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Of the 1942 battles, is Midway the only one where the Japanese carrier force has no other friendly force between it and the enemy? It doesn't become official doctrine that the cover force should precede the carriers until after Midway- and at Coral Sea the invasion force only absorbs the first strike because it is detected first.
Numbers were limited, but this was everything they had on hand.
I have that somewhere, but my memory is that reserves would usually allow for a couple strikes, pretty much like aboard US carriers. If I am not mistaken, numbers available in War in the Pacific: Admiral Edition are accurate.
Not sure it factors in very much. The Japanese were not in doubt in regard of their ability to take Midway, as such delaying wasn't much of a requirement. Moreover, timing for the upcoming operations in the South Pacific has been decided on by then, and waiting for another month would have made this planning obsolete. High tide or not, chances of a successful landing were apparently low anyway.
Midway was certainly sustainable as an outpost, pretty much like Wake was, at least in theory. In practice, it would have started quickly to be used as a convenient training ground for AAF heavy bombers rotating through the Hawaiian bases.
Admiral Yamaguchi was deemed to be one of the most aggressive commanders out there. That's probably the main motivation to begin with.
There was no alternative really. The invasion force was spotted early, at a point it should not have necessarily, had the US been left in the dark regarding the plan. The prior knowledge of the operation was the main factor. Vanguards like the ones used in the battles in the Solomon later were developed following the debacle at Midway, not independently from it, from what I understand.
Cheers!
I would carefully guard against making assumptions of the kind as far as the game is concerned. I encourage you to play it first and then make your mind in regard of its inherent replayability.
Midway in particular is the example of a very well though preplanning getting utterly ruined by poor execution on the USN's part. Launching late, or early, or getting discovered will radically alter your options even in a Midway-like environment.
Hopefully we will manage to reflect just that.
The Japanese had another prewar naval principle shuchu dai enkyori shageki 'very long range concentrated fire,' designed to conserve precious Japanese major assets by only exposing them to enemy units at the very limit of their capacity. The superbattleships were designed with this in mind, as were the carrier aircraft and even the surface torpedoes. They had even devised the role of 'scout carrier'. Pearl Harbor seems to have skewed all their sorties up to Midway in favour of base raids, which aren't a part of their prewar planning?
Yet have they got a senior admiral in 1941-2 who could be a potential commander of kido butai and would base his battle tactics on the Japanese range advantage? Or even without the influence of Pearl Harbor is there a disconnect in the IJN between what the ships were designed for and how the admirals wished to use them?
Battle of Coral Sea results prior to midway was Yorktown damaged and Lexington sunk.
Shoho CVL sunk, Shokaku damaged and Zuikaku air group being understrength/
Yorktown was repaired to participate in Midway meanwhile they never allow Shokaku air group to go on Zuikaku which result in 2 of the best carriers Japan had not being used. They both carried the most aircraft and some of the best air group. Shokaku could have give air group to replenish Zuikaku but it wasn't done.
Coral sea battle is often cited as a tactical japanese victory and a strategic loss for this very reason.
The observation refers to the individual aircraft complements of the four carriers at Midway and not to the effect of the two missing carriers following Coral Sea. It is less clear why the rest of the fleet should have provided extra aircraft for Pearl Harbor and not Midway though?
My bad then altough a beginning of explanation is that, carriers air group seems not to shared ressources. Shokaku air groups weren't use to fill Zuikaku for this reason and both carriers air groups could have been used to fill Midway carriers but they weren't.
I believe japanese doctrine wasn't to share ressources between carriers and affected group stay in the carriers no matter what.
Jisaburo Ozawa comes to mind. He wasn't as senior as Nagumo, but I think was senior enough that he could have been a viable choice had Yamamoto wanted to do so.
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As to the larger topic, I think there's plenty of scope for substantive US operational and tactical decision points. The intelligence was obviously crucial, but in the end simply offered the opportunity to have US carriers present in the first place, and a chance - not a certainty - for ambush. But then the battle still has to actually be fought. There was absolutely no guarantee that TF 16/17 would be able to achieve the lopsided 4:1 carrier exchange, or for that matter even to necessarily get away with a more even-handed ratio.
What happens if McClusky makes a different choice at that critical moment when the ENT dive bombers reach their planned intercept point and find only empty ocean? Or if he doesn't soon afterward spot that destroyer which points him toward the Kido Butai?
Or what happens if the Japanese morning search indeed spots one or both of the US task forces (and clearly communicate such back to Nagumo with reasonably prompt, complete, and accurate info) earlier than they actually did?
Another factor I'm interested in how TFA might handle: HORNET's Flight to Nowhere. In order to replicate something like that, would require a mechanic whereby one's subordinate carriers might disregard the player's orders and deliberately launch their entire group on a different bearing from the one designated. Which is what happened...yet oh my goodness that would be maddeningly frustrating gameplay, lol.
While the USN have a radar and AA advantage to defend strikes, its also not often highlighted that the Japanese could activate a homing beacon on their search planes to guide their strikes. Japanese search schemes are subject to much criticism, yet in 1942 this is potentially decisive?
I'm not questioning the replayability of the historical Midway scenario. However, it does seem much more replayable if you allow the Japanese plan to vary? While the intelligence was crucial to allow the ambush to take place, the Japanese plan is also a critical factor, leading with the strike force and with no other task forces anywhere near it. You could also question the USN plan to have nothing except carrier forces?