War on the Sea

War on the Sea

pombruv Sep 25, 2022 @ 4:05am
Are Atlantic and Mediterranean campaigns planned?
I would like to buy this game and support the developers but I would want more than just Pacific action between the US and Japan. My preference is for British, German and Italian naval combat in the Atlantic and Mediterranean. Is this actually planned? I can see the placeholder for these but will it actually happen? And if so, roughly when?
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Showing 1-14 of 14 comments
Gelfrat Sep 25, 2022 @ 5:30am 
In the long term, further campaigns are likely to follow, but it's not known when this will be the case.
The game already has options for more theaters under Single Battles, but there aren't any missions for the Atlantic and Mediterranean yet, and only one mission for the Indian Ocean.
pombruv Sep 26, 2022 @ 12:17am 
It would be nice if there was a scenario editor with the option to import ships from other Killerfish games.
Gelfrat Sep 26, 2022 @ 1:48am 
The game includes an editor for custom battles.
I haven't tested it myself, but it should be possible to use assets from mods for these as well, as some of the mods contain ships from other nations that are not yet included in the base game.
Edit: Nevermind, it seems the mods I was thinking of are no longer supported.
Last edited by Gelfrat; Sep 26, 2022 @ 2:01am
Kilo_60 Sep 26, 2022 @ 6:50am 
MY biggest gripe with this game is no new campaigns!

I've played the single campaign a dozen times now and as much as I love this game I quit playing until another campaign is released...
Herr Flick Sep 26, 2022 @ 8:26am 
No point having new campaigns when stuff still needs fixing and tuning or you will just import the same broken stuff into a new campaign and get idiots saying this game is broke, this game needs this, this game needs that and so on and so on, no new until current is FIXED
Gelfrat Sep 26, 2022 @ 10:15am 
Originally posted by Mr T:
No point having new campaigns when stuff still needs fixing and tuning or you will just import the same broken stuff into a new campaign and get idiots saying this game is broke, this game needs this, this game needs that and so on and so on, no new until current is FIXED

This! New content only complicates things.
Markus1987 Sep 27, 2022 @ 4:27am 
I also hope that we will get something as an expansion or DLC in the future
Markus1987 Sep 27, 2022 @ 4:01pm 
The benefit of these scenarios is that the English only need one unit rooster
rkiser58 Sep 27, 2022 @ 4:42pm 
Originally posted by Markus1987:
The benefit of these scenarios is that the English only need one unit rooster
Have you looked into the Pacific Campaign? Just be sure to download all the required files and load them in the correct order. Extra Large Battle Map for your enjoyment.
nokmirt Sep 27, 2022 @ 8:59pm 
where are the files for the pacific campaign?
Markus1987 Sep 27, 2022 @ 10:30pm 
Originally posted by rkiser58:
Originally posted by Markus1987:
The benefit of these scenarios is that the English only need one unit rooster
Have you looked into the Pacific Campaign? Just be sure to download all the required files and load them in the correct order. Extra Large Battle Map for your enjoyment.

I was referring to a possible official expansion with the unit roster.

As far as England is concerned, you would only need one Rosster here, since you would also have England as an opponent in the Atlantic.

The USA would already be there with the ships available so far.

As for the Mediterranean - so far we are missing the first missiles, like Fritz X and Henschel Hs 293.

In a Mediterranean scenario, I could even imagine 2 campaigns, one with a start date of June 40, where the Italians are alone for now, another with a start date of 1941, where German planes from Sicily could intervene.

Of course, the scenario would revolve around Malta and the supply of the Axis bases in Africa.


As for the supply mechanics in the Atlantic, I could imagine the system that way:

Commonwealth convoys must cross the Atlantic to supply England with Supply and Fuel as well as Trupepn. The supply value should not fall below a certain point (at least this would have to apply to the player, otherwise one would have lost), task of the Axis powers would be to prevent this.

Since we have a bit of the Guadalcanal "what if" scenario, I would have the German Navy reinforced by 2 H 39 BB already in Atlantic Fleet, as well as the theoretical readiness of the Graf Zeppelin - let's face it, if the carrier had been continuously built, without nonsensical construction stops, then it would probably have been operational in the fall of 40 - spring 41.

Regardless of this, and due to the good modability of the game, if one were to assume a hypothetical victory in the Mediterranean, the Axis could also be reinforced by part of the Italian fleet.

I suspect, however, that current bugs of the base game will be fixed before we can expect a first expansion.
Markus1987 Sep 27, 2022 @ 10:30pm 
Originally posted by nokmirt:
where are the files for the pacific campaign?
I think he means Pacific Mod
nokmirt Sep 28, 2022 @ 9:09pm 
Yes I do but when I apply the mods with the mod enabler it keeps saying applying this mod will have adverse effects on your game. I tried to put them in the right order to no avail.
rkiser58 Sep 29, 2022 @ 5:27am 
Did you make you a new folder called MODS and put all the files in it? Then open the JSGME to install them? They need to go in the correct order. Don't worry with the Overwrite warnings. That's how it works. Once you have the correct order the game will start with a new title page.
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Date Posted: Sep 25, 2022 @ 4:05am
Posts: 14