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Excuse me, what the hell is this?
I thought the trait modding was harmless for those who want to use that, but using actual cheats like one shotting things especially in MP is less okay. If you want to do that then you can set your game to private or offline and start an adventure mode if you want to find items, god knows you'll be doing it faster than anyone else anyway with cheats like that.
But yeah, dudes out here oneshotting everything with infinite ammo and ever-ready explosive weapon mods.
From what i've noticed. The trait cap mod should not really work unless your the host... UNLESS he got that from cheat engine, that's a different story.
But yes, no cheats on multiplayer... keep that ♥♥♥♥ on single player for all fairness, don't be a douche.
If they face a door and you engage with them, you get sucked to the other side of said door.
This can also be used to lodge yourself inside of walls, containers and so on...
Results may vary and could cause death by falling-through-the-floor/-world.
Check out these builds:
This one has 100% damage absorption
https://www.reddit.com/r/remnantgame/comments/15b8ke2/remnant_2_invincibility_with_100_damage_reduction
This one can spam mods
https://www.youtube.com/watch?v=bB1jWF3HuuI
It's not like there's any malicious cheating going on... It's a cooperative game.
No security breaches/violations, either... So it's a non-issue aside from ruining the experience by making their allies god-mode without consent.
Ruining other peoples' games is malicious though
Damage resistance has diminishing returns past 80% and, while potent, isn't going to save you from certain oneshot boss mechanics.
Secondly, yeah, cheaters in multiplayer aren't too terribly common... Maybe like one in twenty dudes. However, the number isn't insignificant either.
Cause except on extrême difficulty, I oneshot almost everything... except boss and elites for sure. But everything else, pew you die...