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The thing about choosing what to cast is that it would make it too op to cast the one spell you leveled max and put all the godlike affixes to and just forget the rest.
your spells are always in the same order
your spells are visible on the left of the screen
anytime you arnt in combat you can look at a more detailed description of your spells
your next spell flashes over your head when you cast the previous spell
your next spell will flash over your head red if you dont have the mana
when you get the mana you get a sound queue that you can cast it and it flashes over your head
idk they have gone above and beyond for you to make sure you know your spells. what more do you need them to do? it only takes a split second to look to the bottom left anyway.
@Soul What I would like is a way to trigger the spell I need, so that I know what will happen, if the spell is available and active of course. I did not say I would want to get rid of the system that makes a spell inactive before the end of the cycle, just that I wanted a way to know which spell I would trigger 😉 But maybe I'll get used to it as you said, thanks 😊
@ZexxCrine I know all this. I just find it not to be very easy to use. In combat, I don't manage to see the small image (I play on Steam Deck) and associate it to the correct spell (particularly when they look alike). When the next spell flashes over my head, I don't remember it for long. Maybe that "split second" is enough for you, maybe you're a very skilled player, way better than me. What I need them to do: nothing in particular, I was just making a suggestion as to how this could have been done in my opinion. Sorry if my question annoyed you. In this case, you could only have avoided answering instead of being unpleasant.
Honestly after finishing some run (currently destiny 11) I can tell u that at some point the spell order won't matter cuz you will be spamming them against bosses and you will know by experience what types of spells you prefer before taking them. Sadly I think there aren't enough button on a controller to add what you want (at least 4 button by what I've understand) and for me it won't make your fight easier. It's true that spells are your damage dealer with echoes (signature ones)/aura but dodging is more important than choosing your spell. Still a tiny skill icon above the hero should be good but there is also buff information live velocity,enrage, etc so it will be too much.
But I see your point, and maybe you're right 😅
Anyway, it seems like the consensus points to me having to play enough to get the hang of this system 😉 And I think the devs would not consider adding this system just for m y beautiful eyes 😁 But maybe a feature such as an option to keep the next spell above the character's head (or on the top or bottom) would be easy to implement and cool because I would be able to constantly see what I'm about to trigger, and even use the cycling function more easily 🤞🏽
I'll suggest it to them on their Discord, maybe they'll say "oh yes, it's a free way to maybe embark more people on the game" 😁
Im not sure what the problem is? You select the order of the spells? You can actually move them around yourself and practice with a dummy nearby so you can get your mana back thats exactly what they for? Seems to me the game might be a bit fast for you , but in time you will get better dude :D the game isnt easy but isnt that hard once you know what style of play you enjoy. Dnt give up! I use keyboard and mouse and have finished the game a number of times , even after the update , vs'd all the new bosses and beat them all including the sculpture on the first try, but i was on a pretty intense difficulty previous patch. so goodluck my man