Astral Ascent

Astral Ascent

View Stats:
Roy Nov 22, 2023 @ 5:13am
[Spoilers] Awoken Zodiacs
Am I the only one finding the Awoken Zodiacs (last step of the first difficulty increments) not fun at all? Because I think they emphasize one of the biggest flaw of the game which is readability.

I've fought like 7 of the awoken forms at this point and they feel like they belong in a different game where I have at least a double dash. There are way too many patterns that are way too frantic, way too 'all around the screen', shaky, flashing and just plain not readable. Some of those patterns I have honestly no idea how you're supposed to not get hit at least once without a double dodge (which as far as I know doesn't exist) or double jump. They also show a lot more how the red indicators are wonky and need to have a fixed timing for dash window across the board.

The problem lies also in the fact that we the player can shower the entire screen with VFX in the single press of a button depending on build and auras, which add to the cluster f*ck.

There is just way too much clutter and it just turn the fights into messy, pixel soups that just feel frustrating tbh.

I still like the game and I'll git gud and beat it, but this particular increment of difficulty just feels plain bad, not challenging in a fun way.
< >
Showing 1-1 of 1 comments
Tuskai Nov 22, 2023 @ 5:37am 
It ultimately comes down to an experience thing. The first few times with basically every Awoken Zodiac feels like a mess as you're trying to piece together what's happening, but once you know the patterns, it's quite predictable and even easy to get through fights with minimal trouble.

Also, sometimes Awoken Bosses do feints, where they punish you for dodging early, Sagittarius, Gemini and Libra are really notorious for this. Panic Dodging isn't the way to go, it's confident, purposeful dodging that is how you deal with Awoken Zodiacs.
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Nov 22, 2023 @ 5:13am
Posts: 1