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Long term plans have a playable IJN (Japanese) Navy for Volume 2.
You have to consider, this is a very small team of indie developers. Using their own time and money outside of their own real life requirements and families.
The amount of work to have one playable side, yet alone two, is massive. They decided essentially from get go to focus on one side to be playable as well as get the game working & fully operational.
Once they have that framework, and depending on Volume 1's financial success or failure, getting the Japanese side playable from a gameplay perspective will be alot easier.
The biggest problem for the IJN. Is official documentation on aircraft, ships and weapons capabilities and performance.
I can tell you this personally. I'm a Pacific War Historian (Hobby for close to 30 years) focusing on Japanese carriers & naval aviation. Trying to find some documentation in some areas is extremely difficult.
then in this game have ACE pilot system? can i see kill mark each pilot?
When we'll get the USN right, we'll get to work on the Japanese side with Japanese advisors. Our Japanese audience understands our process, for it offers guarantees that it will be treated with the same care as the USN, instead of a copy-pasta of our USN sources. Hope you will too.
I will buy this game and ♥♥♥'s too.