War on the Sea

War on the Sea

Foxtrot.2Nov Dec 27, 2022 @ 11:26pm
Bombard airfields and ports with bombers?
Can you not do this yet? Like using B-17s to bomb an airfield or port? Can't find the option.
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Showing 1-13 of 13 comments
jfoytek Dec 28, 2022 @ 2:33am 
Nope
Markus1987 Dec 28, 2022 @ 4:02am 
Not yet, but it is planned to add this feature ( So it was said once that it was planned ), I think many players would also find this great.

For ports I would welcome the possibility to attack docked ships.
Vesperal Nov 29, 2023 @ 4:00pm 
I guess we're long down the road and this is still not possible somehow.
Killerfish Games  [developer] Nov 29, 2023 @ 9:11pm 
It is something that we are looking at adding in the next beta or two.
Vesperal Nov 30, 2023 @ 2:05am 
That would be awesome !
Hellblazer Nov 30, 2023 @ 4:18am 
Originally posted by Killerfish Games:
It is something that we are looking at adding in the next beta or two.
Great news! I really hope you guys will implement this into the game eventually.

I also have this idea of turning merchants and oiler convoys into "mobile home ports" that could perform the same Repair/Rearm function as home ports, without having to bring your TF to home port everytime you need to refill/resupply your air wings or ammo.

Let's say you fill a supply convoy with enough Fuel and Engineering to repair/rearm a TF. You drive close to your target TF, and just like you do with your home port, you'd click Repair/Rearm on your ships that need rearming, and it will automatically drain the required resources from your supply ships.

This way you could resupply your CV and BB convoys while on patrol, just like they did in reality, without bringing them back to base.


I think this can be done since all TFs are defined are objects in the campaign save TXT file, but I think more parameters need to be added to these objects so they could perform rearming on the seas. It would be very nice and realistic to have this feature added in. This way you'll need to bring your ships into port only when there are no supply ships around or when they need capital repairs.
Markus1987 Nov 30, 2023 @ 7:39am 
Originally posted by Hellblazer:
Originally posted by Killerfish Games:
It is something that we are looking at adding in the next beta or two.
Great news! I really hope you guys will implement this into the game eventually.

I also have this idea of turning merchants and oiler convoys into "mobile home ports" that could perform the same Repair/Rearm function as home ports, without having to bring your TF to home port everytime you need to refill/resupply your air wings or ammo.

Let's say you fill a supply convoy with enough Fuel and Engineering to repair/rearm a TF. You drive close to your target TF, and just like you do with your home port, you'd click Repair/Rearm on your ships that need rearming, and it will automatically drain the required resources from your supply ships.

This way you could resupply your CV and BB convoys while on patrol, just like they did in reality, without bringing them back to base.


I think this can be done since all TFs are defined are objects in the campaign save TXT file, but I think more parameters need to be added to these objects so they could perform rearming on the seas. It would be very nice and realistic to have this feature added in. This way you'll need to bring your ships into port only when there are no supply ships around or when they need capital repairs.
Thanks to the beta patch, it is now possible to have more than one home port.

So you are no longer forced to repair your units in the first home port. It's hard to imagine how this would work with a supply ship.

The return to base to replenish supplies is also realistic, as this simulates the fact that the ships cannot be permanently at sea.
Redmarkus4 Dec 1, 2023 @ 12:51am 
Originally posted by Killerfish Games:
It is something that we are looking at adding in the next beta or two.
Great!
Killerfish Games  [developer] Dec 6, 2023 @ 3:25pm 
Strategic Bombing is now available in version 1.08h3 which is in beta.

See here for more details:
https://steamcommunity.com/app/1280780/discussions/0/6824700612951411427/
pombruv Dec 6, 2023 @ 8:31pm 
Originally posted by Killerfish Games:
Strategic Bombing is now available in version 1.08h3 which is in beta.

See here for more details:
https://steamcommunity.com/app/1280780/discussions/0/6824700612951411427/
Thank you. Keep up the good work. :)
Hellblazer Dec 7, 2023 @ 8:23am 
Originally posted by Killerfish Games:
Strategic Bombing is now available in version 1.08h3 which is in beta.

See here for more details:
https://steamcommunity.com/app/1280780/discussions/0/6824700612951411427/
Excellent news!
Dane Dec 7, 2023 @ 1:26pm 
Originally posted by Killerfish Games:
Strategic Bombing is now available in version 1.08h3 which is in beta.

See here for more details:
https://steamcommunity.com/app/1280780/discussions/0/6824700612951411427/

Excellent news indeed. I play Fighting Flattops when I want a non AI player to battle against and strategic bombing is a very enjoyable aspect of that game.
Last edited by Dane; Dec 7, 2023 @ 2:07pm
Vesperal Dec 8, 2023 @ 3:38am 
Thanks a lot for the improvement !
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Date Posted: Dec 27, 2022 @ 11:26pm
Posts: 13