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Best way to play the campaign is to play to achieve the objectives. If you play to win a war of attrition with the AI, it becomes a very boring game because the tactical AI is weak, and the free missions it gets just keep coming until it runs out of warships (merchant ships are unlimited).
Vanilla AI only gets free "patrols" to maintain a presence in certain areas.
ive got that now. as US IJN only has their CVs and 3 subs left unles their cheating but they have landed at santa something. the island north of New Hebrides' GC and milne bay to try and capture them from me. got merchants coming at me everywhere and i cant get enough ships to cover everywhere due to those cv still being around somewhere. they hit me once with them but was unable to find them when i went looking for them so most of my fleet is tied up trying to find them. from the amount of planes that came at me it looks like all the CV r in the same TF with no escort cause no other ships left.
if u can keep a sub close to each of ur bases to see if u can spot those pesky merchants heading to ur bases. they dont give up and have endless merchants and troops to send at u even if they have limited warships. even if u have ships and subs totally surrounding ur bases those pesky merchants sneak past unseen and land their troops. then get away again. u might not even notice they have landed till u see smoke from ur base.
Now and then the AI might cheat and raise a sunken ship from davy jones. had that in a game as IJN sank 10 more penscalos than they should of had lol. checked the ships sunk log and yep the same ship sunk several times. as US current campaign so far ive sank the Yamato twice and the Musashi 3 times lol. so yes it does cheat and resurface ships.
came across 1 IJN taskforce with all the new BB in it plus it had 3 Yamato class BB and their should only be 2 and i had already sunk them. my poor DD's didnt stand a chance as thats what i went into tactical with as they were on sub hunting duties trying to find the last 3 subs.
Part of the problem is not being able to se how many troops ur fighting against u only se ur troop number's. even a rough estimate would be nice. as no one really knew how many they were fighting against on any front. they just estimated the numbers.
My observation when playing is that the bar is the ratio of the number of troops. For instance, when the bar is at half each side has the same number of troops on the base.
In addition to that the AI does get some patrols that do not cost command points.
These patrols stop under certain conditions.
This is from a post by The Baron on Feb 15, 2021:
And from Feb 4, 2021:
And from April 9, 2021:
Yep.