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Unfortunately, in both instances one or two Zeroes got away out of the original four.
I should also mention that both Atlanta and NC were in task forces with overlapping AA fire. Altanta had Hornet, Boise, and two Fletchers, while NC also had South Dakota and two Bensons
Most cruisers despite the name heavy or light added to it, that only tell you it's gun size not how well armoured it is, would have to go back to ww1 cruiser classification to tell armour levels, also is there are a lot of stuff on deck much of it really unarmored and some of it rather flammable, just to name the most obvious ready for use ammo for AA guns and secondaries, ships aren't only all steel and armour topside.
And while you are correct that there are cruisers that have virtually no armor, most have at least _some_.
Also, While it is true that there is stuff outside the armor that can go boom or burn, are you seriously suggesting that a CA or BB could have been heavily damaged by having a DD sail up to it and spay it with a 20mm Orlikon for a few seconds?
Personally, I think it's beyond ridiculous.
So a tactic with high rewards.
Planes have to cost CP! And no spamming on airfield, please.
Point being, remember that the stats displayed are only for the thickest armor on the ship.
Edit; just for clarification, I feel the need to point out that .50 API ammo could pierce .7 inches of armor out to close to 500 meters.
But of course, normally fighter strafing should only cause partial fires and some dead sailors. At most, it would disrupt bridge operations if it managed to kill a handful of bridge personnel.
https://en.wikipedia.org/wiki/Type_99_cannon
I’d go as far as saying it makes more sense to spray a deck with 4x/6x .50ies than it does with your type 99.
That said I think you’ll be hard pressed finding references on fighters strafing (capital) ships at sea in formation attacks.
Doesn't really matter because all they'll do is punch holes. Ships are huge compared to tanks. So what if you poke a few holes in a compartment? There are dozens more that can keep buoyancy and holes can be patched up easily.
Unless you get a one-in-a-million hit or kamikaze, you won't be able to sink a destroyer with a fighter plane.
There's a reason why ships had to use armor-piercing shells and not solid shot—they were too capable of absorbing hits due to their sheer size.
Anyways, the point about penetration seems moot because there's a problem with fighter strafing, as seen in the config.txt file:
Unless there's a hidden dependency regarding penetration in some hidden file, they treat battleships with 14 inches of belt armor and unarmored cargo ships the exact same.