War on the Sea

War on the Sea

Afiqlanz Feb 3, 2021 @ 1:43am
How to launch Aircraft in single battles?
how to launch aircraft's on the aircraft carrier in single battle? is there any button or anything or is the AC is being useless in single battle? :/
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Showing 1-15 of 25 comments
From my understanding we cant to put it bluntly, we're restricted to all ships only being able to launch their onboard aircraft in a over world map view called "strategic Map" where our live action combat happens in a view mode they call "World" view, basically we can only launch and retrieve planes in campaign mode as it has the strategic view mode.


Honestly I'm with you a 150% on wanting to be able to launch and retrieve aircraft in the live action "View" mode and if they want to bring up history Shokaku was historically launching her 4th flight of 4 fighter for her CAP (combat air patrol) when Enterprise's and Yorktown's CAS (combat air support) had arrive and attacked her.

There are many more battles in the pacific theater where ships were launching and retrieving aircraft in the middle of being attacked and before being attacked.


Also side a note: I'd avoid using the acronym AC for aircraft as it is too broad, call them aircraft or by their role acronym's.
Flip Feb 3, 2021 @ 2:31am 
I guess it was a design decision to make CV's a more strategic and stand off weapon. Not saying that I disagree but I can understand the reason. Close range knife fights should be done with surface ships.

I do think that the carriers should be able to launch more than one flight
Afiqlanz Feb 3, 2021 @ 2:36am 
Originally posted by Veronica Anatolia:
From my understanding we cant to put it bluntly, we're restricted to all ships only being able to launch their onboard aircraft in a over world map view called "strategic Map" where our live action combat happens in a view mode they call "World" view, basically we can only launch and retrieve planes in campaign mode as it has the strategic view mode.


Honestly I'm with you a 150% on wanting to be able to launch and retrieve aircraft in the live action "View" mode and if they want to bring up history Shokaku was historically launching her 4th flight of 4 fighter for her CAP (combat air patrol) when Enterprise's and Yorktown's CAS (combat air support) had arrive and attacked her.

There are many more battles in the pacific theater where ships were launching and retrieving aircraft in the middle of being attacked and before being attacked.


Also side a note: I'd avoid using the acronym AC for aircraft as it is too broad, call them aircraft or by their role acronym's.
so you're saying that i can only launch them on campaign mode only? that's unfortunate :/ well guess just battle it using their guns i guess :/
Flip Feb 3, 2021 @ 2:38am 
And to make carriers vulnerable should something get close. I understand the reasoning for it. Then again I am a sucker for a good old broadside battle :D
Originally posted by Flip:
I guess it was a design decision to make CV's a more strategic and stand off weapon. Not saying that I disagree but I can understand the reason. Close range knife fights should be done with surface ships.

I do think that the carriers should be able to launch more than one flight
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To clarify a bit for you, A flight is a Element of a squadron, normally squadrons can be up to 12 to 24 planes in size, a 4 man element of that is called a flight which is comprised of 2 pairs of 2 being wingmen element's who are trained to support and cover each other.

At most a usual alert 15 (meaning 15 minutes to get airborne) was 16 planes, in alert 5 (5 minutes to get airborne) a carrier in ww2 could get 4 immediately into the air however in both these examples the Alert designation is to show that the aircraft were moved to that stage of readiness as in warmed up, powered on, heated up, and armed of course.

A cold launch took at minimum in ww2 35 minutes (with the carriers that had the ability to pip already heated oil into their engines to help reduce the time it took to warm the engines and get their rpm's in the appropriate range for launching.) at the longest amount of time especially for carriers that could not route hot oil into the aircraft being prepped it could take 1 to 2 hrs to get them ready.

Unfolding the wings was always done on deck and never below decks, at most it could take 2 minutes but time did vary by plane to plane basis due to differences in folding systems between different aircraft types but the time never exceeded 2 minutes to unfold wings at the most amount of time to do it.
Flip Feb 3, 2021 @ 3:06am 
That's fair but this seems like a gameplay decision to make carriers a strategic strike weapon that is vulnerable if ever cornered in a close range engagement as opposed to mirroring reality 100%.

Tbh I would rather they allow us to launch more fighter / bomber groups than being able to launch in the 3D map if they had to prioritize so we can, as you say, get CAP's going and also provide escorts for bombers. Personally I am ok not being able to launch from 3D (but that's just me and fair it makes carriers useless in single custom battles)
jardail May 14, 2021 @ 8:21pm 
ok well this answers the question that I had, but this was absolutely a stupid decision. So far I've enjoyed this game, unfortunately this is a big zero in my estimation of the designer's decision. Just plain stupid.
PorcoBravo May 15, 2021 @ 1:43am 
I guess it was both technical and market decision. Do you guys have any idea of how much work is need to achieve real time plane operations on carriers?
I would like to have that feature, but meanwhile respect to dev work.
Last edited by PorcoBravo; May 15, 2021 @ 1:44am
Markus1987 May 15, 2021 @ 5:20am 

Originally posted by jardail:
ok well this answers the question that I had, but this was absolutely a stupid decision. So far I've enjoyed this game, unfortunately this is a big zero in my estimation of the designer's decision. Just plain stupid.

It is a naval war game and NOT a carrier simulation game, apart from the pacific war carriers were involved in the majority of the battles rather less. You just have to get a squadron in the air at the start of a battle.
Killerfish Games  [developer] May 15, 2021 @ 5:19pm 
Keep in mind that before entering an engagement a carrier can launch any number of aircraft without ordnance and 1 wing with ordnance.
wm.j.olson Aug 27, 2021 @ 10:13pm 
Yes, but it makes no sense not to able to launch aircraft once on the tactical map.
MizuYuuki Aug 28, 2021 @ 12:56am 
Originally posted by wm.j.olson:
Yes, but it makes no sense not to able to launch aircraft once on the tactical map.
It would be extremely difficult to launch aircraft after the tactical battle began. In reality, it would take too long to launch the planes, and the carrier would be busy making evasive maneuvers instead of turning into the wind and holding course. The correct approach is to get the planes up into the air before you begin the encounter. You can launch all of your fighters and one squadron of bombers from each carrier.
Innominatam Aug 28, 2021 @ 10:41am 
Originally posted by jardail:
ok well this answers the question that I had, but this was absolutely a stupid decision. So far I've enjoyed this game, unfortunately this is a big zero in my estimation of the designer's decision. Just plain stupid.


It makes sense tho, in WW2 they could not just launch aircraft in a seconds notice. There was preparation time that needed to be done. Carriers where never ever met to be in gunnery range they would also be way off in the distance. Us scouts then prepare and send an attack wave. That is how they function.

Look at WW2 when Scharnhorst and Geni sunk a british carrier by surprising it, the carrier could not launch planes before it did not have the time to prepare them and it was under fire.

Innominatam Aug 28, 2021 @ 11:16am 
Originally posted by wm.j.olson:
Yes, but it makes no sense not to able to launch aircraft once on the tactical map.


it actually makes perfect sense....logically speaking if in WW2 you allowed a carrier to get within range of guns. You royally screwed up.
MizuYuuki Aug 28, 2021 @ 2:09pm 
Originally posted by E.:
Originally posted by wm.j.olson:
Yes, but it makes no sense not to able to launch aircraft once on the tactical map.


it actually makes perfect sense....logically speaking if in WW2 you allowed a carrier to get within range of guns. You royally screwed up.
Yes which is why it's a pain when damaged enemy ships can chase down your carrier task force at full speed on the strategic map.
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Date Posted: Feb 3, 2021 @ 1:43am
Posts: 25