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What post did they comment this on? Soryu and Kaga were on fire bow to stern within 6 minutes of being hit, Akagi also was consumed by fire. Even if they didn't fall below the waves they were completely combat incapable and considered "lost". Yes they were all scuttled, but that only involved firing a single torpedo at the abandoned ship, which if the entire ship is ablaze, and all the crew are dead, a single torpedo bomber should be able to accomplish.
Also on this note, the carriers never seem to be slowed much by my strikes, and will keep pacing it out of the combat zone.
"Really, once we dwelve into the details, only Hermes was ever sunk by bombs alone in 1942. All other carriers got certainly disabled to the point of being smoking hulks, and some like Shoho or Ryujo were done for within minutes of the start of the attacks, as near misses probably took their toll too (they do in our game too), but as long as hull integrity isn't at risk, you'll end up with floating carcasses. Hopefully we managed to model that pretty well."
Whereas I I would say Lex was sunk by IJN carrier attacks and all 4 at MW sunk by US attacks as , especially first attack all three were wrecked - mission kill not just disabled. MAYBE could tow out Hiryu but wasn't going to happen. Same with hornet back in south pacific.
Literally Bismark went below the surface because of scuttling charges but it was sunk by the Royal Navy. Same mindset
I agree, seems like they're quibbling over sunk (destroyed/out of action) and sunk (below the waves). Once the carriers are dead in the water/without crew and unable to launch, that should be a mission kill.
Especially considering things like how at Midway the Japanese counted the Yorktown "sunk" twice. I do think the models are too lenient in terms of how fire spreads and how the carriers never seem to be slowed down much overall.
I think one problem some people are also encountering is you can't easily stay on station to watch the ship go down. You can do fatal damage to a carrier and it may not sink for some time still.
Another issue to consider is that in the future, someone is gonna model a Musashi. She took how many torpedoes before going down?
So far I am satisfied, a better skilled crew would land more hits and result in more/better sinking.
Also more torpedo bombers would as well - which we have fewest of in this scenario.
Assumed sunk
Saw that the returning japanese strike just circled the carriers last known position.
Saw that the scouting report had reported only 2 CA and 4DD
Subsequent flights sank both CA. No sign of carrier
Debriefed... carrier listed as damaged. Same points as Yorktowns damage (3 bombs)
OK....
Please.
First of all, let's be nice to each other. No point being snarky or calling names at the end. Some of what is said here is fact, some of what is said here is hypothesis. Both are fine.
Second, stretching facts is ok too but if you'll do that, let others have their own opinion, Hiei was not exactly mission killed the way Bismarck & South Dakota were. Bismarck & South Dakota couldn't go on with their original mission, that's a fact - but Hiei, circling at 5 knots with her rudder jammed and needing towing, could hardly go on with her life to begin with. Comparing Hiei's ordeal to Sodak's seem a bit extreme, especially when you compare her TROM to Sodak's damage report, which reads "In spite of numerous hits, South Dakota received only superficial damage. Neither the strength, buoyancy nor stability were measurably impaired. [...] Damage to South Dakota did not imperil the ship. Loss of fire control, interior communication and radar facilities seriously impaired her fighting power, particularly in night actions.".
Not sure how it compares to Seydlitz, which had been seriously damaged but still could run away faster than those who were running after her (if you mean her at Jutland). But it's fine, I won't hold it against you. Altogether, let's respect each other's views a bit more, if it can be helped, despite our differing PoVs. Thanks.
Finally, in regard of the game, damage modeling will be tweaked down the road of course, although we're not too far from a good balance here. I don't like ships which sink too fast, and no actual fleet carrier in 1942 sank only due to bombs and fires, that's a fact. Still, arguably our near miss damage influence on floatation is a bit extreme, it helps to compensate for that phenomenon to some extent.
Cheers
Why does it matter that the other side gets the "credit" for a ship sunk by scuttling? Would anyone scuttle a ship that has taken no or only superficial damage? No? The ship has sunk. That's the important thing, not how it was sunk.