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Have you tested this to ensure it won't impact the AI, or is it currently intended to be played from the USN side only?
Also, if I may ask, what are you basing your cargo stats on?
I have added this mod. Somehow I missed getting it. I agree with pointman - it is very good.
Armaments.
C3 AK: Typicallly (This is the armament for USS Hercules.)
1 x 5"/38 DP mounted right aft.
4 x 3"/50 DP with two mounts side-by-side forward and two mounts on either side of the 5" mount but lower and a bit forward to allow fields of fire.
2 x Twin 40mm Bofors mounts amid ships. One per side.
10 x 20mm mounts in various loactions.
- cargo varied by sub-type. 9000 tons of cargo. No troops.
Cimarron AOT: (the first 11 ships which would be available during the campaign)
4 x 5"/38 DP mounted 2 forward and 2 aft.
4 x Twin 40mm Bofors mounts. 1 forward, 1 aft, 2 amid ships on either side.
4 x Twin 20mm mounts amid ships.
SC RADAR mounted
- 180,000 barrels of oil. diesel, or gasoline. Assuming 1 "fuel" in game is equal to
1000 barrels then capacity should be 180.
President Jackson APA: Typically
4 x 3"/50 DP mounted 2 forward and 2 aft.
2 x Twin 40mm Bofors mounted 1 forward and 1 aft behind and higher than 3" mounts.
12 x 20mm mounts in various locations, mostly amid ships.
- 1500 men and 2500 - 3300 tons of cargo
Crescent City APA: Typical early war armament.
1 x 5"/38 DP mounted right aft.
4 x 3"/50 DP mounted 2 forward and 2 aft arranged as the C3
4 x 40mm Bofors mounted as on the Cimarron
10 x 20mm mounted mostly amid ships
- carried 1600 men and 2700 - 3500 tons of cargo.
Arthur Middleton APA: Typical
- duplicate of Crescent City-class
- carried between 1200 and 1500 men and 2700 - 3500 tons of cargo
Heywood APA: built 1919.
4 x 3"/50 DP mounted 2 forward and 2 aft.
2 x Twin 40mm Bofors mounted 1 forward and 1 aft, above and between 3"/50s
10 x 20mm mounts mostly amid ships
- 900 - 1200 men and 1800 - 2900 tons of cargo
McCawley APA:
- duplicate of Heywood-class
- carried 1250 men and 165,000 cu. ft. of cargo space, so roughly 1650 tons of
cargo? Using the divide space by 100 rule for estimating Gross Tonnage.
Harris APA: Typical early war
4 x 3"/50 mounted 2 forward and 2 aft side-by-side
2 x Twin 40mm Bofors mounted amid ships (on top of superstructure)
2 x Quad 28mm/75 mounted amid ships
10 x 20mm with 2 mounted forward and 2 aft, the rest amid ships
- 1500 - 2000 men and 1700 to 2600 tons of cargo
Arcturus AKA:
- these ships were all conversions from C1, C2, and C3 cargo ships, so their weight,
speed, armament, and capacity varied from ship to ship. Your guess is as good as
mine.
Crater AK:
1 x 5"/38 DP mounted aft
1 x 3"/50 DP mounted forward
2 x Twin 40mm Bofors mounted aft on either side of the 5" mount
6 x 20mm with 2 mounted forward and 4 amid ships
- 7800 tons of cargo. No troops. These were intended purely as cargo ships.
C2 AK: Typical
1 x 5"/38 DP mounted right aft
4 x 3"/50 DP mounted 2 forward and 2 aft
10 x 20mm mounted mostly amid ships
- approx. 5500 tons cargo. No troops. AP version carried 1500 troops and 1300 tons
of cargo
Patapsco AOG:
4 x 3"/50 DP mounted 2 forward and 2 aft
10 x 20mm mounted fore, aft, and amid ships.
