War on the Sea

War on the Sea

Dizza Feb 19, 2021 @ 4:00pm
Unable to launch aircraft from carrier once in battle?
Am I missing something here? I can't see how to launch aircraft from a carrier that is in a battle. For example, TF is attacked by 2 DDs and a Cruiser, but I have to slug it out with guns instead of being able to launch any aircraft from my carrier within the TF.
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Showing 1-15 of 32 comments
Lakel Feb 19, 2021 @ 4:18pm 
you have a last chance before clicking the battle button, after that the carrier prepares for a surface engagement. no aircraft operations.
Prior to you hitting "Begin" or Tactical.. Go to your Task Force screen, Launch aircraft of your choosing.
Nix Feb 19, 2021 @ 5:34pm 
It would be nice if you could launch aircraft while in tactical, but atm you can't, so be sure to launch your aircraft before your carrier group is intercepted.
Lakel Feb 19, 2021 @ 5:50pm 
Want to launch aircraft in tactical? enjoy exploding in flames as soon as one shell lands in your deck. And being stuck to one course.
Nix Feb 19, 2021 @ 6:45pm 
Originally posted by Lakel:
Want to launch aircraft in tactical? enjoy exploding in flames as soon as one shell lands in your deck. And being stuck to one course.

I'd be okay with debuffs while doing combat launches as an "oh ♥♥♥♥" button, but while the fleet is still sailing and no shots are being fired, it shouldn't be that big a deal to turn into the wind and get planes up.
Originally posted by Lakel:
Want to launch aircraft in tactical? enjoy exploding in flames as soon as one shell lands in your deck. And being stuck to one course.

My initial reaction when the game was done this way, I was thinking it was not very cinematic. However... This is an incredibly good point. Just ask the IJN how well this worked out for them at Midway....
IIBuxy Feb 20, 2021 @ 3:52am 
launching aircraft when already in battle would almost take the entire duration of the battle before getting one off. getting the plane up on deck, get it ready, turn the carrier into the wind, takeoff, that's one plane out of X
Valmorian Feb 20, 2021 @ 3:59am 
Originally posted by Mysterious Stranger:
Originally posted by Lakel:
Want to launch aircraft in tactical? enjoy exploding in flames as soon as one shell lands in your deck. And being stuck to one course.

My initial reaction when the game was done this way, I was thinking it was not very cinematic. However... This is an incredibly good point. Just ask the IJN how well this worked out for them at Midway....

I mean wether its a good idea or not you should still have the option to launch planes when in battle, im in command so if I want those planes to take of they better take the ♥♥♥♥ off, even if its a huge risk and your carrier has to turn and is more vulnerable.
Martin O'Connor Feb 20, 2021 @ 7:18am 
Originally posted by Valmorian:
Originally posted by Mysterious Stranger:

My initial reaction when the game was done this way, I was thinking it was not very cinematic. However... This is an incredibly good point. Just ask the IJN how well this worked out for them at Midway....

I mean wether its a good idea or not you should still have the option to launch planes when in battle, im in command so if I want those planes to take of they better take the ♥♥♥♥ off, even if its a huge risk and your carrier has to turn and is more vulnerable.

Sadly it's not just a matter of risk: planes are in hangar, below deck, and they have to be on the deck with a big lift one by one (time consuming), then armed, refueled and warmed up. They are not armed and refueled under deck for safety reasons.

Japanese lost 3-4 Carriers at Midway because they wanted to do what you asked for 😉

We are talking about 70+ years ago engines, not our modern stuffs...
Last edited by Martin O'Connor; Feb 20, 2021 @ 7:20am
the Baron Feb 20, 2021 @ 7:20am 
Originally posted by Nix:
Originally posted by Lakel:
Want to launch aircraft in tactical? enjoy exploding in flames as soon as one shell lands in your deck. And being stuck to one course.

I'd be okay with debuffs while doing combat launches as an "oh ♥♥♥♥" button, but while the fleet is still sailing and no shots are being fired, it shouldn't be that big a deal to turn into the wind and get planes up.

"I'd be okay with debuffs while doing combat launches.."

There is already debuffs in game for your carriers in combat if you are in cooldown.
Cpl. Hicks Feb 22, 2021 @ 5:26am 
Isn't this literally one of the main reasons why the Japanese lost 4 carriers at Midway?
boris.glevrk Feb 22, 2021 @ 5:44am 
Originally posted by Cpl. Hicks:
Isn't this literally one of the main reasons why the Japanese lost 4 carriers at Midway?
Well, no, that's because Nagumo kept switching between torpedoes and bombs, which in turn was caused by Yamamoto's ambiguity in the priority between enemy carriers versus airfields.
zzirSnipzz Feb 22, 2021 @ 5:45am 
Originally posted by Dizza:
Am I missing something here? I can't see how to launch aircraft from a carrier that is in a battle. For example, TF is attacked by 2 DDs and a Cruiser, but I have to slug it out with guns instead of being able to launch any aircraft from my carrier within the TF.
Just innocent question why is your carrier in range of a enemy fleet?
Last edited by zzirSnipzz; Feb 22, 2021 @ 6:16am
Ffire Feb 22, 2021 @ 5:49am 
Originally posted by IIBuxy:
launching aircraft when already in battle would almost take the entire duration of the battle before getting one off. getting the plane up on deck, get it ready, turn the carrier into the wind, takeoff, that's one plane out of X

That one of the factor that could be use to differenciate IJN from USN, at that stage. In the midway battle, the japanese were able to launch 100+ aircraft in ten minutes from their fours carriers. The USN needed 1h to achieve the same results. Ironically, that helped the USN because their squadrons arrived one after another on japanese carriers, preventing them to launch/rearm at a critical time.
Originally posted by Ffire:
Originally posted by IIBuxy:
launching aircraft when already in battle would almost take the entire duration of the battle before getting one off. getting the plane up on deck, get it ready, turn the carrier into the wind, takeoff, that's one plane out of X

That one of the factor that could be use to differenciate IJN from USN, at that stage. In the midway battle, the japanese were able to launch 100+ aircraft in ten minutes from their fours carriers. The USN needed 1h to achieve the same results. Ironically, that helped the USN because their squadrons arrived one after another on japanese carriers, preventing them to launch/rearm at a critical time.
25 aircraft launched from each IJN carrier in 10 minutes? I literally do not believe that.

Getting 100 aircraft over the target in a ten minute window is one thing - and impressive enough. That involves aircraft orbiting the carrier while they wait for the whole air group to launch and form up. Then coordinating the time on target arrival time of all air groups.

Getting an aircraft elevated, fueled, armed, pilot aboard and launched every 24 seconds?? I call BS on that. Do you have a source?
Last edited by The Inept European; Feb 22, 2021 @ 6:04am
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Date Posted: Feb 19, 2021 @ 4:00pm
Posts: 32