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My point is: we have played too fast and too good and the game feels better when you take a lot of time, story-wise speaking, to reach the ending
It would have make much more sense if we would get there after befriending everyone instead of just beating the game 6 times, or rush/condense the dialogues so that you don't end up retarting the game 10 times in a row on each character to see all the new dialogues available in the hub.