SC RADAR fitted
- this class were small gasoline tankers
- 7975 barrels of lubricants and 9775 barrels of gasoline. if one assumes that one
"fuel" in game is equal to 1000 barrels then this should have a capacity of 18 fuel.
Just replace it with some other fleet oiler, please. The idea that such a tiny ship
carries half as much as a Cimarron is laughable.
SS President Coolidge:
1 x 5"/38 DP mounted right aft
4 x 3"/50 DP mounted 2 forward and 2 aft
2 x Twin 40mm Bofors mounted on the top of the forward superstructure.
These are confirmed from war-time photos. There may have been more 40mm mounts and 20mm mounts but I could not discern from the grainy photos.
- one source says 3600 troops, another says 5000. 5000 were on board when she
sank. cargo capacity unknown.
C1-A AK: Typical
1 x 5"/38 DP mounted aft
4 x 3"/50 DP mounted 2 forward and 2 aft
12 x 20mm mounted amid ships
- 5000 tons of cargo. No troops. AP versions could carry 1500 troops and 900 tons of
cargo.
Couple of points about AKs, APs, and APAs. An AK (and other designations like AF and AE for example) were CARGO ships and not designed to carry troops. APs were troop ships that were intended to carry troops from one controlled port to another and could also carry cargo. They could be used to unload troops on an invasion beach, but they were not designed for that role. APAs were attack transports that were purpose-built to carry troops and equipment and land them ashore. The C3 should not be able to carry troops. The Arthur Middleton, Crescent City, President Jackson classes, and others not represented, were C3s built as APAs. So allowing C3 AKs to carry troops is ahistoric and redundant given that three classes of APA built on C3 hulls are represented. C1 and C2 class ships had AK, AP, and APA versions. I've included AP troops and cargo capacities in the notes of each class. Cargo figures for the C1, C2, and C3 AKs are something of an educated guess since they had SO MANY sub-types and I could not find clear statistics on cargo capacities.
I hope it is helpful. Firstly, I'm not a fan of the most recent changes you made to the mod because transports too expensive. Many now cost almost as much as a light cruiser. This is hard to justify and it seems arbitrary. It makes mounting an invasion with the limited points to spend on ships a choice between building a fleet or building transports, but not both. This completely a-historic. Even the Japanese, who had limited resources, had ships available to move troops and supplies. So I strongly urge you to stop chasing, or worry about, game balance. This game is so abstracted and so many aspects of the AI are designed to provide a constant challenge that it would be a good thing to introduce some realism. For example, the AI is not restricted by command points. It can spawn ships, troops, supplies, etc... This is the reason that the Japanese can begin the campaign with several destroyer and submarine patrols around their bases, and still have a fleet worth 350 command points, plus transports. In short, the AI cheats.
Another reason to introduce some realism is that ships could carry multiple types of cargo at the same time. In game, they cannot. For example, a typical APA had 2 or 3 of it's holds converted to accommodate troops and the remaining 2 holds could carry cargo. In game, you can't do that. You have to buy two ships. AK cargo ships, for another example, could carry cargo, but they also mounted small tanks to carry oil, diesel, or gasoline. In game, only tankers can carry "fuel". So in order to do what I could do with 2 or 3 ships in real life, I have to buy twice that, or more, to do the same thing in the game. By making the ships more expensive, the problem is only worse. I strongly recommend that you reduce the cost of transports.
I understand it is difficult to know what numbers should be assigned to for cargo capacity, but I hope the following is helpful.
Assume 1 "troop" in game represent 1 soldier and all his personal gear and all his supporting equipment and weapons. So when an AP or APA is listed to carry 1500 men in real life, let that represent 1500 "troops" in game. Because in real life, the AP or APA could not only carry the men, but also cargo.
Assume 1 "fuel" is equal to 1000 barrels (42-gallon barrels) of oil, diesel, or gasoline. This seems reasonable given the amount of fuel required to build air and naval bases. So take the number of barrels of oil a tanker can carry and divide by 1000 and that gives you the capacity.
