Task Force Admiral

Task Force Admiral

LaθKun Nov 27, 2024 @ 9:15am
can i play japan navy?
only can play us navy?
Originally posted by xKBLx Foxman:
Originally posted by LaθKun:
Originally posted by NiKuTa:
So I will wait for Volume 2 to buy :(. I had hope, that soon I will have good naval game. :*
Why they seprate this...... ww2 sea battle include us and ♥♥♥ both... it is common sense..

You have to consider, this is a very small team of indie developers. Using their own time and money outside of their own real life requirements and families.

The amount of work to have one playable side, yet alone two, is massive. They decided essentially from get go to focus on one side to be playable as well as get the game working & fully operational.

Once they have that framework, and depending on Volume 1's financial success or failure, getting the Japanese side playable from a gameplay perspective will be alot easier.

The biggest problem for the IJN. Is official documentation on aircraft, ships and weapons capabilities and performance.

I can tell you this personally. I'm a Pacific War Historian (Hobby for close to 30 years) focusing on Japanese carriers & naval aviation. Trying to find some documentation in some areas is extremely difficult.
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Showing 1-11 of 11 comments
xKBLx Foxman Nov 27, 2024 @ 2:38pm 
For Volume 1 (which is this release), you can only play as the US Navy.

Long term plans have a playable IJN (Japanese) Navy for Volume 2.
NiKuTa Nov 29, 2024 @ 12:12am 
So I will wait for Volume 2 to buy :(. I had hope, that soon I will have good naval game. :*
LaθKun Nov 29, 2024 @ 2:47am 
Originally posted by xKBLx Foxman:
For Volume 1 (which is this release), you can only play as the US Navy.

Long term plans have a playable IJN (Japanese) Navy for Volume 2.
......so sad..
LaθKun Nov 29, 2024 @ 2:49am 
Originally posted by NiKuTa:
So I will wait for Volume 2 to buy :(. I had hope, that soon I will have good naval game. :*
Why they seprate this...... ww2 sea battle include us and ♥♥♥ both... it is common sense..
The author of this thread has indicated that this post answers the original topic.
xKBLx Foxman Nov 29, 2024 @ 12:21pm 
Originally posted by LaθKun:
Originally posted by NiKuTa:
So I will wait for Volume 2 to buy :(. I had hope, that soon I will have good naval game. :*
Why they seprate this...... ww2 sea battle include us and ♥♥♥ both... it is common sense..

You have to consider, this is a very small team of indie developers. Using their own time and money outside of their own real life requirements and families.

The amount of work to have one playable side, yet alone two, is massive. They decided essentially from get go to focus on one side to be playable as well as get the game working & fully operational.

Once they have that framework, and depending on Volume 1's financial success or failure, getting the Japanese side playable from a gameplay perspective will be alot easier.

The biggest problem for the IJN. Is official documentation on aircraft, ships and weapons capabilities and performance.

I can tell you this personally. I'm a Pacific War Historian (Hobby for close to 30 years) focusing on Japanese carriers & naval aviation. Trying to find some documentation in some areas is extremely difficult.
LaθKun Nov 29, 2024 @ 8:08pm 
Originally posted by xKBLx Foxman:
Originally posted by LaθKun:
Why they seprate this...... ww2 sea battle include us and ♥♥♥ both... it is common sense..

You have to consider, this is a very small team of indie developers. Using their own time and money outside of their own real life requirements and families.

The amount of work to have one playable side, yet alone two, is massive. They decided essentially from get go to focus on one side to be playable as well as get the game working & fully operational.

Once they have that framework, and depending on Volume 1's financial success or failure, getting the Japanese side playable from a gameplay perspective will be alot easier.

The biggest problem for the IJN. Is official documentation on aircraft, ships and weapons capabilities and performance.

I can tell you this personally. I'm a Pacific War Historian (Hobby for close to 30 years) focusing on Japanese carriers & naval aviation. Trying to find some documentation in some areas is extremely difficult.

then in this game have ACE pilot system? can i see kill mark each pilot?
Lucifer Sam Dec 7, 2024 @ 9:35pm 
Refusing to play without the option to play as the IJN is nonsensical. Yea I would pick IJN too, but why are we here? We want a game of this style, which side you play as is definitely secondary. You're essentially saying that you won't play because you don't have certain plane and ship specs (Which in the grand scheme of things are barely noticeable for this era of combat)
Drydock Dreams Games  [developer] Dec 7, 2024 @ 10:52pm 
You don't get to play the Japanese for now because we don't get to recreate a IJN-friendly environment, that comes with the relevant 3D flagplot, the instruments, the GUI in general, the myriad of sounds & voices, & the specifics of complex air ops - aka for instance, right now Japanese carriers are dealt with a single carrier hangar level (Japanese heavy carriers had 2, sometimes even 2.5 of these) ; Loadouts are not 100% satisfactory ; light & flag communications are implemented, etc... Altogether, we're not there yet when it comes to them

When we'll get the USN right, we'll get to work on the Japanese side with Japanese advisors. Our Japanese audience understands our process, for it offers guarantees that it will be treated with the same care as the USN, instead of a copy-pasta of our USN sources. Hope you will too.
rascal Jan 10 @ 6:37pm 
Good day all and many heartfelt thanks to the team at Drydock for their hard work and perseverance on this game - I've waited a while and happy to wait a little more while you get things right and release a fully finished game - That said, I too would like to add my voice to call for playable Japanese side - By no means a demand, simply a hope - I'll be purchasing as soon as the game is released no matter, happy to pay additional for a Japanese option when and if it becomes available. Everything I've seen so far looks monumental, keep up the good work!
LaθKun Jan 10 @ 8:02pm 
Originally posted by Drydock Dreams Games:
You don't get to play the Japanese for now because we don't get to recreate a IJN-friendly environment, that comes with the relevant 3D flagplot, the instruments, the GUI in general, the myriad of sounds & voices, & the specifics of complex air ops - aka for instance, right now Japanese carriers are dealt with a single carrier hangar level (Japanese heavy carriers had 2, sometimes even 2.5 of these) ; Loadouts are not 100% satisfactory ; light & flag communications are implemented, etc... Altogether, we're not there yet when it comes to them

When we'll get the USN right, we'll get to work on the Japanese side with Japanese advisors. Our Japanese audience understands our process, for it offers guarantees that it will be treated with the same care as the USN, instead of a copy-pasta of our USN sources. Hope you will too.

I will buy this game and ♥♥♥'s too.
Drydock Dreams Games  [developer] Jan 11 @ 1:15am 
Thank you guys for your understanding. Loud & clear!
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Date Posted: Nov 27, 2024 @ 9:15am
Posts: 11