insanely generic, like an XBOX generated name. Not even saying I'm having issues, I'm killing most bosses without struggle, more so airing grievances since this Archetype feels insanely clunky. Try it out and be irritated by the dogsh*t dog companion. Lackluster.
This has nothing to do with the handler or any other archetype but more to do with something wonky in the programming of the game itself.
For instance try a rolling melee attack in Remnant 1 and then try one in Remnant 2. You have to either press mouse 1 two times or wait until the roll is almost finished.
Many inputs just don't go through properly. That is not an archetype issue that is an input lag issue which is more than likely some wonky code.
I have played handler it isn't any worse in that regard than others. Input lag is the problem.