Assume 1 "supplies" is equal to 5 ton of cargo capacity. The game manual seems to say that "supplies" includes heavy weapons like artillery, mortars, anti-tank guns, as well as things we normally associate with supplies, like food, ammunition, medical supplies, and water. I think this is reasonable since guns take up more space than crates of supplies. The official method used to estimate how much weight of cargo a ship can carry is to divide the total cargo space (in cubic feet) by 100. This has been used for a long time by ship builders and shipping companies because it gives a fairly accurate estimate. So for any ship, use the Gross Tonnage/Net Gross Tonnage/Registered Gross Tonnage as the cargo capacity. If that is not listed, use the cargo space, in cubic feet - not cubic meters, and divide by 100. So using a C3 as an example. They typically could carry 9000 tons of cargo. If we assume 1 "supplies" equals 5 tons of cargo, then the cargo capacity is 1800.
Assume 1 "engineering" means.... I have no idea. I assume "engineering" means building supplies, like concrete and nails, but also tools, equipment, and men. Since I have no idea how to connect this to some actual weight or space, then it seems reasonable to continue to assume that 1 "engineering" is equal to 10x the equivalent cargo.
Now, if you think the numbers are too generous, the USN was able to land 6000 men of the 1st Marine Division on Guadalcanal and 2000 men on Tulagi on the 7th of August, 1942 along with artillery, anti-tank guns, amphibious tractors, construction equipment, and trucks. Yes, trucks. And enough ammunition for 4 days and food for 17 days. Keep in mind that the transports had to leave before they could unload completely. In all, for both landings at Guadalcanal and Tulagi, 17 transports were used. But I must emphasize that these ships carried more than just men and supplies, they also carried what the game calls "fuel" and "engineering".
Finally, a couple of corrections and one omission. I listed the Arcturus class as being composed of ships converted from various cargo ships. Further research shows that only USS Fomalhaut was built on a C1 hull, and only USS Almaak was built on a C3 hull. the other 12 ships were converted from C2 hulls. So it is reasonable to base the class on the C2 conversions. The AKAs were not designed to carry troops except on deck over short distances. They were designed to carry guns, vehicles, and other combat equipment. So;
Arcturus AKA:
1 x 5"/38 DP mounted aft.
4 x 3"/50 DP mounted two forward and two aft.
8 x 20mm mounted 2 forward and 6 amid ships.
- most received 40mm guns later, but I could find no evidence that this had been done by
August 1942.
- cargo capacity was 4250 tons. Ships of this class also had tanks to carry 620 tons of
water (needed by troops ashore) 2000 tons of fuel (needed by vehicles ashore). Since
ships cannot carry multiple types of cago, I would round-up her cargo capacity to 5000
tons, divide by 5 to equal "supplies" and list them as 1000 supplies. No troops.
APD 1942:
4 x 4"/50 SP mounted 1 forward, 2 amid ships and 1 aft
4 x 20mm mounted 2 amid ships and 2 aft
2 x depth charge racks
6 x K-gun depth charge mortars mounted 3 on either side
- RADAR
- SONAR
- cargo capacity 200 troops and their equipment.
These are the early conversions of Wickes and Clemson-class destroyers only.
APD 1943:
4 x 3"/50 DP mounted 1 forward, 2 amid ships. and 1 aft (in place of 4")
5 x 20 mm mounted 1 forward, 2 amid ships and 2 aft (1 added on pedestal forward)
2 X depth charge racks
6 x K-gun depth charge mortars mounted 3 per side
- RADAR
- SONAR
- 200 troops.
Many Wickes and Clemson APDs were refitted in early 1943.
Again, sincere thanks for all your work and I hope this is helpful.
Right aft - means mounted at the very back of the ship on the central axis.
Aft - mounts that are mounted on the back half of the ship
Forward - self-explanatory
Amid ships - means generally at or near the middle part of the ship between the bow and stern.